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corps-players · This mailing list is dedicated to discussing the CORPS role-playing game (first or second edition) published by BTRC. It is al

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This mailing list is dedicated to discussing the CORPS role-playing game (first or second edition) published by BTRC. It is also a good forum for Guns, Guns Guns and VDS discussions.

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3G3: Bow accessories
While there is in most games various forms of bows, there are rarely covered some unusual accessories that were reputed to have allowed significant
Posted - Sat Nov 14, 2009 8:06 pm
neil3m2002
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VDS: Power Plant optimization thoughts
I do not know if if anyone has tried to make a spreadsheet on VDS or other systems for optimizing designs. Here are some thoughts from the power plant
Posted - Mon Nov 9, 2009 6:01 am
neil3m2002
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Re: CORPS VDS - Designing a Ram-Augmented Interstellar Rocket (RAIR)
Here are some advice on doing the numbers from VDS. There is 1 to 2 hydrogen atoms per cubic centimeter. This results in a little over 1.66 x 10^-21 kg/m^3. So
Posted - Tue Nov 3, 2009 7:43 am
neil3m2002
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Re: CORPS VDS - Designing a Ram-Augmented Interstellar Rocket (RAIR)
It can be done, though you might want to play with the assumptions to force it to work. The scoop portion would use the "Refinery" rules (I think it was in
Posted - Mon Oct 26, 2009 6:09 am
neil3m2002
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Re: Designing a Ram-Augmented Interstellar Rocket (RAIR)
Wow, that's pretty far out there. Frankly, I have no really good ideas. You could design it as a fusion rocket and just ignore the fuel consumption, or use the
Posted - Sat Oct 24, 2009 12:55 pm
Greg Porter
noorg0523
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