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COS for windows changes   Message List  
Reply | Forward Message #422 of 584 |
Re: COS for windows changes

Blair

The game is playing much better, although I did get caught out when
discovered that if an axis ally is captured eg rumaian capital, all
axis units in the country get destroyed, I don't think this happens
in the original.

Enjoying the games, the improve allies option also seems to have a
more noticable effect than the original.

I've been playing the Xbox recently and will get back to COS soon.

Thanks

Michael


--- In clashofsteel@yahoogroups.com, "babadger62" <babadger62@...>
wrote:
>
> Hi Michael,
>
> I played your impulse, my COS didn't shutdown, but I did notice the
> 2.Rum unit had a moral in the thousands, that might have been
causing
> the problem. I added code to prevent/fix that. I also added code
so
> if a country hits 100, it will join the corresponding side on the
next
> turn. I also added the Escape to close a window on many of the
forms.
> Give it a try and let me know if you still have the same problems.
You
> can get it here.
>
> http://mywebpages.comcast.net/babadger/COS2/index.html
>
> Thanks
> Blair
>






Sun Nov 19, 2006 9:47 pm

michael515354
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Message #422 of 584 |
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Hi Michael, I played your impulse, my COS didn't shutdown, but I did notice the 2.Rum unit had a moral in the thousands, that might have been causing the...
babadger62
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Nov 2, 2006
7:51 pm

Blair The game is playing much better, although I did get caught out when discovered that if an axis ally is captured eg rumaian capital, all axis units in the...
michael515354
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Nov 19, 2006
9:55 pm
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