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civworldciviliationiii · Civworld Civiliation III - Dedicated to Sid Meier's Civilization III
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Messages 298 - 327 of 810   Oldest  |  < Older  |  Newer >  |  Newest
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298
Have you tried playing at chieftan level? I think that'll be a bit more along the lines of what you're hoping for (similar level of advancement). I can't...
Mark Kram
MHCInc
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Jun 1, 2004
3:44 pm
299
Hi! my advice is the same, try easier levels. On high levels, it is possible ´that the AI s have several settlers at the start, and build units faster than...
Andy
garry_andy
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Jun 2, 2004
12:25 pm
300
I'll join in with the other comments. The Warlord level puts you at about the same level as the AI. Especially if you chose the "huge" map and don't start on...
Jim
JLGIV
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Jun 7, 2004
2:20 pm
301
I was just wondering what kind of strategy people employ when deciding to go to war. I tend to wait for a significant unit advancement, then build several,...
Jim
JLGIV
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Jun 25, 2004
8:05 pm
302
I never go to war unless I'm overwhelmingly ahead in technology and production. :) ... http://us.click.yahoo.com/Z1wmxD/DREIAA/yQLSAA/cLRolB/TM ... ...
Gene Quagmire
genequagmire
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Jun 26, 2004
4:54 pm
303
I tend to have a nightmare, even on the easiest settings unless I just build masses of troops and park them outside the opposing cities. Then, I try and pick...
Kevin Smith
cauthon78
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Jun 26, 2004
6:01 pm
304
I play my own self-written scenarios, but even when I play the game straight I never initiate war. I wait for the party to come to me. I also never make peace....
Kit Ballantyne
kitdisneybal...
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Jun 27, 2004
1:46 am
305
You cannot control where other civilizations tend to settle. However, in the latest version you CAN take over those cities that settle too close to you. Build...
Kit Ballantyne
kitdisneybal...
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Jun 27, 2004
1:51 am
306
You know, I'm glad I'm not the only one who never initiates war. It's inherent in my personality, I guess. I prefer to win by diplomatic means and I usually...
Claudia Carvalho
patorclaudia
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Jun 27, 2004
2:24 am
307
At the risk of adding a "me too" message, I must confirm that Kit's strategy works. I employ the same. Especially if my settler builds a city very close to...
Claudia Carvalho
patorclaudia
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Jun 27, 2004
2:28 am
308
I real life I am a leader in the Peace Movement. So, in the game I never start a fight. In real life, however, if I was attacked, I would defend myself. So, in...
Kit Ballantyne
kitdisneybal...
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Jun 27, 2004
2:59 pm
309
When you say you build as many cities as you can, does this mean that you are still able to give maximum resource growth for each city? I tend to move my...
Kevin Smith
cauthon78
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Jun 27, 2004
3:22 pm
310
One way you can prevent settlement is to have control of all the territory on your land mass. I build cities in less than optimum places in order to make sure...
Gene Quagmire
genequagmire
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Jun 27, 2004
4:10 pm
311
Kevin, What type of system and OS are you using? More importantly, are you using the latest and greatest patch from Firaxis? I've never had a problem with the ...
Mark Kram
MHCInc
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Jun 28, 2004
11:41 am
312
appreciate the advice ... From: Gene Quagmire To: civworldciviliationiii@yahoogroups.com Sent: Sunday, June 27, 2004 5:09 PM Subject: Re: [Civworld Civiliation...
Kevin Smith
cauthon78
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Jun 29, 2004
4:59 pm
313
I've got plenty of memory, and I'm running on XP. I haven't tried a patch yet because I don't have broadband and waiting ten years for a download has put me...
Kevin Smith
cauthon78
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Jun 29, 2004
5:01 pm
314
No, the main goal at that point (until the maximum number of cities is reached) is to plant more cities. I plant cities in the places that are most likely to...
Kit Ballantyne
kitdisneybal...
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Jul 2, 2004
2:05 am
315
I hear what you are saying Kit, and I must admit that I didn't know there was a limit to the number of cities in a game... However, I still wonder wether you...
Kevin Smith
cauthon78
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Jul 3, 2004
4:07 pm
316
Yeah, you should be prepared to build less than optimum cities in order to defend certain strategic interests. ... Ryan Puckett - Ann Arbor, MI Waheguru Ji Ka...
Gene Quagmire
genequagmire
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Jul 4, 2004
4:28 pm
317
It's necessary to be sure that you are getting essential resources when building cities. However, if possible, there is a pattern that yields maximium land...
Jim
JLGIV
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Jul 6, 2004
3:40 pm
318
Based on the recent postings for building cities in various patterns and my not, too, limited experience playing I was wondering if anyone had some...
MHCInc
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Jul 6, 2004
3:59 pm
319
Jim, that is what I allready do, however the way Kit was talking made me think that this doesn't necessarily yield the best results for your civ. Looks good...
Kevin Smith
cauthon78
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Jul 6, 2004
6:47 pm
320
Must say, I too would be intersted in the answer to question 2 though my personal offering is, I doubt it. As for question 1, I too have never repelled, but...
Kevin Smith
cauthon78
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Jul 6, 2004
6:50 pm
321
... Nothing - it stays part of the original civ. ... Accept the culture flip and then raze the new city. ... Yep. You can abandon any city which is of...
wheelerj@...
diplosloth
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Jul 6, 2004
7:02 pm
322
One method of limiting opposing civs' growth is to send a couple of groups of three units to within 2 squares of their closest border cities; then start with...
Jim
JLGIV
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Jul 7, 2004
7:39 pm
323
Right back at ya, Dude. There is no way to disallow the two squares around a city. The game does not allow anyone to put a new city within the two squares of...
Kit Ballantyne
kitdisneybal...
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Jul 7, 2004
8:49 pm
324
I am not opposed to the method as sketched out below. There is nothing wrong with it. The ONLY time I put a city closer than that is when I am planting next to...
Kit Ballantyne
kitdisneybal...
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Jul 7, 2004
9:12 pm
325
It seems to me that you could have it build settlers again and again until it can no longer build them (because it would deplete the city's population to...
Kit Ballantyne
kitdisneybal...
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Jul 7, 2004
9:17 pm
326
Depending on how fast I can build Settlers and how much I want the opposing city, I just send out Settlers to settle in the squares right outside their ...
Kit Ballantyne
kitdisneybal...
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Jul 7, 2004
9:24 pm
327
Question: What does the '*' mean when it's next to an elite unit? I notice that on occasion, when one of my elite units succeeds in vanquishing an opposing...
MHCInc
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Jul 8, 2004
4:13 pm
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