Would someone be so kind as to tell me how to prevent characters from leveling into immortality by killing mobs? I've tried a few different things and none...
Shaun Bourque
morbidfinch@...
May 21, 2001 2:20 pm
767
From: "Shaun Bourque" ... In limits.c in function gain_exp, find this line while (GET_LEVEL(ch) < LVL_IMMORT && change it to while (GET_LEVEL(ch) < LVL_IMMORT...
Khorlane
khorlane@...
May 22, 2001 12:11 pm
768
I started with a "plus" code of circle30bpl17, which had ascii2 pfiles already installed. After adding Races to my mud, they dont save after you logoff. You ...
Shaun Bourque
morbidfinch@...
May 22, 2001 7:55 pm
769
... In db.c make sure there is an entry for saving races under the character saving section. Also make sure there is a loading section too. save example: ...
Del
caminturn@...
May 23, 2001 2:11 am
770
I have added races with bonuses to stats in roll_real. My problem is when a character rolls, and gets an 18, he gets a str_add (18/23), then when the racial...
Shaun Bourque
morbidfinch@...
May 25, 2001 2:23 am
771
... Are the specific races going to have a strength > 18 such as 19, 20, etc? If so, when you do the add if (GET_STR(d->character) > 17) { ...
Del
caminturn@...
May 25, 2001 2:32 am
772
I am using the "bpl17-plus" server code from the circlemud ftp site. It has ascII pfiles installed, and seems to save most things fine. Aliases look like they ...
Shaun Bourque
morbidfinch@...
May 27, 2001 1:07 am
773
Anybody know how to get the zone that the builders are set with to save? Everytime they log off their OLC is set back to 0. I am using ascii pfiles on bpl17....
Shaun Bourque
morbidfinch@...
May 30, 2001 4:31 am
774
Im trying to figure out how, and where for that matter to allow ne nw se sw as possible directions. So far I cant difure it out. I've tried to use PAJ's dig...
flawed
flawed@...
May 30, 2001 7:19 pm
775
Alright, now I've got it so that the OLC zone number that the character is set with saves to the pfiles when they quit the game. Looking in the pfile it has ...
Shaun Bourque
morbidfinch@...
Jun 2, 2001 5:52 pm
776
Have you added it to load_char in db.c? A good way to figure it out is to grep something that is saved in the pfiles to see how it is saved. From there you...
Ayana *
ayana@...
Jun 3, 2001 1:32 pm
777
I'm trying to have do_say in two colors. "You say," in one color and "'argument'" in another color. I am using the easy color type code which uses the &r type ...
Shaun Bourque
morbidfinch@...
Jun 7, 2001 11:30 pm
778
... use (CAP(buf + 2) - 2) or you can tweak the CAP function to recognize color codes by testing for the &. ... Yes, but if you can't hack up easycolor and...
Peter Ajamian
peter@...
Jun 7, 2001 11:39 pm
779
Hello I would like to know how do you get a variable used by one trigger to be used in a second trigger. I'm creating triggers that will cause a NPC to devolve...
Xara E. R. Pascha
ibisxara@...
Jun 29, 2001 8:06 pm
780
The snippet does not say what version of cirlcemud it was intended for. I could go and download all the bpl's of circlemud and go through them one by one, but...
Aaron
remarak@...
Jul 5, 2001 9:04 pm
781
... What was the question?...
Del
caminturn@...
Jul 5, 2001 9:27 pm
782
#750 was the what the last post was about. Peter ansered it, but after taking a break from coding, it was either that or throwing the Gateway out the window...
Aaron
remarak@...
Jul 7, 2001 4:30 am
783
Wouldn't it be nice if there was a codebase that had all those goodies already patched in? Yes I know it is good experience for green coders, but when it comes...
Aaron
remarak@...
Jul 7, 2001 4:33 am
784
... You're free to start one, or help Del. -- George Greer greerga@......
Ok here are my questions. 1)I'm trying to add a very easy new spell called AURA_SAGRADA and i know that i should put it name in spell_parser.c before the...
Luca
wetwork@...
Jul 8, 2001 8:07 pm
787
Hey, I made the following changes in my spells: I made a new SPELL_ARMOR with the same things but the modifier -40 becaus i added a new one called...
Luca
wetwork@...
Jul 10, 2001 10:06 pm
789
... Ok i did this : case(SPELL_ARMOR) if(IS_AFFECTED(ch, AFF_ARMADURA_MENOR)) /* i defined it in the structs.h */ send_to_char("You are protected by another...
Luca
wetwork@...
Jul 11, 2001 8:43 pm
790
Hmm, looking over your code I noticed one thing missing: send_to_char("You are protected by another arcane power.\r\n", ch); The 'ch' at the end might be the...
Aaron
remarak@...
Jul 12, 2001 12:12 am
792
Here are the spells stats I am working with: Affects 1d6 persons in the room Persons level > than caster or > 6th level gets a savings throw All persons...
Aaron Michel
remarak@...
Jul 18, 2001 10:37 am
793
Hi! I've compiled and run circle30bpl18, and it signals me an error as I try to stat a player who's not connected. I use the command "stat file <name>", it...
pinkpallin@...
Jul 25, 2001 8:58 pm
794
Has anyone ever wanted to give the player a glimpse of his savings throws? I have been tinkering around with this for a bit and each time I always get a 0...
Aaron
remarak@...
Jul 27, 2001 9:17 pm
795
... What do you mean you always get a 0 instead of the actual value? When showing the character his/her saving throws, or when you use the saving throws for...
Del
caminturn@...
Jul 27, 2001 9:38 pm
798
Okay - I have Circle up but I'll be damned if i can figure out how to assign Vnums. I'm used to the Smaug assign system, but I can't puzzle this out. I have...
webmaster@...
Aug 21, 2001 7:37 pm
799
... We need a little more information to what you mean. If you are use to a smaug system, I for one have no idea what you're refering to when you say "assign...