ok, i have the server downloaded from the ftp site that has the ascii pfiles, assemblies, oasis, dg, etc... for bpl17 installed. I think it was the one...
treimor@...
Mar 2, 2001 3:53 am
750
I have been trying for awhile now to add the skill improvement snippet, but each time I do I get one error in which I cannot for the lifeof me figure out. Here...
Aaron
remarak@...
Mar 2, 2001 6:33 am
751
... This is a linker error. The keyword `extern' tells the compiler that the variable is a global in another file that will be linked in at a later stage....
Peter Ajamian
peter@...
Mar 2, 2001 8:50 am
752
Anyone know of a gentle way to get rid of: "Welcome to CircleMUD!\r\n" "0) Exit from CircleMUD.\r\n" "1) Enter the game.\r\n" "2) Enter description.\r\n" "3)...
Aaron
remarak@...
Mar 2, 2001 10:08 am
753
I had nearly completed this at one time.. Everything is fairly simple from what I found, Start with change password and turn it into a command. Along with...
Del
caminturn@...
Mar 2, 2001 10:59 am
754
... [ The Main Menu ] ... Easy enough to do. Find the nanny() function in interpreter.c. Find and delete the case for CON_RMOTD. Find the case CON_MENU and...
Peter Ajamian
peter@...
Mar 2, 2001 4:40 pm
755
Ok, I got sorta a newbie question here. I want to make it so, for players, instead of seeing "NAME" is standing here, it would be something else set by an...
Mark Jeter
mjeter@...
Mar 8, 2001 11:46 pm
756
I just started a new CircleMUD. But my head coder just took off, so now I am without help. If anyone is interested in a coding position please contact me at...
Mizine@...
Mar 21, 2001 9:38 pm
757
I recently came across this topic as I was searching the circlemud Archives. http://post.queensu.ca/cgi-bin/listserv/wa?A2=ind9707&L=circle&D=0&P=3 9657 I was...
scottw@...
Mar 23, 2001 2:37 am
758
... You should repost this to the main (non-newbie) CircleMUD list. You'll most likely get a much better response there than you'll get off of this list. ...
Peter Ajamian
peter@...
Mar 23, 2001 3:51 am
759
... Well I'm not sure whether this answers your questions, but back when I was tinkering around with some CircleMUD codebase I set it up on our school network...
Micheal Edwards
m_o_a_d@...
Mar 23, 2001 4:00 am
760
Micheal, no that doesn't help much. I do have circle running on msvc++ right now but I am very curious about the netware port. Peter, I would but I am not a...
scottw@...
Mar 23, 2001 1:04 pm
761
Hi everybody. I wanna talk about DG-scripts. In my MUD I am getting some strange things heppening like the wrong NPC uses the entrance trigger for another NPC...
NEAL ROBINSON
robinson@...
Mar 29, 2001 5:28 pm
762
... I had this happen in my MUD, the problem was that players were not getting assigned unique ID numbers (for DG Scripts) upon game entry. Look at the code...
Peter Ajamian
peter@...
Mar 29, 2001 6:24 pm
763
Thanks Peter for the reply I have tried to search in the DGscripts patch and I found something in the intepreter.c the code that loads the players, but it...
NEAL ROBINSON
robinson@...
Mar 30, 2001 8:43 pm
764
Yipee I found it. I recently added copyover and omited the line that Peter pointed me to. Thanks again Peter. I will add a little comment to the copyover on...
NEAL ROBINSON
robinson@...
Mar 31, 2001 7:36 am
765
Hello all, I recently put in the rolemaster exp patch on my circle mud and it went in fine, but whenever I use the advance command, it seems to be crashing my...
Brandon Morrison
arholly@...
Apr 10, 2001 1:49 pm
766
Would someone be so kind as to tell me how to prevent characters from leveling into immortality by killing mobs? I've tried a few different things and none...
Shaun Bourque
morbidfinch@...
May 21, 2001 2:20 pm
767
From: "Shaun Bourque" ... In limits.c in function gain_exp, find this line while (GET_LEVEL(ch) < LVL_IMMORT && change it to while (GET_LEVEL(ch) < LVL_IMMORT...
Khorlane
khorlane@...
May 22, 2001 12:11 pm
768
I started with a "plus" code of circle30bpl17, which had ascii2 pfiles already installed. After adding Races to my mud, they dont save after you logoff. You ...
Shaun Bourque
morbidfinch@...
May 22, 2001 7:55 pm
769
... In db.c make sure there is an entry for saving races under the character saving section. Also make sure there is a loading section too. save example: ...
Del
caminturn@...
May 23, 2001 2:11 am
770
I have added races with bonuses to stats in roll_real. My problem is when a character rolls, and gets an 18, he gets a str_add (18/23), then when the racial...
Shaun Bourque
morbidfinch@...
May 25, 2001 2:23 am
771
... Are the specific races going to have a strength > 18 such as 19, 20, etc? If so, when you do the add if (GET_STR(d->character) > 17) { ...
Del
caminturn@...
May 25, 2001 2:32 am
772
I am using the "bpl17-plus" server code from the circlemud ftp site. It has ascII pfiles installed, and seems to save most things fine. Aliases look like they ...
Shaun Bourque
morbidfinch@...
May 27, 2001 1:07 am
773
Anybody know how to get the zone that the builders are set with to save? Everytime they log off their OLC is set back to 0. I am using ascii pfiles on bpl17....
Shaun Bourque
morbidfinch@...
May 30, 2001 4:31 am
774
Im trying to figure out how, and where for that matter to allow ne nw se sw as possible directions. So far I cant difure it out. I've tried to use PAJ's dig...
flawed
flawed@...
May 30, 2001 7:19 pm
775
Alright, now I've got it so that the OLC zone number that the character is set with saves to the pfiles when they quit the game. Looking in the pfile it has ...
Shaun Bourque
morbidfinch@...
Jun 2, 2001 5:52 pm
776
Have you added it to load_char in db.c? A good way to figure it out is to grep something that is saved in the pfiles to see how it is saved. From there you...
Ayana *
ayana@...
Jun 3, 2001 1:32 pm
777
I'm trying to have do_say in two colors. "You say," in one color and "'argument'" in another color. I am using the easy color type code which uses the &r type ...
Shaun Bourque
morbidfinch@...
Jun 7, 2001 11:30 pm
778
... use (CAP(buf + 2) - 2) or you can tweak the CAP function to recognize color codes by testing for the &. ... Yes, but if you can't hack up easycolor and...