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Messages 1728 - 1757 of 1891   Oldest  |  < Older  |  Newer >  |  Newest
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1728
I've been working on my mud for some time now. I compile and run it on my own machine (windows xp). I just recently found a linux host and need to figure out...
Youd have to ask.
groundzero2010
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Mar 19, 2005
8:04 pm
1729
Before you ran configure, did you delete config.cache? Ran into this problem a few times myself when first swapping servers, the configure script was reading...
scynscapa
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Mar 20, 2005
3:28 am
1730
I tried what you suggested, but still come up with the same errors. Any other suggestions?...
Youd have to ask.
groundzero2010
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Mar 20, 2005
6:43 pm
1731
I've gotten far enough I configured, cd src, but when I 'make' it goes through quite a bit and stops with this : All this comes after it has gone through all...
Youd have to ask.
groundzero2010
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Mar 21, 2005
6:11 am
1732
Trust me it has never been easier to refinance your home loan at a better interest rate saving you thousands. Check out this free service....
xupdvudsta
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Apr 11, 2005
3:04 pm
1733
I got an incredible interest rate on my home loan, I am self employed I refinanced my home. Check this service out. http://allapprovelender.com take 30...
oydfumsca
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May 2, 2005
8:19 am
1734
Can anyone point me in the right direction to make the listing of the list_skills function of do_practice put the spells and skills in alphabetical order? It...
morbidfinch
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May 6, 2005
6:16 pm
1735
... From: "morbidfinch" ... Here's my list_skills - it uses the sort info to iterate: void list_skills(struct char_data *ch) { const char *overflow =...
Welcor
welcor_of_cr...
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May 6, 2005
11:11 pm
1736
Thanks for the help, that definately puts them in order. Unfortunately I have ran into another problem. My list_skills is split, so that it displays the skills...
morbidfinch
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May 7, 2005
11:49 pm
1737
I'm trying to create a function in OasisOLC, in the medit command, to copy another mob's stats. I want to choose which mob to copy by using the mobs number,...
morbidfinch
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May 18, 2005
3:22 am
1738
I've found a way to do it, so I'm gonna answer my own question in case someone in the future doesn't see how to do it. extern struct char_data *mob_proto; ...
morbidfinch
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May 18, 2005
3:54 pm
1739
... From: "morbidfinch" ... Glad you figured it out. However, the above should be if ((real_mobile(number of mob)) == NOBODY) { If you ever change to a newer...
Thomas Arp
welcor_of_cr...
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May 18, 2005
10:37 pm
1740
any ETA on the next revision of dg_scripts ? Cunning...
Scott Meisenholder
scmeis1
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May 19, 2005
1:52 am
1741
... From: "Scott Meisenholder" ... When I get the time :P In retrospective, the last couple of deadlines I set have passed. It'll come. If you wait, it'll come...
Welcor
welcor_of_cr...
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May 19, 2005
10:58 pm
1742
Ah just like that deadline We at CWG set for rasputin release lol. And I got the quote for the movie :P Cunning...
Scott Meisenholder
scmeis1
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May 20, 2005
12:39 am
1743
I am a total noob to this i just thought i sould give it a shot. I have no experience in coding though so all the help i could get would be great. :) thanks...
tjkool927
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May 21, 2005
6:30 am
1744
Has anybody added a second AFF_FLAG? I've added affected_by2 to char_special_data_saved, and even have the extra set working properly when setting the second...
morbidfinch
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May 21, 2005
7:24 pm
1745
Hi, my name is Zackal, and I'm a newbie! Anyway, I've been messing around with SimpleMUD. I have minimal knowledge when it comes to it, but I still find it...
centra529
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May 26, 2005
12:17 am
1746
I would suggest the following. Either: Enroll in a C class at your local collage, or if you want something cheaper, find a nice C book. I am unsure if...
Gilean of the Void
gilean42
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Jun 12, 2005
4:15 am
1747
Thanks I alot! I'll get started right now! :) --Zackal ... Discover Yahoo! Get on-the-go sports scores, stock quotes, news & more. Check it out!...
Zackal
centra529
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Jun 12, 2005
3:10 pm
1748
I had previously added code that allows my wearable objects to affect a permanent ability on a player when worn (ring of dt-invis, etc), and now am trying to...
morbidfinch
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Jul 8, 2005
5:57 pm
1749
I'm not getting any core dumps on my system. I stopped developing for a while, came back to it, and now when I get a crash it no longer dumps core. I had...
melzaren
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Jul 31, 2005
11:44 pm
1750
Still working on this. If anybody has both the 128bit code installed and permanent object affections, I would much appreciate a look at your db.c file. In...
Shaun Bourque
morbidfinch
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Aug 28, 2005
4:05 am
1751
Hello, I started a circlebpl16 MUD and I've edited a lot of the code but I've ran into this problem when tring to compile my MUD under linux. I've added a few...
inarius_dragonfyre
inarius_drag...
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Aug 29, 2005
9:51 pm
1752
TBA has moved to a new server hosted by Zizazat of CWG (CircleMUD with Goodies) and we are planning on expanding our services by combining efforts with the CWG...
Nate
rumble_tba
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Sep 20, 2005
7:27 pm
1753
Ciclemud 3.1 diskio.c version 1.3 I installed ascii pfiles a while back that included the fast file buffering by Brian Boyle named diskio.c, it all seemed to...
Marlin Todd Fox
mtprower
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Sep 25, 2005
9:30 pm
1754
When I use the make all command it tells me that there is an error in the file delobjs.c? I have a delobjs file in /bin, but there isn't a delobjs.c. Where is...
Shaun Bourque
morbidfinch
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Oct 19, 2005
7:12 pm
1755
... look in the subdirectories inside the source directory. it should be hidden down there. :) it's a utility....
Alex
cheshsem
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Oct 19, 2005
7:18 pm
1756
I am working to try and change the bitvectors of flags to the 128bit code. I am having errors in files like delobjs and purgeplay because they have lines of...
Shaun Bourque
morbidfinch
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Oct 19, 2005
9:42 pm
1757
I've found out how to correct this issue, and would like to post it in case anybody else has this issue. change: if (player.char_specials_saved.act &...
Shaun Bourque
morbidfinch
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Oct 20, 2005
11:38 am
Messages 1728 - 1757 of 1891   Oldest  |  < Older  |  Newer >  |  Newest
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