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Messages 1280 - 1311 of 1891   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
1280
When making mobs using the "E" spec, is there anything else involved, such as changing the code to do this? It seems too simple just using the letter "E" in...
crueltiming2002 <show...
crueltiming2002
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Feb 2, 2003
4:33 pm
1281
Idea: 1)Make a special procedure for MobBash in specproc.c 2)Assing tha procedure for a Mob. Its a idea, but isnīt the best way to do that (i think...) ...
Angel of the Heart
zumbi21pr
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Feb 3, 2003
7:26 pm
1282
Sorry for posting an incomplete walkthru before...here is the complete one.... I posted this on the circle ftp site as well...hope this works for anybody who...
crueltiming2002 <show...
crueltiming2002
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Feb 6, 2003
1:58 am
1284
I got the prompt from-- http://www.circlemud.org/pub/CircleMUD/contrib/code/players/prompt.tx t I installed it into my Circlemud 3.0 patch level 19, and it all...
dbanno <dbanno@...>
dbanno
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Feb 6, 2003
6:24 am
1286
... From: <dbanno@...> ... it's the FIGHTING(d->character) that's causing you grief. Change it to if (GET_FIGHTING(d->character) &&...
Welcor
welcor_of_cr...
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Feb 6, 2003
10:07 pm
1287
Ack, just realized I made a typo.. See below.. ... From: "Welcor" <welcor@...> ... This should of course be if (FIGHTING(d->character) &&...
Thomas Arp
welcor_of_cr...
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Feb 6, 2003
10:10 pm
1288
I've Narrowed it down to this set.. Personally, i think its that first line, but im no master at this, and i cant figure out whats wrong with this part... I've...
dbanno <dbanno@...>
dbanno
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Feb 6, 2003
10:14 pm
1289
Hmm, i changed that but now i debug it and points to this... /* Print prompts for other descriptors who had no other output */ for (d = descriptor_list; d; d =...
dbanno <dbanno@...>
dbanno
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Feb 6, 2003
10:23 pm
1290
and what you told me to do before, it checks if your fighting a little bit before that.. ... */ ... found...
dbanno <dbanno@...>
dbanno
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Feb 6, 2003
10:25 pm
1291
I just tested it, i had Color off and display all on, and it worked, but when i turned color complete on it crashed... ... output ... <welcor@d...> ... around ...
dbanno <dbanno@...>
dbanno
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Feb 6, 2003
10:31 pm
1292
Thanks Guys, I figured it out all by my lonesome... It was really simple, I was going over the size of the Prompt, so i just made it a little bigger LOL:) ...
dbanno <dbanno@...>
dbanno
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Feb 7, 2003
1:40 am
1293
I put it in worked fine, but it crashed because of this line... //if (COLOR_LEV(i->character) >= C_NRM) //send_to_char(CCRED(i->character, C_NRM),...
dbanno <dbanno@...>
dbanno
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Feb 7, 2003
5:29 am
1294
When starting a mud, it's wise to not start it in /root . To this end, I've changed all the permissions to my user name, but I still get a permission denied...
matrimforever <matrim...
matrimforever
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Feb 9, 2003
6:23 pm
1295
... EHEH, Nevermind, I found it: chown matrim -R (file dir) thanks all :)...
matrimforever <matrim...
matrimforever
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Feb 9, 2003
6:31 pm
1296
Yo gang I got a brand new mud up and ready to be built on i just dont have a staff to build the zones i need to make it work. If you know OasisOLC and have...
randolf1234 <randolf1...
randolf1234
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Feb 9, 2003
9:50 pm
1297
... From: <dbanno@...> ... *peers into crystal ball* *peers into crystal ball looking somewhat confused* *peers desperately into crystal ball* *comes out...
Welcor
welcor_of_cr...
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Feb 11, 2003
11:37 am
1298
ooh, oops sorry about that^_^, That worked though.. Thanks! Dan...
dbanno <dbanno@...>
dbanno
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Feb 13, 2003
3:49 am
1299
With a stock Circle3.1 source, the look command doesn't seem to function when looking at an object. Here is the function it calls. ...
Marc King <innersekt@...
InnerSekt
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Feb 15, 2003
10:37 am
1300
... From: <innersekt@...> ... <snip> ... <snip> ... Exactly. There is no 'detailed description' (which is what you're after, it seems) on objects....
Welcor
welcor_of_cr...
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Feb 15, 2003
2:02 pm
1301
I am sorry for any trouble my last 2 posts have caused anybody, but THIS time I got it worked out. Here is the correct info for adding attack 2 and 3 to...
crueltiming2002 <show...
crueltiming2002
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Feb 15, 2003
4:00 pm
1302
I've been toying with the Circle3.1 with goodies (OasisOLC, DGScripts, ASCII pfiles) and I added the extra exits snippet ...
Marc King <innersekt@...
InnerSekt
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Feb 17, 2003
12:37 am
1303
... I've tested my update snippet and I didn't have any problem with Southeast but I did have a typo where I duplicated SouthEast twice in the redit_disp_menu...
septe@...
septe1963
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Feb 17, 2003
5:17 pm
1304
... [SOUTHEAST]->to_room != -1 ? ... down. In ... It ... you ... Thanks for your help Gerald, that was indeed where the problem was. I had noticed that...
Marc King <innersekt@...
InnerSekt
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Feb 17, 2003
6:41 pm
1305
Forgive my ignorance, but I can find no reference to the method you use to toggle the clear screen in Oasis OLC. It appears on the toggle list, but I cannot...
Marc King <innersekt@...
InnerSekt
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Feb 17, 2003
6:57 pm
1306
... From: <innersekt@...> ... I must assume "in" is in your dirs[] vector. If not, you should look for where the validity of the argument is scanned. Not...
Thomas Arp
welcor_of_cr...
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Feb 17, 2003
11:56 pm
1307
... look ... I had also thought of that method, but the do_dig doesn't find 'in' as an invalid direction, it simply overlooks it....
Marc King <innersekt@...
InnerSekt
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Feb 18, 2003
7:06 pm
1308
Knowing that sometimes players have to quit rather suddenly, and still wanting to charge them rent, yet not wanting them to lose gear.. I started working on an...
Marc King <innersekt@...
InnerSekt
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Feb 22, 2003
10:49 am
1309
... Hi Marc, Actually GET_LOADROOM(ch) should be a room_vnum, whereas you supplied IN_ROOM(ch) which is room_rnum. If this valus supplied is not a valid...
Jarhad Idanno
jarhad_idanno
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Feb 22, 2003
1:33 pm
1310
... supplied IN_ROOM(ch) which is room_rnum. If this valus supplied is not a valid vnum, then the player will load at the default room specified in config.c....
Marc King <innersekt@...
InnerSekt
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Feb 22, 2003
10:45 pm
1311
I'm trying to get a fun little mud together for some friends and I to mess around with. I've installed the base code for Circle and obtained the Borland...
Danny <bigdawgroy80@....
bigdawgroy80
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Feb 24, 2003
4:06 am
Messages 1280 - 1311 of 1891   Oldest  |  < Older  |  Newer >  |  Newest
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