Fast Movement has been changed to Innate Fast Movement. I have have no internet access for a couple of days, but I will send the final compilation of the ...
chipco2@...
Feb 4, 2004 12:59 am
6608
Here's one. Are bowmasters allowed to apply their +1 to groups of archers shooting? We played DOK last weekend and both sides had several instances of firing...
Here's one. Are bowmasters allowed to apply their +1 to groups of archers shooting? We played DOK last weekend and both sides had several instances of firing...
ken.blackley@...
Feb 13, 2004 5:25 pm
6610
Thanks for the reply Ken. Couple more if you don't mind- Do you generally declare missle fire before shooting? Example- I had four longbow units come together...
Thanks for the reply Ken. Couple more if you don't mind- Do you generally declare missle fire before shooting? Example- I had four longbow units come together...
ken.blackley@...
Feb 13, 2004 8:21 pm
6612
In a message dated 2/13/04 10:50:07 AM Pacific Standard Time, ... The intent is to let you fire as you go along, one unit or group at a time in whatever order...
chipco2@...
Feb 13, 2004 11:29 pm
6613
... they ... them and ... I think Mike might be referring to Curtis' DOK proposals on you page from years ago, but not sure. Haven't tried those yet. The only...
Hi all I finally got around to playing a couple of games using the new rules (but without magic since I hadnt read them properly yet) I was using my almost...
... uses ... I know many enjoy seeing a difference between the Swiss and lesser pikes...but a cf difference of 1, even with a D10, is immense. I think a rally...
... Interesting note, Ken. Given the choice I would always go for the big one! Unfortunately, this only happens rarely as we have an unwritten Target Priority...
Hi Does anyone (including Thomas) know what has happened to this site? I tried to connect to it the other day and it looks like its gone. Cheers Kieran...
Just downloaded the third version after playing the 2nd version on and off for several years. I had a few quick questions about the rules that I had from the...
In a message dated 2/16/04 8:15:49 PM Pacific Standard Time, ... Many of the rules for FR!3 are with DOK in mind. We have the rules for DOK siege now. I will...
chipco2@...
Feb 17, 2004 7:24 am
6622
In a message dated 2/16/04 10:28:16 PM Pacific Standard Time, ... You are correct, but they have to remain in a group in order to continue to be considered a...
chipco2@...
Feb 17, 2004 7:25 am
6623
Okay, Question #2. I was surprised to see that heavy chariots change facing for free. Is this correct? Thanks in advance, Dave...
... Shouldn't be. Only stuff like Light Cavalry gets that! John ___________________________________________________________ BT Yahoo! Broadband - Free modem...
I thought as much. It's probably a typo on page 20 that includes chariots. Dave ... From: "John Hills" <mawaliuk@...> To: <chipcolist@yahoogroups.com> ...
Hi Just saw that OG have released a great range of Samurai, perfect for CT. Take a look, the command set is particularly wonderful. http://www.oldglory15s.com/...
Nope, it just says chariots, but I assume it's left over from 2nd Ed. In 3rd Ed., there is no "light chariots" unit. I guess they're all light cavalry now. ...
Okay, John, here's another question: If I charge a group that has 8 infantry units in line with my 4 chariot units in line, do I have an obligation to maximize...
... Unless they changed it in FR3 (which I doubt) you can contact any units you wish. Once contacted, you need to line up on them if you aren't lined up on...
Okay, that's cool. Does a group that starts movement together have to finish its movement together or do they just have to start their movement touching to...
I need to update it for the current version. If there is anything you need, drop me a email and I will send it over. With my kid being really sick and my...
HI They could do that but it would be 4 seperate moves, not one group move. A group must start and stay together for the full move for it to count. The only...
... We've always played that you can leave units behind during your move without a pip payment (so activate a group of 4, move them some, then move only 2 ...
So, could you have a defensive formation for a group where 4 units are in line and on each flank you have a unit positioned 35mm back but touching (for a total...