... does that ... from ... It means you make a legal move that ends further away from the Ghast than the piece started. Distance is geometric, so moving from...
My feeling has been that your interpretation, the "further away" one, was the correct one, that as long as you were moving further away, that would suffice,...
http://www.npr.org/search.php?text=Michael+Eric+Dyson -- I try to design for the length of the game -- adjusting the balance of force and space to produce a...
Yes, a while ago, but I forgot that one of them started with 1. Bd3 That does confirm it, doesn't it? Thank you. Speaking of Ralph Betza, is the email listed...
I have some very original and interesting ideas that I'd like to develop with help from a fellow chess variant enthusiast. Anyone want to enter into private...
I've thought of another way of countering the first move priority besides simultaneous chess, though the idea is so simple that I wouldn't be surprised if I'm...
I'd like to experiment with adding another rule for this, mandating that captures can only take place on the second move (when there is a double move). That...
I wish I could, but for the moment my help can only be advice. I'm overloaded with projects at the moment. If no one is up to the challenge in a few weeks...
For 2-player, turn-based chess variants- 1. Only turn-orders consisting of an even number of moves allow an equal number of moves per player at the completion...
I think for this sort of turn order that it might be best to remove the two space move of pawns on the first move. This was originally done to speed up the...
Hi Derek. I appreciate you taking the time to respond to my progrev proposal and your very interesting analysis and references. You've given me a lot to think ...
Speaking of Balanced Marseillais, I notice that Game Courier now enforces Marseillais Proper, so to speak, i.e., enforces games in which White must make two...
... It was already programmed, and participants in the recent tournament played the rule-enforcing version of Balanced Marseillais Chess. But it hadn't made...
As a general principle, double-move games amplify the instability of single-move games, triple-move games amplify the instability of double-move games, etc....
In a message dated 2/11/2006 12:44:44 P.M. Eastern Standard Time, no_reply@yahoogroups.com writes: It is generally said that a solid- NOT great- chess player...
The Piececlopedia is so woefully shrimpy at the moment. Reading the below statement made me curious as to why we don't just go to a wiki model. It seems to me...
It might work. Wikis are open to abuse, however: Spam, self-promotion, edit wars, etc. A wiki has to be done with great care and needs to be closely ...
I just created and "seeded" a page on the Game Design Wiki: http://www.ludism.org/gamedesign/ChessVariant There are various other "subpages" already linked but...
Hi, Ron. I appreciate you doing this. I think I'm going to try using it, in fact. I guess I would encourage others to do the same, and maybe one day, if it...
Hi Jeremy, Well, I certainly don't see it as a competitor to the mighty Chess Variant Pages. I don't think it could compete successfully even if some of the...
Okay, I've made an entry. Tell me what you think of it. (It crossreferences a lot of other entries for pieces which I don't have time to write about just now...
Jeremy, I'm at work right now so I can't do more than glance at it for a minute, but it looks awesome! I hope more people do good things. BTW, even though the...
Greetings, Ron. Thanks! I'm glad you like it. What does HTH stand for? Regards, Jeremy ... -- I try to design for the length of the game -- adjusting the...
I guess I am having a real problem understanding this one. This piece is said to traverse "exactly" the square root of fifty. The square root of fifty is...
We need some standardized way to show how pieces move. Perhaps a 9X9 board with an X centrally located, and with possible moves marked with red squares and...