You are subscribed to the Charlie Company List. This is the mailing list for the discussion of Vietnam-era squad and skirmish level wargames and in...
charlie-company@yahoo...
Aug 1, 2003 12:31 pm
3639
I am restarting up my charlie co game setting it up in 1968ish time frame. I issued out equipment for the players as - 4 smoke 4 frag 2 WP (Sgts only) 1 LAW ...
Haywire Your guess is a as good as mine. Truthfully when it comes to things like LAW'S and supporting fires I leave it up to the GM to decide. Youset up the...
... In "Small Unit Action in Vietnam: Summer 1966," chapter "Night Action," Marines operating nightly ambushes from a PF fort went out with four Marines, each...
We would like to remind you of this upcoming event. Gulf of Tonkin Resolution Anniversary Date: Thursday, August 7, 2003 Time: All Day August 7, 1964 Congress...
charlie-company@yahoo...
Aug 6, 2003 5:02 am
3643
Yes references to having LAWs and using them in action appear to rather rare. I assumed that they would have been present but that for whatever reason the...
We would like to remind you of this upcoming event. Japanese Capitulation Date: Thursday, August 14, 2003 Time: All Day August 14, 1945 After two atomic bombs...
charlie-company@yahoo...
Aug 7, 2003 5:02 am
3645
Sorry its a bit messy and unorganized yet For your enjoyment http://www.gweep.net/~haywire/minis/charlieco...
... Oh I should add Blue Poker Chip - .51AAHMG Red Poker Chip - Mortar Burgandy/Brown Poker Chip - trap Beige Poker Chip - tunnel or vent still trying to get...
... Funny because everytime I look at a picture I see at lesat one guy carrying a LAW somewhere on his back... I even saw one picture where the guy was...
I was looking over the rules and noticed that you can call for additional support but it really doesnt say what or how or when. SO I have decided to use the...
That is a really good idea. Does anyone have any good rules for shotguns? They arnt in the rule book, so I have been winging it. What I do is have 1 D6 attack...
... Thanks... ... Rules have been mentioned before on this list. Searching the archive I see that Mike Sarno had rules saying he had 2d6 if at half your...
We would like to remind you of this upcoming event. Japanese Capitulation Date: Thursday, August 14, 2003 Time: All Day August 14, 1945 After two atomic bombs...
charlie-company@yahoo...
Aug 13, 2003 5:02 am
3652
Atomicat's CCoy page at http://www.geocities.com/Area51/Station/3018/charlierules2.htm#weps suggests 2D6 up to a max range of 20" Dave ... From: Haywire, the...
Sorry about being late with input but I was on vacation. I have tried both dowels and Radioshack areials but now use aluminum tubing instead with a heavy 1/4"...
Hello just a couple of questions, 1 If I have 5 figures, firing M-16's. They are on a patrol order and are receiving fire from a not yet spotted enemy who are...
Well. I use a D10 to spot because I may be wrong, but isnt spotting an expertise roll? I for your hit question, I would round it up to one, because thats what...
Satchel charges seem to feature quite heavily in VC/NVA set-piece attacks, but I can't find anything about them in my (very old) copy of the rules. How do...
Good 'ol satchel charges can be thrown 10" (thats a 4" primary zone with 1.6 hits per fig, and 8" for a secondary blast area with .8 hits per fig)and have the...
I use "Games Workshop" Green putty to mold small sandbags. Any form of moldable hardening modeling putty works for me. RAFM also has a line of emplacement ...
... of ... line of emplacement ... emplacements. ... if they ... accoutraments. For ... trench ... sections of tench for ... Brittanias ... Ripcord). And ... ...
You are subscribed to the Charlie Company List. This is the mailing list for the discussion of Vietnam-era squad and skirmish level wargames and in...
charlie-company@yahoo...
Sep 1, 2003 11:16 am
3666
Hey guys thought u might like to know-if u don't already-about this game-I've been playing LocknLoad for sometime and it really is a blast-u may be interested...
In the past couple of games we been using artillary from both sides... as the GM I have been pretty weak with the artillary The problem I have been having is...