Search the web
Sign In
New User? Sign Up
charlie-company · Charlie Company List
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Want your group to be featured on the Yahoo! Groups website? Add a group photo to Flickr.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Charlie Company rules mods Redux   Message List  
Reply | Forward Message #4428 of 4446 |
Re: Charlie Company rules mods Redux

Agreed. Played a game 2 weeks ago with a US Inf Coy on the table with
a ANZAC 4 Platoon strong force carrying out a sweep mission with 75%
newbie players. All had it sorted by the end of turn 3 and we managed
35 turns over two days (i'll post some photos in the file section in a
minute. All had a blast and in fact we have a rematch going on end of
November. All agreed they really enjoyed it and at least three are
looking to dust off their old kit and run games at their own clubs.
Sure there are little rough edges but for most i either make a
adjudication (and put it up on the board so it remains a constant) or
write something up to cover it.
Personally i find it a easily manageable system to GM.


--- In charlie-company@yahoogroups.com, "stu" <chagadiel@...> wrote:
>
>
> charlie company is missing a few rules here amd their but with the
> additional rules in the files section its a complete game . in fact
> the only thing its missing is maybe some rules for attacking boats of
> the brown water navy.
> as for the game i love it. it is so simple that a new player can
> tell me how many fire points are in their squad by the 2nd round of
> combat, and yet the game plays in a "realistic" way. i play charlie
> company at a company level now. the last game i did i had the whole
> company engageing a battalion of nva in a firefight with constant
> artillary support and tac air as well. the game flowed very well. you
> can easily work out in your head the average caualties for the nva
> with out rolling dice.
> the resaon there are no rules mods mis either there is not that many
> fans players or which is my way of thinking the rules work well
> enougth as is
>





Sat Sep 13, 2008 6:50 pm

gillp637
Offline Offline
Send Email Send Email

Forward
Message #4428 of 4446 |
Expand Messages Author Sort by Date

Hi All, Some years ago, there was a posting asking about CC rules mods. I was wondering if indeed there existed a modern variant for CC. I've heard vague...
Stephen
conn1835loki...
Offline Send Email
Apr 24, 2008
4:56 pm

Some years ago in GenCon a 4 page (?) conversion ruleset Baker Company was handed out by RAFM, IIRC I haven't heard about a modern variant though. It shouldn't...
Janne Lonnqvist
lonkka_j
Offline Send Email
Apr 24, 2008
5:05 pm

Hi Steve; Allow me to toss in my two cents here. If I upset someone here on the site, or at RAFM...tough... Charlie Company is a dead game system. It was...
Michael
evil_overlor...
Offline Send Email
Apr 25, 2008
1:46 pm

The game still works as great as ever. Plenty of figures available from RAFM and other manufacturers too. It really doesn't need new supplements (Screen...
Janne Lonnqvist
lonkka_j
Offline Send Email
Apr 25, 2008
8:43 pm

I would hardly say it is dead. More like 98% complete. Plenty of figures, AFVs, and terrain available. More now than ever. Could new versions of the rules be...
Glenn
yard_master
Offline Send Email
Apr 25, 2008
10:31 pm

charlie company is missing a few rules here amd their but with the additional rules in the files section its a complete game . in fact the only thing its...
stu
chagadiel
Offline Send Email
Apr 26, 2008
7:45 am

Agreed. Played a game 2 weeks ago with a US Inf Coy on the table with a ANZAC 4 Platoon strong force carrying out a sweep mission with 75% newbie players. All...
Pete
gillp637
Offline Send Email
Sep 13, 2008
6:50 pm
Advanced

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help