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Messages 1644 - 1673 of 1737   Oldest  |  < Older  |  Newer >  |  Newest
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1644
I like the idea, hope I have time to do some designs. Here is a URL to a nice little automated car designer program, ...
dennynichols
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Feb 2, 2008
12:23 am
1645
I went on a Car Wars kick last year with a (now) ex-friend who owned many of the original ADQ magazines and road maps. I have several of the custom maps we ...
Alex Krychek
serge_valis
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Feb 2, 2008
12:23 am
1646
The `Modern Western' is what I think would be interesting. If YOU are interested in this setting, then feel free to take ownership of some part and offer ideas...
atpollard
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Feb 2, 2008
8:16 pm
1647
... Welcome fellow Autoduelists, We seem to have at least 6 people semi-interested. So let's get started. I had an idea that I'd like to share. Most of the...
atpollard
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Feb 2, 2008
8:16 pm
1648
Dear all, I am interested in participating, but a little busy right now. I wanted to propose 2 sites for you to look at: 1) www.greatscourge.co.uk. I build...
Nicholas Lovell
nicholaslovell
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Feb 4, 2008
2:08 pm
1649
Here is a farmer's pickup: Farmer: old Jake Winslow Son: Clayton Winslow (MG operator) Every month, old Jake makes a run to town for supplies in a slightly ...
terrible_tim_the_great
terrible_tim...
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Feb 4, 2008
2:08 pm
1650
You have a great site Nicholoas, very impressive. Paul....
terrible_tim_the_great
terrible_tim...
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Feb 6, 2008
12:43 am
1651
That's perfect, I'll start on the graphics. Since it is a working truck, could you list the cargo capacity in spaces and weight, plus the acceleration when...
atpollard
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Feb 6, 2008
12:44 am
1652
Very interesting! I am intrigued to note how easily everybody slipped into the 'Chassis and Crossbow' mode. I was interested in principle, in designing soem...
Richard
evodude2001
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Feb 12, 2008
10:38 pm
1653
... that ... Longtime lurker here. I haven't played Carwars in a long long time, but like to keep up on whats happening. Recently my group has been thinking...
morval666
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Feb 16, 2008
9:14 pm
1654
My msg I wrote about this seems to not have posted. It was fairly long and now it seems I have to write it again! :) Long time lurker and haven't played Car...
morval666
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Feb 16, 2008
9:14 pm
1655
Sorry for the possible double post. I didn't realize the msg needs to be authorized by the moderator before it gets through so I wrote it up again. Moderator,...
morval666
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Feb 16, 2008
9:14 pm
1656
Ok daft question time. I recently delved back into my CW stuff after a considerable hiatus. I have caught the bug again and have been picking up some items...
Kev
khards
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Feb 16, 2008
9:15 pm
1657
I think that every single car in that book has errata to fix them, it used to be on SJG web site, but if it's not I think I may have the errata sheet I will...
Andrew Kolb
captain_andy...
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Feb 16, 2008
9:50 pm
1658
Looks very cool, but I'm signed up for 18 credit hours of classes next semester (starts March 5) so I won't have much time to do much of anything with my games...
Andrew Kolb
captain_andy...
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Feb 16, 2008
10:22 pm
1659
I think the 'additional power' bit relates to how many power factors are left for pulling trailers. Going through the combat showcase there are a lot of cars...
slamfires
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Feb 17, 2008
1:27 am
1660
I think the 'add. pow. 4213' is in regard to the additional Power Factors provided by the HD Transmission. But there were a lot of errors in Combat Showcase....
nh_rapier
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Feb 17, 2008
1:27 am
1661
I live in Japan and am looking for online games of car wars. I checked out the online vassel engine games a couple of days ago and have read up on some emails...
mvelentgas01
Offline
Feb 17, 2008
2:30 pm
1662
... Good questions! I looked at Vassel a bit, but when I was first looking for a VTT it was for D&D and for a face to face game. I then found Maptool and ...
morval666
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Feb 19, 2008
1:42 am
1663
Yeah, doing the sums it has to be somthing to do with the Max weight. For my example (the Nemesis) the Large PP with HD Trans would have a max weight of...
Kev
khards
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Feb 19, 2008
1:43 am
1664
Yep never got round to actually checking the figures as I never used trailers that much. Though the 'Add Power' value shouldnt affect game play. The only thing...
Daniel L Evans
slamfires
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Feb 19, 2008
11:18 am
1665
... I've just fired it up and found a couple of Car Ward modules for it: CW 3.0: http://www.vassalengine.org/community/index.php? ...
Kev
khards
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Feb 20, 2008
1:04 am
1666
... I'm working on the graphics in my spare time. Here is a look at the work in progress ... the base truck. ...
atpollard
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Feb 20, 2008
1:04 am
1667
... One reason is that the primary discussion area the author of the "3.0" module uses is the Car Wars forum on the SJGames website: ...
Michael Miller
ParodyMan
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Feb 20, 2008
1:16 am
1668
... (Or at least, it seems that way to me. I shouldn't presume. Sorry.) Mike...
Michael Miller
ParodyMan
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Feb 20, 2008
1:22 am
1669
... Another reason is that they also have their own Yahoo Group. Carwars-NADA · Dice Realms - Car Wars - Carwars-NADA ...
kjamma4
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Feb 22, 2008
11:45 pm
1670
... Yep, After digging around I found them too and have joined. They have some wondefull expansion packs for the vassal Car Wars project, including a whole...
Kev
khards
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Feb 23, 2008
9:10 pm
1671
Great job, you have talent. Does anyone else have any ideas/car designs etc? Paul....
terrible_tim_the_great
terrible_tim...
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Mar 5, 2008
1:46 am
1672
I think it's great, because it's a real, working vehicle and not a specialised arena car. Now... how is the management going to ensure that all the other...
Richard
evodude2001
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Mar 11, 2008
12:51 am
1673
... This is more of a campaign type exercise. A chance to tell a good story about some `down to Earth folks' and their cars. The `winner' isn't the toughest...
atpollard
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Mar 12, 2008
1:51 am
Messages 1644 - 1673 of 1737   Oldest  |  < Older  |  Newer >  |  Newest
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