I've recently been asked to design an arena for Midville... something small, but tactically interesting. There are two requirements: One) It must include at...
Hi terminus Best way to make a jump 'tactically important' is to say you can't use weapons until you've done the jump. Maybe no dropped weapons, or not...
Hello everyone I've downloaded this (thanks for pointing it out). Does anyone have a list of what keys do what, as there's some stuff that doesn't seem to...
Just out of curiousity... which companies did you contact, how did you contact them, and what did you say to them? Are you a game developer, or just a...
Does anyone remember playing DeathTrack (PC, Activision and Dynamix, 1989) and Death Rally (PC, Apogee/GT Interactive/Remedy, 1997)? Does anyone remember...
Incredibly, I used to have Deathtrack for the PC. Terminators are about the only thing I remember about that game. I hated them because they were so hard to...
8 cars..... two small four car arenas connected by the jump? I like that idea, Badger. Wasn't there a Figure 8 arena in one of the old CW accessory packs? I...
... the old CW ... You're probably thinking of the Double Drum. That one was in the Arena Book as one of the one-piece pull-out maps. The other one was the...
New Boston was GREAT for pile-ups. There was one guy we could always count for for building a high-speed, rammer. One time, someone made a real mess by...
Hi All, I'm new to this group... Long time Car Wars gamer. I still have (somewhere) my little plastic box with the rules printed on that big foldout... just...
... about it's ... Dueltrack)? I have ... collect all ... The opening paragraph in my copy of the CWC: "The Car Wars Compendium is a compilation of all the...
Yes, the Compendium has the rules for gas engines... can't remember whether it has the specialty racing vehicle design rules offhand. I would personally pick...
Hi All, I'm still tracking down a copy of the Car Wars Compendium, but in the mean time, I was wondering if anyone could supply me the stats for some of the ...
Hi All, I'm new to this list and I'm already asking questions, so I figured I should introduce myself and explain my presence here! I'm a long time gamer......
I think I've finally hit the design I'm going to use. A square arena, with four cylinders in a square formation in the center. There will be spiral ramps up...
PC - +20% cost +5% powerfactors, no wt or space SC - +50% cost +10% powerfactors, no wt or space X-PC - +25% cost +25% wt, +10% DP, +10% space, +50% ...
... It's actually +50% Power Units, which are used for powering Energy Weapons as well as electric range. Not that you run out of PUs very often. ... I...
Actually, when I picked up my first book of the new system (div 5) I emailed SJG and asked if they had any plans on the vehicle design system this year and was...
Actually, when I picked up my first book of the new system (div 5) I emailed SJG and asked if they had any plans on the vehicle design system this year and was...
I'm guessing 10 and 20 are about it. I don't think there are going to be any cars with an acc of 30 John ... __________________________________ Do you Yahoo!?...
I've been playing around with some ideas... is it even possible to have a car accelerate 30mph in one second? You could have a car with supercharge capacitors...
If I remember correctly, the old SC Caps only gave you one second of acceleration, the new ones give you three. John ... __________________________________ Do...
... The Car Wars Vehicle Designer (CWVD) is a spreadsheet for designing CWC vehicles, like the Madhat Duel Designer that John referred you to. I submitted it...
... Well that made my descision to get a copy of the Compendium easier... now comes the wait. It won't arrive until late February... ... I suppose that would...
How many list members use some of the new concepts in CW5 with their CWC rules? Does anyone use the 3phase movement? How about the new crash rules? The old...