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Gaming at Arisia   Message List  
Reply | Forward Message #24698 of 27303 |
[BG] Re: Gaming at Arisia

The worst part of moving gaming off the Mezz is that it will make
gaming invisible to a large part of the con. The fourth floor is more
difficult to reach, and if things are set up the way that they were
the last time that gaming was moved there, the game rooms will be off
at the extreme end of a corridor - effectively nowhere. People won't
be passing by, won't be aware that there IS any gaming at the con.
Effectively, it was a kind of internal exile.

A large sign-up board down near Stanbro would help a little...but
probably not enough. For one thing, it wouldn't be practical unless
someone stood by the board constantly, calling up changes to a gaming
coordinator on the fourth floor. That's not likely to happen.

Instead, people would put up games that wouldn't happen, or would be
moved at the last minute due to a scheduling conflict, etc. etc. etc.
Communication and scheduling problems galore, resulting in plenty of
pissed-off people.

And there's a HUGE difference between seeing games listed on a board,
and actually *seeing the games*. A newbie would have to be pretty
desperate to push through the crowds and make it up to a distant
corner on the fourth floor, whereas they can't *help* but see gaming
when they walk by Stanbro. So my guess is (and I'm not attributing
malice to anyone, or anything like that; I'm not on the ConCom),
gaming is going to take a pretty serious hit in participation at
Arisia this year.

And that increases the chance that it will receive still less
consideration from the con *next* year; after all, you can't expect
them to support unpopular events! (/sarcasm - sorry, couldn't help
myself)

Are there any other ameliorating factors that could be implemented?

Coffee service, maybe. Soda and snacks might help. Of course, the
problem is that if those things are equally available elsewhere,
people won't bother to make the trek to fourth floor gaming for them.
And it's not like you can ban those things from the rest of the
con. :D

What's more, people would have to somehow be informed that that was
the place to go for snacks. Hell, you'd probably need to put the con
suite right in the middle of gaming in order to draw even a *quarter*
of the same foot traffic as at Stanbro. And realistically, the effect
would not even be 1/4 as good; most people would simply get food and
leave. We've all seen enough cons to know that food is a lousy
inducement to get people to do anything other than stop by, load up,
and take off with minimal eye contact.

Would a lot of publicity help? Probably not much. Posters and signs
and announcements don't have the same impact as actually seeing
people having fun playing a game.

So what WOULD work? The only thing that I can think of would be to
set up something really cool, something so compelling that everyone
at the con would want to see it. Last year some guys set up a sort of
cool-looking room with a huge castle wall and fake flames; I don't
know what they were promoting, but it was definitely pretty neat-
looking. Something like that, only more complex and involving, would
be perfect.

The problem is, we don't HAVE anything like that. And we're not
likely to find one.

So the upshot is, while it would certainly be nice for the con to
take whatever ameliorating steps they can for gaming at Arisia,
realistically there is GOING to be a diminishment this year. The only
real solution is for those who care to get involved in the next
Arisia VERY early, get on the ConCom or whatever, and push to
increase the exposure of gaming at Arisia 2007 - put it back in
Stanbro if at all possible.

I don't know how likely that is, though.

->Peter







Wed Dec 7, 2005 2:58 pm

pmaranci
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Message #24698 of 27303 |
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Well, the next meeting for Arisia is on Sunday afternoon, September 17 at MIT. Dan usually runs a game on Sunday, but I think he's willing to reschedule....
Daniel Abraham
dabraham@...
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Sep 5, 2000
3:04 pm

Wow. I wish you guys all the best in creating an effective gaming track at Arisia. I recall two years ago, my first year at Arisia. I thought it was pretty...
John Brooks
foofoo@...
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Sep 5, 2000
3:27 pm

I'd like to take the opportunity here to expand a little on the response that I sent to Viv last week. Back in Feburary when I was doing space allocation in...
tsdpro
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Dec 5, 2005
5:50 pm

... Price ... Service ... at ... tried to ... First of all, thank you for your responses, both to me personally as well as to Bostongamers. It means a lot...
balsamicdragon
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Dec 6, 2005
4:10 pm

... Whoa. It didn't sound to me like quite that much of a disaster! If I read the message correctly (and I didn't keep it, so I'm not sure I did), it sounded...
Charlton Wilbur
cwwilbur
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Dec 6, 2005
4:53 pm

... have ... to ... that's ... gaming ... a ... Moving onto the fourth floor wouldn't be a win-win unless you can't stand large areas to game in. The section...
ranma1224
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Dec 7, 2005
2:10 pm

... Again, I don't have a stake in the outcome, but it really is starting to sound to me like the decision at Arisia boils down primarily to a choice between...
Charlton Wilbur
cwwilbur
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Dec 7, 2005
2:57 pm

... Arisia's ... of- ... for ... I agree that we prefer different types of atmospheres for gaming, but in my times at Arisia, I haven't seen anyone complaining...
ranma1224
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Dec 8, 2005
11:29 am

... I'm not sure that's a useful measure. A complaint of that nature during the convention is not going to change anything usefully while the convention is...
Charlton Wilbur
cwwilbur
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Dec 8, 2005
2:59 pm

... good ... and ... advantages ... when ... convention, I don't think it will. I don't fill the schedule for Boskone with long games because the people that...
ranma1224
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Dec 9, 2005
5:20 am

... For tournament games at Arisia, they're pretty much for folks who are coming primarily because there is the tournament, it brings new folks into the con...
maureenrw
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Dec 10, 2005
10:56 pm

The worst part of moving gaming off the Mezz is that it will make gaming invisible to a large part of the con. The fourth floor is more difficult to reach, and...
Peter Maranci
pmaranci
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Dec 7, 2005
3:02 pm

Well, as Phi explained, Arisia does indeed redo its approach to just about every aspect of the con periodically. Overall this is a good thing for keeping the...
maureenrw
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Dec 8, 2005
3:09 am

... at ... I know that this is nitpicking, but I didn't seem to get any help in running Chop Socky last year. Now, granted it's an unknown game so I didn't...
Kevin
largo_sama
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Dec 6, 2005
6:03 pm
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