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4x4 edges - time ?   Message List  
Reply | Forward Message #566 of 2583 |
To the 4x4 blindsolvers: How long do the 4x4 edges take you *not*
blindfolded but with your blindsolving method? I've done this a few
times, *not* blindfolded: scramble and solve centers+corners normally
(i.e. speedsolving), then take the time for solving edges with my
blindfold method but not blindfolded. I'm usually around 3-4 minutes,
how good is that?

Cheers!
Stefan








Tue Dec 13, 2005 6:05 pm

stefan_pochmann
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Message #566 of 2583 |
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To the 4x4 blindsolvers: How long do the 4x4 edges take you *not* blindfolded but with your blindsolving method? I've done this a few times, *not* blindfolded:...
Stefan Pochmann
stefan_pochmann
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Dec 13, 2005
6:05 pm

That sounds like a pretty damn good time to me ... normally ... minutes,...
kyuubree
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Dec 13, 2005
7:46 pm

Hey Stefan, I just took two times, 3:27.60 and 3:21.00. I think sub-3 would be possible on a good solve. Yeah I tend to agree, coming up with how to solve the...
cmhardw
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Dec 13, 2005
10:58 pm

Ha, finally I got two without parity, and I was also quite fluent. The results were 2:41.95 and 2:52.00. Btw, I've done this maybe 10 times now :-). I gotta...
Stefan Pochmann
stefan_pochmann
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Dec 14, 2005
12:18 am

Ha! 2:15.18 including parity :-) Cheers! Stefan ... The ... pretty ... be ... hard, ... cycles ... *not* ... my...
Stefan Pochmann
stefan_pochmann
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Dec 14, 2005
12:30 am

Wow! That is fast! I'll have to try this again, not sure if I can get my times down quite that fast. Stefan what is your approach to edges? Just...
cmhardw
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Dec 14, 2005
12:35 am

Haha, I think I'll keep it secret and get under 2 minutes and let you beg for an explanation ;-) Yes, pure 3-cycle commutators with setup moves. Simply...
Stefan Pochmann
stefan_pochmann
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Dec 14, 2005
12:55 am

... you ... 2:22.21 ... DNF (screw up, stopped early) ... 2:26.90 ... 2:13.32 ... 2:10.74 ... 2:26.97 ... ok, maybe not tonight ... Cheers! Stefan...
Stefan Pochmann
stefan_pochmann
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Dec 14, 2005
1:28 am

... you ... Alright, you can start begging: 1:52.78. Nah, just kidding (not with the time, that one is real). Your approach seems to work very well, too, so...
Stefan Pochmann
stefan_pochmann
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Dec 14, 2005
1:40 am

Ok I definitely cannot compete with your times, but you have definitely inspired me to try to go faster. I just did two solves counting the number of moves for...
cmhardw
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Dec 14, 2005
2:04 am

With more practice trying to go very very fast: 1:52.14 One long 23 cycle on this solve, so this is pretty much an ideal solve, but glad to also be sub-2 :-D ...
cmhardw
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Dec 14, 2005
4:00 am

... Nice, very nice. Congrats! And wow, I didn't think you'd improve that much that fast! How about an average? I just got 2:16.17, single times were: 2:10.95...
Stefan Pochmann
stefan_pochmann
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Dec 14, 2005
10:14 am

... Little correction: my 4x4 centers speedsolving is less of a brute force approach, it just shares the simplicity doctrine with those other two. Cheers! ...
Stefan Pochmann
stefan_pochmann
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Dec 14, 2005
11:40 am

I just made a video where I got 2:03.03: http://stefan-pochmann.de/foo/4x4_bld_edges_20303.wmv (4978 kb) Maybe I'm now twisting about as fast as Dror does,...
Stefan Pochmann
stefan_pochmann
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Dec 14, 2005
3:07 pm

WOW! I'm simply amazed...how can you do the centers soooooooooo fast? Well, I never played with a real 4x4x4, but on gabbasoft's software I can't do 1 center...
Pedro
pedrosino1
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Dec 14, 2005
4:04 pm

... fast? Well, I never played with a real 4x4x4, but on gabbasoft's software I can't do 1 center in 10 seconds...doing all of them...pff.. .no chance... One...
Stefan Pochmann
stefan_pochmann
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Dec 14, 2005
8:03 pm

Wow Stefan that video was very impressive! It looks like you are using a RrUu alg, or maybe more than one, to solve the edges. After watching that I think you...
cmhardw
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Dec 14, 2005
5:12 pm

... That's right, I only use this one and its inverse: R U R' U' (Rr) R' U R U' (Rr)' Well, and at the very end, I might add this parity fix: (l' U2) (l' U2) x...
Stefan Pochmann
stefan_pochmann
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Dec 14, 2005
8:19 pm

Alright here's my average for edges: 2:11.49, 2:08.62, 2:22.31, (1:36.52), 2:41.81, 2:25.22, 2:14.40, 2:25.49, 2:15.28, (3:02.38), 2:59.92, 1:56.67 = 2:22.12 ...
cmhardw
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Dec 14, 2005
11:01 pm

Hmm.. I've thought about solving by pairs of transpositions for ending off more than one odd edge cycle. So if I have two odd cycles and I work them down to...
cmhardw
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Dec 14, 2005
11:10 pm

Wow this is really really really easy!!! I can just think of the two transpositions like this, I have (AB) and (CD). So I cycle A to B where it's supposed to...
cmhardw
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Dec 14, 2005
11:17 pm

Hi Chris, This is exactly what I do. It is indeed very easy once you get the hang of it (and even that isn't very hard). I have always just viewed a double...
Rob Butler
futuese
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Dec 15, 2005
2:33 pm

... (CD) ... two ... Read my second sentence/paragraph :-) http://tinyurl.com/axxzh Cheers! Stefan...
Stefan Pochmann
stefan_pochmann
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Dec 15, 2005
10:24 pm

... Wow, that's really good! Quite inconsistent, but I guess that will go once you treat odd cycles better. ... Wow, I have to try it again then. I think I did...
Stefan Pochmann
stefan_pochmann
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Dec 15, 2005
10:37 pm

... Uh, just to add the benefits: - Always setting up only one edge is easy for the brain. - There are only 22 possible targets so you can *know* setup moves...
Stefan Pochmann
stefan_pochmann
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Dec 15, 2005
11:21 pm

Hey Stefan, Yeah that's really cool. And I can see how that creates parity and you will have to either "solve parity" or not. What do you do if both buffer...
cmhardw
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Dec 16, 2005
12:16 am

... don't ... Actually I don't like to think of it as two buffers. Only as one. It's switching between two places, but at one point of time, it's only at one...
Stefan Pochmann
stefan_pochmann
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Dec 16, 2005
12:50 am

... Again for an example of my solving style take a look at http://games.groups.yahoo.com/group/blindfoldsolving-rubiks-cube/message/490 I start every cycle...
cmhardw
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Dec 16, 2005
12:19 am

Hey Chris, remember this thread? I've tried it again today and I think I average about 1:35. I got half a dozen times from 1:24 to 1:29, as well as 1:18.81...
Stefan Pochmann
stefan_pochmann
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Jun 7, 2007
7:38 pm
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