After Stefan released a M2-Tutorial yesterday, I've decided to swich
to M2 since it is a very powerful way to deal with the Edges.
But after all I don't want to throw away everything, I've learned so
far. So I consider using my normal Orient, then 3-Cycle style for corners.
I would solve in this order:
Orient Corners
M2 for Edges
3-Cycles for Corners
In case of odd parity I would use this Alg: F2 U F2 M2 F2 U' F2
It arranges the M slice and swaps the UL and UR Edges. I haven't found
a nicer one yet.
Then you can do the corner cycles and solve a 2 swap of corners easily
along with the swapped edges via T-Permutation (N-Perm is also handy
but not needed)
I didn't have the time to really try this yet, nor I'm used to M2. But
I still
think this is a quite nice way for me.
What do you think?
Kai