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1205
Message text written by INTERNET:bigeyessmallmouthclub@yahoogroups.com Well, what do you think of the skill groups option in Silver age (page 84 of the...
Michael Taylor
michaeltaylo...
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Jan 2, 2003
3:35 am
1206
I'm creating a spell to clean castle walls. This is a Special Attack, No Damge, Linked Attribute: Transmutation: Dirty Castle Walls to Clean Castle Walls. A...
Michael Taylor
michaeltaylo...
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Jan 2, 2003
3:35 am
1207
Yeah, I've tried to make SAS's Nullify and Block Power work, but they both don't quite seem to fit. Still thinking about it.... There's always Transmutation:...
Michael Taylor
michaeltaylo...
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Jan 2, 2003
3:35 am
1208
What's the official or most commmon abbreviation for armor? Armor Points (AP), Armor Rating (AR), Stopping points (SP)? Michael...
Michael Taylor
michaeltaylo...
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Jan 2, 2003
3:35 am
1209
A level system can be simulated in several ways. Total CP points. Higher level characters are built with more points. Skill Levels: Since the concept of levels...
Michael Taylor
michaeltaylo...
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Jan 2, 2003
3:35 am
1210
On Thu, 02 Jan 2003 06:17:25 -0800 (PST), "Ruth Molenaar <nurseru@...>" wrote: Not really Ru, There is one in the Pyramid archives but you need to...
discordian@...
seandalziel
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Jan 2, 2003
2:52 pm
1211
On Thu, 02 Jan 2003 07:04:52 -0800 (PST), Adam Godmer wrote: One more thing, with the release of Magnum Opus GoO's licensing arm, we could get together and...
discordian@...
seandalziel
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Jan 2, 2003
3:05 pm
1212
A more pressing question in my mind is how do you alter a levelless system to use levels? The owner of my local game store and I were debating this on Monday ...
David Fryer
badsign_98
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Jan 2, 2003
4:46 pm
1213
... Well, if you really want ideas for adventures. Rip off from the anime fanfics. The fanfic idea list is also a place to get adventure ideas. Most modules...
Disruptor
shindangaioh
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Jan 2, 2003
6:42 pm
1214
Message text written by INTERNET:bigeyessmallmouthclub@yahoogroups.com ... Oh yeah? That's one of the few WEG games I didn't look into. WEG is currently...
Michael Taylor
michaeltaylo...
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Jan 3, 2003
4:53 am
1215
Message text written by INTERNET:bigeyessmallmouthclub@yahoogroups.com ... WEll sionce this is effectively a special effect in mosty campaigns I can't see...
Michael Taylor
michaeltaylo...
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Jan 3, 2003
4:53 am
1216
Message text written by INTERNET:bigeyessmallmouthclub@yahoogroups.com ... Unfortunately, I don't know of many game modules available for BESM - yet. Many of...
Michael Taylor
michaeltaylo...
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Jan 3, 2003
4:53 am
1217
Message text written by INTERNET:bigeyessmallmouthclub@yahoogroups.com ... From: David Fryer <badsign_98@...> Has anyone seen rules for converting d20...
Michael Taylor
michaeltaylo...
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Jan 4, 2003
9:50 pm
1218
Disengage Magic 4 points/level this attribute allows you to dispel or prevent magical effects. the level of the attribute dictates the type of magic which can...
Adam Locke
reribbil
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Jan 5, 2003
3:05 am
1219
Body:11 Mind:3 Soul:9 HP:120 EP:200 Heavy Armor:6 Extra Arm(Tail):1 Natural Weapons:3(Teeth, Claws, Tail Whip) Ground Speed:2 Water Speed:4 Offensive...
Disruptor
shindangaioh
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Jan 5, 2003
3:47 am
1220
Thanks Adam! This helps alot, I completely missed Personal Gear rules on this! Michael...
Michael Taylor
michaeltaylo...
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Jan 6, 2003
3:09 am
1221
Hey, all: I was considering running a campaign featuring mecha (airplane) combat using BESM to handle the roleplaying but using another system, such as Crimson...
skrig13 <skrig13@...>
skrig13
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Jan 7, 2003
3:21 am
1222
Let's see we've got 1. BESM 2nd Ed. Tri-Stat d6 2. BESM d20 3. BESM Classic, and don't forget 4. BESM SAS/Tri-Stat d10 I was just glancing through Heaven &...
Michael Taylor
michaeltaylo...
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Jan 7, 2003
4:43 am
1223
I just finished converting Pulp Heroes to BESM so I thought I start next with 'Shadow Chasers' a d20 mini-game 'inspired' by Buffy the Vampire Slayer. I'm also...
Michael Taylor
michaeltaylo...
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Jan 7, 2003
4:43 am
1224
Message text written by Michael Taylor ... much detail (and much heat) and you've gotten it basically correct. Scott says he's still in busines, but you can't...
Michael Taylor
michaeltaylo...
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Jan 7, 2003
4:43 am
1225
Hey man. You stole my reasoning from the tristat forum. ;) M. ... likely to confuse anyone, but the others do seem like they would put players off alot more...
Michael Heacock <heac...
michael_heacock
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Jan 7, 2003
8:08 am
1226
How does one make Chain Lightning in BESM? Michael...
Michael Taylor
michaeltaylo...
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Jan 8, 2003
3:23 am
1227
Message text written by INTERNET:bigeyessmallmouthclub@yahoogroups.com Disengage Magic< Excellent! Thank you! Michael...
Michael Taylor
michaeltaylo...
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Jan 8, 2003
3:32 am
1228
Actually I just finished converting Pulp Heroes (d20) to BESM. Add that to the BESM Pulp supplement that's already out there on the web and you have pretty...
Michael Taylor
michaeltaylo...
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Jan 9, 2003
3:11 am
1229
Message text written by INTERNET:bigeyessmallmouthclub@yahoogroups.com ... Hey man. You stole my reasoning from the tristat forum. ;) M. < That's okay - you...
Michael Taylor
michaeltaylo...
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Jan 9, 2003
3:11 am
1230
On Fri, 10 Jan 2003 05:53:56 -0800 (PST), "skrig13 <skrig13@...>" wrote: > One challenge would be having to learn or remember > the rules for two...
discordian@...
seandalziel
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Jan 10, 2003
2:03 pm
1231
Michael Taylor wrote: > > I just finished converting Pulp Heroes to BESM so I > thought I start next with 'Shadow Chasers' a d20 > mini-game 'inspired' by...
discordian@...
seandalziel
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Jan 10, 2003
2:40 pm
1232
Thanks for the advice :) Of course, the toughest part may be getting a copy of Crimson Skies. It's out of print, but I'm bidding on a copy on e-bay. Now,...
Adam Godmer
skrig13
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Jan 10, 2003
3:13 pm
1233
http://www.geocities.com/rkpbpgrvxlje/index.html...
rkvcfcevetidk <rkvcfc...
rkvcfcevetidk
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Jan 11, 2003
3:13 am
1234
Anyone ever adapt "Pirates of Dark Water" to BESM? Seems like a natural fit... Michael...
Michael Taylor
michaeltaylo...
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Jan 11, 2003
2:55 pm
Messages 1205 - 1234 of 1731   Oldest  |  < Older  |  Newer >  |  Newest
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