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Messages 47 - 76 of 563   Oldest  |  < Older  |  Newer >  |  Newest
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47
id everyone stop hacking or what?!<br><br>As soon as you've made any progress in the development of your game, report it! I'm eager to read about your ...
Eric_Samuelsson
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Feb 2, 1999
10:13 am
48
eems that we have similar understanding of <br>principes... I tried this exactly as you did, in detail, <br>and it is simpliest way - as far as we have ...
Alexoid_
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Feb 2, 1999
1:51 pm
49
reeetings, just asking for input on how everyone is handling inventories(both for npc/monsters and players). Are you using arrays? Linked lists? Deques? ...
anacus
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Feb 3, 1999
8:43 pm
50
his is the next section that I have planned to work on in my own game. At the moment I'm trying to track down a bug that dumps the game when the player goes up...
Advent_Of_the_Realm
Advent_Of_th...
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Feb 4, 1999
1:43 pm
51
use doubly linked lists. In my game there is a class called Creature with an attribute called inventory. Player and Monster are subclasses of Creature. I.e....
Eric_Samuelsson
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Feb 4, 1999
9:00 pm
52
few minutes after posting my inventory strategy, I happened across the STL in one of my manuals, so looks like I will be revamping some of my inventory issues....
anacus
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Feb 5, 1999
9:12 pm
53
guess you're glad that you found the STL.<br>It has certainly helped me alot. (Even if it is good for educational purposes to write code for linked lists and...
Eric_Samuelsson
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Feb 5, 1999
9:22 pm
54
ahoo gives free home page.<br>www.geocities.com also gives it (25 Mb)<br>and www.tripod.com, www.angelfire.com<br> I use geocities, its nice but...
fmunoz_
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Feb 8, 1999
11:17 am
55
reetings,<br><br>I been kinda busy for some months now, but now I'm<br>back, ready to do some work on my rl. I even<br>upgraded my computer at home so now...
lord_kee
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Feb 10, 1999
12:14 pm
56
oes platform portability rate high with anyone? On what platform do you develop your RL? Are you developing cross-platform versions? Do you lean toward Open ...
anacus
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Feb 12, 1999
2:19 pm
57
his is issues I haven't thought about much yet (as the project is in so early stage). I have decided that I will use VC++ as development language on win9x/NT...
lord_kee
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Feb 15, 1999
7:31 am
58
riday I had a conversation with Pekasus about the dice notation that I had mentioned in one of my posts. He was unclear as to how I was getting the range of...
Advent_Of_the_Realm
Advent_Of_th...
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Feb 15, 1999
3:49 pm
59
hat is everyone doing to simulate the passage of time in the game? Is it a pure event driven model? An object polling model? Or some strange model you designed...
anacus
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Feb 19, 1999
2:59 pm
60
imply there is more possibilitys to get 15 than 30<br><br>Just calculate it!!!...
Pekasus
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Mar 4, 1999
7:51 pm
61
es, to get an uniform distribution with <br>a minimun of 3 and a maximun of 30<br>with this notation, you need something <br>like 1D28+2 <br><br> But with 3D10...
fmunoz_
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Mar 10, 1999
8:40 am
62
t seems many RL's are based (at least in part) on AD&D. Has anyone ever tried using a totally different system as its base? For example: Rolemaster, Rune ...
anacus
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Mar 23, 1999
2:44 pm
63
ey all,<br><br>Just joined the group today though I've been lurking here for awhile. Decided to post a brain dump to hopefully generate some conversation. We...
pmatlock
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Apr 1, 1999
6:06 am
64
'm proud to announce that the fist alpha released<br>of my own roguelike will be released in 2 weeks.<br><br>"Claw and Sword" features a very detailed<br>...
fmunoz_
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Apr 23, 1999
3:49 pm
65 fmunoz_
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Apr 26, 1999
10:47 am
66
ps sorry about the typo (bat &gt; but)<br>i post another 2 links in the links section.<br><br>The Allegro game programing libraries, the best<br>choice to ...
fmunoz_
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Apr 27, 1999
11:40 pm
67
truct RealLifeHuman {<br> int age;<br> char grade; /* K, 1-12, C for college, or 0 for no school. */<br> char *firstname;<br> char *lastname;<br> struct URL...
jrnandco
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Apr 28, 1999
11:13 pm
68
i, I'm a 12-year old 7th grader named Jonathan Nieder. I am working on a roguelike of course, but I don't think I'll ever finish.<br><br>The languages I can...
jrnandco
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Apr 28, 1999
11:16 pm
69
) Is there anyone in this club who checks regularly? I would like some questions to answer or comments to question or ideas.<br><br>2) Would this club like it...
jrnandco
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Apr 30, 1999
5:38 pm
70 jrnandco
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Apr 30, 1999
5:50 pm
71
. Yes i check the messages every week and sometimes every other day.<br>2. Yes, post your Ideas of the Day for "your" Ideal Roguelike (IotDfmIR's) here ...
fmunoz_
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Apr 30, 1999
10:12 pm
72
hould I post my old IotDfmIR's (which were at roguelikegames)? Anyway, I'll post today's IotDfmIR right now....
jrnandco
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May 1, 1999
3:55 pm
73
elcome to the group, Jonathan. There's not much going on here at the moment... I'd post more but I'm frantically trying to 'finish' my roguelike before the ...
cosdev
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May 2, 1999
12:33 pm
74
hat's going on? is this for cpu rpg's? or book rpgs?...
Drakon_69
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May 6, 1999
1:29 am
75
hos clubs is for crpgs, but not all crpgs<br>only the roguelike ones.. (mostly ASCII graphs,<br>top view, tons of hack & slash)<br>just check the links and ...
fmunoz_
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May 6, 1999
7:36 am
76
orry I haven't been posting lately; been lovesick and had tons of homework to do.<br><br>Okay, now for today's...<br><br>IDEA OF THE DAY FOR MY IDEAL ...
jrnandco
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May 6, 1999
7:23 pm
Messages 47 - 76 of 563   Oldest  |  < Older  |  Newer >  |  Newest
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