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Reply | Forward Message #145 of 567 |
DRAAK , a roguelike project.

Hi Club,<br><br>As a new member I would just like
to introduce myself. The best way to find out who I
am is by checking out my roguelike.<br>It's totally
OPEN SOURCE and I try to explain every concept used in
the game (like the pathfinder and random dungeon
algorithms)<br><br>The page is also the design document of the
game.<br>(so some things that are described on the page aren't
in the game yet.)<br><br>I also like answering
specific questions about programming (like finding bugs in
code-fragments)<br><br>Groetend,<br><br>Daniël Löwenstein<br>DRAAK , a roguelike
project :
<a href=http://members.ams.chello.nl/d.lowenstein/
target=new>http://members.ams.chello.nl/d.lowenstein/</a>




Mon Dec 31, 2001 5:56 am

daniellowenstein
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Message #145 of 567 |
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wow, two replies in one day, someone looks here anyway so it can´t be THAT dead....<br><br>I´m working on a roguelike which for now is called ...
kenho_1
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Dec 12, 2001
6:00 pm

Hi Club,<br><br>As a new member I would just like to introduce myself. The best way to find out who I am is by checking out my roguelike.<br>It's totally OPEN...
daniellowenstein
daniellowens...
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Dec 31, 2001
5:56 am

Do you have any (online) documentation about your game "GroundLevel"?<br><br>It sounds like a good idea,<br>so if you ever need any help (coding)<br>just send ...
daniellowenstein
daniellowens...
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Dec 31, 2001
6:09 am

                        ...
kenho_1
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Jan 5, 2002
9:53 pm

Hi everyone, I'm new, so feel free to kill me etc.<br>I am learning Python at the moment, and would like to know if anyone has written a roguelike in it, and ...
narthoron
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Jan 6, 2002
9:06 pm

Matt,<br><br>Yes someone has writen a roguelike in Python,<br>check out :<br><a href=http://kuoi.asui.uidaho.edu/~kamikaze/Umbra/...
daniellowenstein
daniellowens...
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Jan 6, 2002
10:15 pm
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