... I, too, would like to see more customization designs. I loved ship design in Traveller and car design in Car Wars.. I know Battlestation is not those games...
Say my players have a size 5 ship, and add a new module to it so that it now has 10 modules. Does it now lose the racial registry advantage because it no...
If you have 10 modules, then you have to choose 9 to put in to the hull the other one sits on the stardock. When you get 12 modules you go up a ship size and...
In answer to your questions: 1. We're working on features for ship designs and logging. These are all hush hush, so don't tell anybody else here on the forum....
Just trying to wrap my mind around how the whole power dynamic works in the game. I've played plenty of Star Fleet Battles, which BS seems to gain some of its...
... You don't go to a negative level of power, so if you have 3 engines you can fire a gun and do a helm action without the engineer doing anything and get...
Neil, Here are some power answers. One of my design considerations for Battlestations was balancing the professions. I wanted for all 4 skills to be valuable...
... Admiral, The last time I put in a requistion for a battery, all I got was a run-around. "None are available, sir." "It's not on our lists, maybe if you...
... Page 41 of the basic rules describes the Battery -- it's a piece of equipment you can get for your Cargo Bay that gives a one-time burst of power. adam...
Just a follow up to my previous post. When rulebooks are thick I tend to take notes to sort things out, so just in case this is helpful to anyone else I...
... It takes power and skill to maintain a warp bubble. The bubble diminishes at the end of each round. A decent pilot can rev it back up. You could have...
This is another one that eludes me. What are the numbers 1-6 for on all of the modules? I've flipped through the book many times and I've yet to pin down...
They are used to randomly place people in squares. This comes into play when a boarding missile disgorges its boarders and when scenarios cause random NPCs to...
I think it goes over this in the boarding missle section. I remember somewhere the book points out that 6 is a battlestation (if the module has one). Mark...
... They are used for placing people randomly in modules. On "Disgorging Boarders" from a boarding missile, page 51: "Roll 1d6 for each boarder to see upon...
Somebody just asked me for a popping clarification. So here it goes. A character can pop as part of an action. The most common and obvious example of popping...
Hey guys, Finally got myself added to the battlestations crew. I played with one of the Siadeks at Origins (thursday night Civil War event) - it was late I...
I'm hoping to run a Battlestations campaign soon (as soon as my usual players are back from various trips and vacations). I was thinking about starting th...
KB, You might have wanted to let people know what those abbreviations meant. Here are my assumptions (and I will comment based on the assumptions made): He:...
I like the flavor of the new shuttles but I don't think a size 4 ship is suitable for the heroes' ship. Size 5 ships are a little underpowered as it is. It...
... ship is suitable for the heroes' ship. Size 5 ships are a little underpowered as it is. It will be simpler to teach the game with smaller, less versatile...
... I thought they'd be self-evident, except that I messed up the cannon-cargo bay thing. ... Yes, because some of them are station ships, or near-disposable...
Bring Rad Bob the Red Coat to Gen Con (and any other conventions we're attending) and you'll get a free clone* with every event! That goes to everyone: if you...
Hi there! I have been playing Battlestations with a group of 4-5 players and after several games a few questions popped up. First of all, a question on bot...
Hey Xadaiath, Here's a couple of answers. Bot damage. Ignore the modifiers. Any die that comes up 5 or 6 breaks the bot. Movement Regarding movement, is a...
When playing assualt the lab, the lab is a Starlab right? Not just a single counter dinky lab? So it's player ship vs equal size ship plus a star lab? I rolled...
BB, "Crits happen" . . . both for and against the characters - it's what makes most games fun. Enemy characters get professional rerolls (but no luck, or...
Xadaiath, I thought I would chime in with some info for reference on ship size and such. My group has completed 3 missions successfully (1 with OW success)....
More chiming sounds: When Jeff says you can destroy their ship for pruning, I'm sure he means that you can run dangerous missions that jeopardize their ship, ...