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Messages 6047 - 6076 of 6600   Oldest  |  < Older  |  Newer >  |  Newest
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6047
Those playtesting Fleet Action please see the Gorilla Games board for the updated rule changes and the kick ass new name. Those wishing to playtest, contact me...
nessex
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Apr 4, 2009
4:51 am
6048
Where's part 2?! I'm still intrigued about the doctor's compound, having never found his uncharted planet. What's it like? -sen. si...
Jason Siadek
gigapede
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Apr 6, 2009
7:32 pm
6049
1. Page 20 of rules 1.1 says, "Overwatch can be combined with peeking." Normally, PEEKing is an action and leaves you no room for another action that phase....
sax@...
alto_saxophone
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Apr 6, 2009
8:00 pm
6050
Hello all. I just joined this group today. I've recently reopened this game, hoping to get some people involved. Since I'll be running it, I wanted to get some...
Donnie
vegabondtiger
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Apr 6, 2009
8:12 pm
6051
Peeking is not an action. It is a state of being you can enter into during movement. Basically, it is moving between two squares instead of into one fully....
Jeff Siadek
jeff_siadek
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Apr 6, 2009
8:26 pm
6052
1. As far as I know peeking is part of your move, as you could peek and shoot in the same phase. 2 & 3. For both MedKit and JetPack you need to declare for how...
zupakino
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Apr 6, 2009
8:39 pm
6053
... That clears it up. What confused me was the way the rulebook refers to it as a "modifier action" and lists it in the chapter as Assist, Brace, and Prepare...
sax@...
alto_saxophone
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Apr 6, 2009
8:44 pm
6054
Hi Donnie, Welcome aboard. The upgrade is from 1.0 to 1.1 so don't go crazy tearing stuff up. http://www.battlestations.info/battlestationsrevisions.pdf is the...
Jeff Siadek
jeff_siadek
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Apr 6, 2009
10:40 pm
6055
I was mistaken. You'll be at -1 for popping. Admiral Siadek Out! ... From: sax@... To: battlestations@yahoogroups.com Sent: Monday, April 06,...
Jeff Siadek
jeff_siadek
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Apr 6, 2009
10:41 pm
6056
... ======================================== Don't throw away any tiles! Remember there is a completely different module on the back. Scooter (JKN)...
Scott Smith
scootergsp
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Apr 7, 2009
2:41 am
6057
Dear beings of the republic, rebellion, pirates, deep ones, Moreuvians or just plain weird aliens. I would like to point out that the search engine for this...
paul wastney
paulwastney
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Apr 7, 2009
9:50 am
6058
Woo Hoo! I have no idea how this got accomplished but as the Admiral I feel duty-bound to claim ultimate responsibility. Search away! Admiral Siadek Out! ... ...
Jeff Siadek
jeff_siadek
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Apr 7, 2009
3:55 pm
6059
So should popping be considered like moving an extra square as part of whatever action you take in that new square, just with a -1? Popping has always confused...
ademonh
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Apr 7, 2009
5:21 pm
6060
Yes. Popping is moving an extra square as part of your action. You can also pop back after your action. The idea here is that you pop out from cover to shoot...
Jeff Siadek
jeff_siadek
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Apr 7, 2009
7:06 pm
6061
Testing, because my last message didn't go through....
Donnie Williams
vegabondtiger
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Apr 7, 2009
11:01 pm
6062
After punching out my module and other tiles a lot of them are off center. What's up with that? Is that common or did I get a bad batch? I tried doing some...
Donnie Williams
vegabondtiger
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Apr 7, 2009
11:04 pm
6063
This one went through! And I'm going to reply to the other message right now! Admiral Siadek Out! ... From: Donnie Williams To: battlestations@yahoogroups.com ...
Jeff Siadek
jeff_siadek
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Apr 7, 2009
11:28 pm
6064
My replies below: After punching out my module and other tiles a lot of them are off center. What's up with that? Is that common or did I get a bad batch? I...
Jeff Siadek
jeff_siadek
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Apr 7, 2009
11:52 pm
6065
MD Hands Move Targ# Armor HPs Melee Damage 1 0 4 5 0 5 1d6-1 2 0 5 6 1 6 1d6 3 0 6 7 2...
jeff_siadek
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Apr 8, 2009
12:00 am
6066
I'll see if the store will let me swap out the tiles or how they want me to handle it. Thanks for all the answers and some design insight. I'm still reading...
Donnie Williams
vegabondtiger
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Apr 8, 2009
4:02 am
6067
If I recall correctly, the updated healing and Jetpack rules were not on the changes PDF either... I may have looked at an old PDF, since I don't have the link...
Aaron Kurtz
aaron.kurtz
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Apr 8, 2009
3:24 pm
6068
Mission two: Baa baa black sheep have you any ….. Still the dreams, shapes, races, empires and ships, fighting, explosions and …. Waa, waa, waaa, waaa !!!...
paul wastney
paulwastney
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Apr 8, 2009
3:32 pm
6069
Now part two is now online. Still I have not done a story about our last mission that we failed. The place was really irritating which at least was...
PAUL WASTNEY
paulwastney
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Apr 8, 2009
3:43 pm
6070
Version 1.1 of the rules state: Use this maneuver to slide to the left or right on your next ship's move, but maintain your facing. Let's say my ship has a...
sax@...
alto_saxophone
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Apr 10, 2009
8:51 pm
6071
Do you roll the hull check each time your ship takes damage, or only when damage moves it into the next higher hull check category? --Greg...
sax@...
alto_saxophone
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Apr 10, 2009
8:53 pm
6072
This was on my list of questions too. ... From: sax@... To: battlestations@yahoogroups.com Sent: Friday, April 10, 2009 3:52 PM Subject:...
Donnie Williams
vegabondtiger
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Apr 10, 2009
9:53 pm
6073
You don't roll at all until it has suffered the minimum threshold (needing 3+) then, you roll each time the ship is damaged. Example. Size 5 ship (hull chart...
Jeff Siadek
jeff_siadek
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Apr 10, 2009
10:15 pm
6074
Yes. Sideslipping puts your ship in a facing that means it will move into the sideslip target hex. A subsequent turn or sideslip (but not a speed change)...
Jeff Siadek
jeff_siadek
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Apr 10, 2009
10:16 pm
6075
Jeff, message sent....
Donnie
vegabondtiger
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Apr 12, 2009
12:36 am
6076
So... Supose the ship (size 5) is at speed 10 in phase 1. The pilot declares sideslip 2 (2 moves to the side). The difficult roll should be 10+5+3 (2...
Norson Botrel
norsonbotrel
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Apr 12, 2009
10:24 pm
Messages 6047 - 6076 of 6600   Oldest  |  < Older  |  Newer >  |  Newest
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