After many rules-related discussions with Jeff Siadek via e-mail (which he kindly answered), I have compiled this extended version of the official errata,...
I've also posted the newly expanded errata in the files section of this yahoo group. Thanks. -- Tony Oliveira, ACSA, ACTC, ACHDS, ACPT, ACDT, MBA Desktop...
Do freighters and starbases get exceptions to the maximum 4/type modules restriction under any particular rule that I missed or just because they're special...
IMHO... I would agree that a starbase/starlab is more stable than a mobile starship, that in itself lends to it's lower size based on module count. Because it...
The Starlab and Freighter were designed with play balance in mind, and that's why their Sizes and explosion power, maneuverability and power levels have been...
Great show! Our Northern neighbors are great gamers that are willing to try something new, and they 'get it' when they play. It's always a peculiar rush when a...
Kubla was indeed a blast. It was a pleasure to meet Jason (again) and Jonah (for the first time.) The joy was playing Battlestations. Jason and Jonah ran a...
... I just picked up a copy of Battlestations at Kublacon, based on the short demo that someone gave me in the open gaming area (sorry, I didn't catch who it...
I was a Kubla Con and briefly watched a portion of a Battlestations game. I haven't picked up the game yet. I am more of a boardgamer and have played RPGs a...
In a word... ... There is a small section on considerations for Player versus Player but it's really a small list that comes down to rolling initiative and ...
... I am sorry, but the game doesn't come with plastic bases. The cardboard characters are cut and fold-up tents. Whoever showed you the game used their own...
... No problem ... I ordered some colored bases from a gaming-supply site. The guy running the demo had red bases for the Marines, yellow bases for Pilots,...
whip me with a E-blade and call me Yikes!!!! i was the one running the demo, i am sorry that i caused you some confusion about the components. the game i was...
ouch.........i met you at gamma this year. i was the guy with the red beard hanging out with the brothers at the battlestations booth. but we really didnt talk...
... No problem ... your description of it was so compelling that I immediately went and bought the game in the vendor area. You did tell me that the metal...
I'm looking through the equipment list in preparation for my first game and I've noticed that nothing indicates how many hands it takes to use. Am I right in...
On page 8 of the core rules it says, "Note: Using any battlestation or equipment when your hands are already full is at a penalty of -3." Does this mean that...
Do Missile Bays, like Cannons, need a line of sight to their target in order to launch a missile at their target? On page 36 of the core rules, it describes...
as far as the missles go think space cruse missles(they turn as much as needed) the only restricton on the missle bay is an exteror facing -David DO PEOPLE...
According to page 49 of the core rules, missile hit resolution occurs during the Collision subphase, between Missile Movement and Player Actions. So if a...
going on overwatch for incoming missles is another great option a missle however can only attempt to hit once per phase if it doesnt it stays in the same hex ...
... Yes, the missile can only attempt to hit once per phase. But, does this mean that only one character per missile per phase can attempt the "dodge missile"...
one of the things that intreged me about this game is that its such an easy game to run you could run it the same way you ran rune(an old hack&slash game where...
The special ability Bot Specialist says that "You can make three bot upgrades per Campaign Turn." Does this mean that a character with this ability gets his...
I asked a simialr question myself the awnser is that sacrifice your one upgrade for the three bot only upgrades so you could have only one universal upgrade or...
How many targeting locks can I get from my ship to a single enemy ship? Can I pile them up (to the limit of my ship's size) or am I limited to 1 active lock...