It is located in the files section with the name: BattleStationsNLfinal-2007.zip From: battlestations@yahoogroups.com [mailto:battlestations@yahoogroups.com] ...
When I tried to view this document, I got: The requested file or directory is not found on the server. Anyone else encountering this problem? --Greg...
It's been at least a year since we've done any Battlestations, but we just started a new campaign with some new players and, shockingly, questions arose...
Questions Answered! It's been at least a year since we've done any Battlestations, but we just started a new campaign with some new players and, shockingly, ...
First: hello to all from an Italian :) ... LOL I find this sentence very funny because, to me, it sounds very obvious ... which, from the old time of TSR D&D,...
Hi Parduz, Thanks for sharing your perspective. We're always interested in getting help with translations. Please contact me offlist. Admiral Siadek Out! ......
(i have posed the following questions about v1.1 also at BGG... as i want to play the game tomorrow i write them here also) I'm going writing on my v1.0...
A question regarding Boarding Missile's in version 1.1. I am a little confused as to how the occupants can "steer the missile in" when it hits a ship. The...
Are there any special abilities that affect one's use of a fighter's guns? I have a fighter pilot character, and I'd like him to be more effective with the...
I'm answering here and will probably cross post to BGG. (i have posed the following questions about v1.1 also at BGG... as i want to play the game tomorrow i...
Hi Josh, The boarding missile hasn't changed from 1.0 Here's how it works. When you get in and launch, you choose a target. The missile will continue toward...
Sharpshooter will work for hit allocation with a fighter. Heck, yes, you can req another fighter. Upgrade that cargo bay so you can hold 2 fighters next to...
... Cool. I know there is no current special ability that does this, but would there be anything wrong with a special ability that gives a reroll pool for...
Thanks for all the answers, Jeff. "Parduz" wrote: There's not "Professional Assist bonus"? I mean: i understand and (roleplaying) "i see" the usual "+1 assist ...
Here's my two cents, for what it's worth . . .  I think the after running about 10 games, the +1 assist is enough.  I see what you're saying regarding...
Sounds reasonable...but the rule is that the upgraded missile bay adds +1 to the skill check to launch. It confers no bonus to the missiles themselves. ...
There's a great thread that's getting chopped up as people mix rule variants with questions. I just want to take a moment to clarify the assistance rules and...
Jason, thanks a lot for this explanation. I've discovered that i missed a point: Assistant need to be adiacent only for repairing and healing.... i have...
Yesterday we tried Battlestations. As i feel that i'm still "unprepared" to do the Referee at "full depth", and to try somewhat simple, i've choosed the...
What a great crew for your first game! I can only say that a better understanding of the ... I know that you speak Italian as your first language, but just to...
Thanks again for you follow my attempts, Jason. You (both) may know it or not, but having the designers following your first steps in what they have designed...
Gentlemen, are we playing the same game? My guys keep me so busy that I can barely get everything done. The next player we add should be another scientist. As...
I think the first time most people play Battlestations, they tend to run fairly straightforward missions (which is fine, BTW) and the professions may get a...
Josh, first, thank you for all your tips. I see a lot of games in them, and while i can figure somewhat similar myself, having them clearly written by someone...