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Messages 5829 - 5858 of 6602   Oldest  |  < Older  |  Newer >  |  Newest
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5829
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the battlestations group. File :...
battlestations@yahoog...
Send Email
Jan 3, 2009
7:23 am
5830
Whatever happened to this? I can't even find the link anywhere; just my badly printed hard copy....
vfujishige
Online Now Send Email
Jan 4, 2009
8:38 pm
5831
It is located in the files section with the name: BattleStationsNLfinal-2007.zip From: battlestations@yahoogroups.com [mailto:battlestations@yahoogroups.com] ...
Eric Fialkowski
boise_java_dude
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Jan 5, 2009
5:35 am
5832
When I tried to view this document, I got: The requested file or directory is not found on the server. Anyone else encountering this problem? --Greg...
Gregory Wong
alto_saxophone
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Jan 5, 2009
8:30 am
5833
It's been at least a year since we've done any Battlestations, but we just started a new campaign with some new players and, shockingly, questions arose...
discordian3125
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Jan 5, 2009
5:28 pm
5834
Questions Answered! It's been at least a year since we've done any Battlestations, but we just started a new campaign with some new players and, shockingly, ...
Jeff Siadek
jeff_siadek
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Jan 5, 2009
6:47 pm
5835
Hey, Sorry about the dead link, I have moved it to the 'Background Information' folder: ...
Jason
jugisahunk
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Jan 6, 2009
10:59 pm
5836
First: hello to all from an Italian :) ... LOL I find this sentence very funny because, to me, it sounds very obvious ... which, from the old time of TSR D&D,...
parduz
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Jan 9, 2009
3:36 pm
5837
Hi Parduz, Thanks for sharing your perspective. We're always interested in getting help with translations. Please contact me offlist. Admiral Siadek Out! ......
Jeff Siadek
jeff_siadek
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Jan 9, 2009
4:46 pm
5838
... getting help with translations. Please contact me offlist. EMail sent :)...
parduz
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Jan 12, 2009
10:38 am
5839
(i have posed the following questions about v1.1 also at BGG... as i want to play the game tomorrow i write them here also) I'm going writing on my v1.0...
parduz
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Jan 12, 2009
11:09 am
5840
A question regarding Boarding Missile's in version 1.1. I am a little confused as to how the occupants can "steer the missile in" when it hits a ship. The...
Josh Noe
schuwa
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Jan 12, 2009
3:57 pm
5841
Are there any special abilities that affect one's use of a fighter's guns? I have a fighter pilot character, and I'd like him to be more effective with the...
discordian3125
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Jan 12, 2009
4:56 pm
5842
I'm answering here and will probably cross post to BGG. (i have posed the following questions about v1.1 also at BGG... as i want to play the game tomorrow i...
Jeff Siadek
jeff_siadek
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Jan 12, 2009
6:01 pm
5843
Hi Josh, The boarding missile hasn't changed from 1.0 Here's how it works. When you get in and launch, you choose a target. The missile will continue toward...
Jeff Siadek
jeff_siadek
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Jan 12, 2009
6:29 pm
5844
Sharpshooter will work for hit allocation with a fighter. Heck, yes, you can req another fighter. Upgrade that cargo bay so you can hold 2 fighters next to...
Jeff Siadek
jeff_siadek
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Jan 12, 2009
6:39 pm
5845
... Cool. I know there is no current special ability that does this, but would there be anything wrong with a special ability that gives a reroll pool for...
discordian3125
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Jan 12, 2009
7:23 pm
5846
Thanks for all the answers, Jeff. "Parduz" wrote: There's not "Professional Assist bonus"? I mean: i understand and (roleplaying) "i see" the usual "+1 assist ...
parduz
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Jan 12, 2009
11:04 pm
5847
Very clear, Jeff. Thanks a lot!...
Josh Noe
schuwa
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Jan 13, 2009
3:59 pm
5848
Here's my two cents, for what it's worth . . .   I think the after running about 10 games, the +1 assist is enough.    I see what you're saying regarding...
Ronald Runyan
rorunyan
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Jan 13, 2009
4:00 pm
5849
... Upgraded Missile Bays fire upgraded missiles (Pilot 1)? Sounds reasonable. Cheers, Capt Strauss...
Andrew Strauss
andstrauss
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Jan 13, 2009
5:46 pm
5850
Sounds reasonable...but the rule is that the upgraded missile bay adds +1 to the skill check to launch. It confers no bonus to the missiles themselves. ...
Jeff Siadek
jeff_siadek
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Jan 14, 2009
12:23 am
5851
There's a great thread that's getting chopped up as people mix rule variants with questions. I just want to take a moment to clarify the assistance rules and...
Jason Siadek
gigapede
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Jan 14, 2009
12:30 am
5852
Jason, thanks a lot for this explanation. I've discovered that i missed a point: Assistant need to be adiacent only for repairing and healing.... i have...
parduz
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Jan 14, 2009
9:04 am
5853
Yesterday we tried Battlestations. As i feel that i'm still "unprepared" to do the Referee at "full depth", and to try somewhat simple, i've choosed the...
parduz
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Jan 14, 2009
9:52 am
5854
What a great crew for your first game! I can only say that a better understanding of the ... I know that you speak Italian as your first language, but just to...
Jason Siadek
gigapede
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Jan 14, 2009
1:22 pm
5855
Thanks again for you follow my attempts, Jason. You (both) may know it or not, but having the designers following your first steps in what they have designed...
parduz
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Jan 14, 2009
2:37 pm
5856
Gentlemen, are we playing the same game? My guys keep me so busy that I can barely get everything done. The next player we add should be another scientist. As...
veronicasentries
veronicasent...
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Jan 14, 2009
2:53 pm
5857
I think the first time most people play Battlestations, they tend to run fairly straightforward missions (which is fine, BTW) and the professions may get a...
Josh Noe
schuwa
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Jan 14, 2009
3:03 pm
5858
Josh, first, thank you for all your tips. I see a lot of games in them, and while i can figure somewhat similar myself, having them clearly written by someone...
parduz
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Jan 14, 2009
4:13 pm
Messages 5829 - 5858 of 6602   Oldest  |  < Older  |  Newer >  |  Newest
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