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Messages 5819 - 5848 of 6601   Oldest  |  < Older  |  Newer >  |  Newest
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5819
Just curious if there's any plan to reprint Galactic Civil War, Pax Galactium & Pirates of Trundlia Updated to the new rules to match the new box set, or have...
shelkyjr
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Dec 13, 2008
9:48 pm
5820
Really add +2 movement to the aliens, ships aside from the hull stablizer are the same....
nessex
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Dec 14, 2008
5:43 am
5821
Greetings. Is it allowed to discuss "house rules" used in Battlestations sessions here ? Thank you....
Norson Botrel
norsonbotrel
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Dec 17, 2008
6:51 pm
5822
See it done plenty of times. As long as you ID it as such, so some of the new posters don't get confused :) Aaron On 08-12-17 1:51 PM, Norson Botrel wrote: ...
Aaron Kurtz
aaron.kurtz
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Dec 17, 2008
7:06 pm
5823
Hi. Here go some house rules created by myself. Some of them are already in use and some are just "theorical". - Battery - The battery pump for [ENG] points of...
Norson Botrel
norsonbotrel
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Dec 19, 2008
5:02 pm
5824
I don't generally comment on house rules because I don't want to discourage creativity and I hate to admit when I've been wrong. I always like to see them,...
Jeff Siadek
jeff_siadek
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Dec 20, 2008
12:03 am
5825
I know, admiral. I am Captain Andy Strauss´ Lietenent (or a like to think so...) See ya. Norson ... discourage creativity and I hate to admit when I've been...
Norson Botrel
norsonbotrel
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Dec 22, 2008
9:02 pm
5826
... Interesting, but makes it very important that only the Engineer is the one to get energy from the batteries. ... That means only characters with 2 upgrades...
Andrew Strauss
andstrauss
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Dec 29, 2008
5:28 pm
5827
Good points, and ideas, guys! (What follows are just some comments and does not reflect any technology currently under development at the U.R.) We originally...
Jason Siadek
gigapede
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Dec 30, 2008
4:36 am
5828
Greetings ! - Battery. The first edition rule (2d6+ENG-8) was nice until our resourcefull-unconventional scientist manage to drian 13 points of energy from a...
Norson Botrel
norsonbotrel
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Dec 30, 2008
9:31 pm
5829
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the battlestations group. File :...
battlestations@yahoog...
Send Email
Jan 3, 2009
7:23 am
5830
Whatever happened to this? I can't even find the link anywhere; just my badly printed hard copy....
vfujishige
Online Now Send Email
Jan 4, 2009
8:38 pm
5831
It is located in the files section with the name: BattleStationsNLfinal-2007.zip From: battlestations@yahoogroups.com [mailto:battlestations@yahoogroups.com] ...
Eric Fialkowski
boise_java_dude
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Jan 5, 2009
5:35 am
5832
When I tried to view this document, I got: The requested file or directory is not found on the server. Anyone else encountering this problem? --Greg...
Gregory Wong
alto_saxophone
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Jan 5, 2009
8:30 am
5833
It's been at least a year since we've done any Battlestations, but we just started a new campaign with some new players and, shockingly, questions arose...
discordian3125
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Jan 5, 2009
5:28 pm
5834
Questions Answered! It's been at least a year since we've done any Battlestations, but we just started a new campaign with some new players and, shockingly, ...
Jeff Siadek
jeff_siadek
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Jan 5, 2009
6:47 pm
5835
Hey, Sorry about the dead link, I have moved it to the 'Background Information' folder: ...
Jason
jugisahunk
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Jan 6, 2009
10:59 pm
5836
First: hello to all from an Italian :) ... LOL I find this sentence very funny because, to me, it sounds very obvious ... which, from the old time of TSR D&D,...
parduz
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Jan 9, 2009
3:36 pm
5837
Hi Parduz, Thanks for sharing your perspective. We're always interested in getting help with translations. Please contact me offlist. Admiral Siadek Out! ......
Jeff Siadek
jeff_siadek
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Jan 9, 2009
4:46 pm
5838
... getting help with translations. Please contact me offlist. EMail sent :)...
parduz
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Jan 12, 2009
10:38 am
5839
(i have posed the following questions about v1.1 also at BGG... as i want to play the game tomorrow i write them here also) I'm going writing on my v1.0...
parduz
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Jan 12, 2009
11:09 am
5840
A question regarding Boarding Missile's in version 1.1. I am a little confused as to how the occupants can "steer the missile in" when it hits a ship. The...
Josh Noe
schuwa
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Jan 12, 2009
3:57 pm
5841
Are there any special abilities that affect one's use of a fighter's guns? I have a fighter pilot character, and I'd like him to be more effective with the...
discordian3125
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Jan 12, 2009
4:56 pm
5842
I'm answering here and will probably cross post to BGG. (i have posed the following questions about v1.1 also at BGG... as i want to play the game tomorrow i...
Jeff Siadek
jeff_siadek
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Jan 12, 2009
6:01 pm
5843
Hi Josh, The boarding missile hasn't changed from 1.0 Here's how it works. When you get in and launch, you choose a target. The missile will continue toward...
Jeff Siadek
jeff_siadek
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Jan 12, 2009
6:29 pm
5844
Sharpshooter will work for hit allocation with a fighter. Heck, yes, you can req another fighter. Upgrade that cargo bay so you can hold 2 fighters next to...
Jeff Siadek
jeff_siadek
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Jan 12, 2009
6:39 pm
5845
... Cool. I know there is no current special ability that does this, but would there be anything wrong with a special ability that gives a reroll pool for...
discordian3125
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Jan 12, 2009
7:23 pm
5846
Thanks for all the answers, Jeff. "Parduz" wrote: There's not "Professional Assist bonus"? I mean: i understand and (roleplaying) "i see" the usual "+1 assist ...
parduz
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Jan 12, 2009
11:04 pm
5847
Very clear, Jeff. Thanks a lot!...
Josh Noe
schuwa
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Jan 13, 2009
3:59 pm
5848
Here's my two cents, for what it's worth . . .   I think the after running about 10 games, the +1 assist is enough.    I see what you're saying regarding...
Ronald Runyan
rorunyan
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Jan 13, 2009
4:00 pm
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