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Messages 4967 - 4997 of 5751   Oldest  |  < Older  |  Newer >  |  Newest
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4967
Changes: . Multiples of same item shown on same line . Custom equipment (ugly data entry but that will change) o Currently limited to 3 items...
Eric Fialkowski
boise_java_dude
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Feb 1, 2008
2:14 pm
4968
... Great! ... In that case, I suggest missions like Infestation, Mine Raid (alternate), Mutineering. Cheers,...
Andrew Strauss
andstrauss
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Feb 1, 2008
6:24 pm
4969
I'm sure our GM is thinking more along the lines of Asteroid Investigation.... ;)...
Eric
boise_java_dude
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Feb 1, 2008
6:27 pm
4970
No pilot? Give them a pilot bot. No problem!...
William Hostman
ak_aramis
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Feb 2, 2008
7:32 pm
4971
Hi, our last session our marine went wild with the plasma projector under the rules from Pax Galacticum, now for some comments and fine tuning. 1. Rolling a...
paul wastney
paulwastney
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Feb 4, 2008
4:14 pm
4972
Sounds like somebody has been busy with a plasma projector... I've got some comments. I want to get this right before the reprint. It is really tough to...
Jeff Siadek
jeff_siadek
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Feb 4, 2008
5:25 pm
4973
Ah so area effect weapons don't work with dirty fighter. Would this include an Ion Bore which is not area effect but a sort of general effect. What about a...
paul wastney
paulwastney
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Feb 5, 2008
3:15 pm
4974
http://www.nytecode.com/BattlestationsWeb/shipcreator.jsp I'm not sure who's site this is but I've been using it a BUNCH lately and it's down. It's GREAT for...
nessex
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Feb 8, 2008
3:41 am
4975
Sorry, I'm not sure what is going on with it. We had some power problems last night and I think maybe it has something to do with it. I've emailed my friend...
Eric Fialkowski
boise_java_dude
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Feb 8, 2008
3:58 am
4976
e-mail sent ... problems ... emailed ... tomorrow if I ... Java 1.6. ... [mailto:battlestations@yahoogroups.com]...
nessex
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Feb 8, 2008
4:36 am
4977
Should be back online. Some updates coming up soon. Hint: editing characters. ;) From: battlestations@yahoogroups.com [mailto:battlestations@yahoogroups.com] ...
Eric Fialkowski
boise_java_dude
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Feb 9, 2008
5:22 am
4978
Ion bores are direct fire weapons so they're subject to dirty fighting Needlers aren't. Admiral Siadek Out! ... From: paul wastney To:...
Jeff Siadek
jeff_siadek
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Feb 9, 2008
5:46 am
4979
Sorry it was a mistake on my part. The site is back up and humming along. I'm in the process of upgrading the memory to get some better performance on the...
Pugwhan
shadwdoc
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Feb 9, 2008
8:53 pm
4980
is there a way i could change the picture, instead of the mandatory one for the species? stay well, Commodore jj...
Jonah Johnson
blacknightjj32
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Feb 10, 2008
4:50 am
4981
I'll add it to the TODO list. ;) I already do something like that for the character tent generator so it won't be too hard to add. From:...
Eric Fialkowski
boise_java_dude
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Feb 10, 2008
5:46 am
4982
I like the part where you can add in your own stuff, But the problem I found was if I put in the lets say 3 grenades the programs adds the weight up as three...
matthew penkava
exidor001
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Feb 10, 2008
6:26 am
4983
thank you!:) and great job in designing and setting up the character generator. stay well, Commodore jj ... for the ... [mailto:battlestations@yahoogroups.com]...
Jonah Johnson
blacknightjj32
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Feb 10, 2008
9:21 am
4984
There seems to be something wrong with the Xelorian Movement, its 0 with me. That can't be right...
sebastiaan.vanswelm
sebastiaan.v...
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Feb 10, 2008
6:10 pm
4985
Can you also order them from Europe? I myself live in the Netherlands ... 40yahoogroups.com>, ... 40yahoogroups.com>...
sebastiaan.vanswelm
sebastiaan.v...
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Feb 10, 2008
6:12 pm
4986
0 is correct. Xeloxian movement is based on the number of empty hands. From: battlestations@yahoogroups.com [mailto:battlestations@yahoogroups.com] On Behalf...
Eric Fialkowski
boise_java_dude
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Feb 10, 2008
6:28 pm
4987
The game went very well and we all had a great time. I ran my players through the basic Showdown mission, using the pregenerated crew and ship from the back of...
brianbergdall
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Feb 10, 2008
8:11 pm
4989
I have only recently learned this game, and don't have access to the basic rule book yet but I have some questions about targeting. Q 1. As I understand...
sebastiaan.vanswelm
sebastiaan.v...
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Feb 10, 2008
11:38 pm
4990
1) Ship size is a factor when determining where a cannon hits on the silhouette of the ship. It would be a silly idea to use a ship's size twice as much as...
curufea
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Feb 10, 2008
11:39 pm
4991
... silhouette of the ship. It would be a silly idea to use a ship's size twice as much as you need to - at both the to hit stage, and the hit location stage....
sebastiaan.vanswelm
sebastiaan.v...
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Feb 10, 2008
11:54 pm
4992
Realistically, I don't think that kind of specific targeting should be possible. You're talking about two randomly moving objects (as both pilots will be...
curufea
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Feb 11, 2008
12:05 am
4993
... be possible. ... be performing manoeuvres, and there will be OOC happening) that are the size of one story building, at a distance of hundreds of...
sebastiaan.vanswelm
sebastiaan.v...
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Feb 11, 2008
12:19 am
4994
Even in Star Trek when they attack a specific spot on the ship they have to get pretty close. In battlestation terms it would be one maybe two hexes away from...
matthew penkava
exidor001
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Feb 11, 2008
5:25 am
4995
... have to get pretty close. In battlestation terms it would be one maybe two hexes away from an enemy ship. I consider Battlestations to be in the...
sebastiaan.vanswelm
sebastiaan.v...
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Feb 11, 2008
8:29 am
4996
I wonder, shouldn't rifles require 2 hands? In other words it shouldn't it be possible that a human handles a rifle while at the same time using a shield....
sebastiaan.vanswelm
sebastiaan.v...
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Feb 11, 2008
10:07 am
4997
Dude, its the rules, if you want a simulation go play another game. It works fine that all equipment and guns take 1 hand, if you want to play that they take 2...
Colin Hunter
ib_ul_khattab
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Feb 11, 2008
10:15 am
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