Power armour is in the Galactic Civil War expansion and not part of standard equipment. However I do have a combined equipment list of the first two expansions...
I have a question about trample and it's use. On p.17 of the std manual it shows someone moving from position 2 to position 5 as a safe move (one that does...
When you are moving, you decide which (legal) squares to move through whether you have trample or not. Thus you could choose the less safe route. You might do...
You will find the powered armor listed under "cargo items". Maybe my list should explicitly have stated that the cargo item itself comes with one powered...
I know this has been answered before, but how many grenades do you get when you requisition grenades? For some reason I was thinking infinite, since they're...
Thanks for your reply you're humble man bot 'Bzzt I do not think, therefore I am not Bzzt.' ps I can almost see kunhard's Jetpack cassonian trampling everyone...
An unwritten rule I go by is that when you requisition expendables, you get a number equal to the successes. Admiral Siadek Out ... From: Tristan Heydt To:...
Just making sure I got this right. At the start of a mission, you apply one set of power generation above 0. Then at the start of the first turn, you do this...
An answer from another newbie ref (with only 2 games under his belt). Don't have the book in front of me, but I understand that power generation only happens...
Thanks Aaron, but I guess I am still uncertain about the warp in thing. The rulebook states that you jump in with 0, and then power up per normal power...
The games that I have reffed, we have played as beginning of turn one. This is how I have understood it. But, if anyone knows differently, please chime in :) ...
At the start of the first round you get a single power generation above zero. Thus it is like you start the mission completely unpowered and then get your...
Aaron was right, and I was reading too much in to it! I love games where the designer is actively involved in the discussion forums, thanks much for clearing...
... If the Engineer isn't running like mad, you've got too many engineers aboard! Seriously, though, by the time you get through the approach, a busy engineer...
Right, in a few days we're going to meet up with Jason for a nice space adventure. I am therefore painting frantically all the miniatures that mostly were...
Hello all, I know that enemies and allies do not get luck rerolls, and don't get special abilities (other then the alien abilities), but do they get ...
Core rules say no. Bot's either, no professional rerolls for them (or luck, or specials,). Related: Hero's are the only characters that can do upgrades during...
That is kinda what I was hoping, the enemy stats seem a little bit higher then what the players can start with, and I know players like to have that "pc...
All professionals get rerolls, bots and enemies included. For example a science bot with a medkit healing you would get to reroll one die as per professional...
I would agree my reading suggests that bots and NPCs get proffessional rerolls. Without them NPCs stand almost no chance. Despite having higher stats they have...
Core p23 says that Bots *do* get professional rerolls. I stand corrected. Wording of Willpower (Core p5), the Human's special ability, says that "During a...
Your figures were painted extremely well! The pilot certainly had a lot more love & attention to him then your all red zoallan marine! Well, the zoallan...
I discovered Battlelore on BGG about three weeks ago. I have the game, and I'm psyched to start playing it. I do have a few questions after reading the rules...