Okay, now I see where this came from. If you aren't playing with Diplomacy or Psionics, is 32111 (drop one of the 1's) a valid starting skill set? --Greg ... ...
There is supposed to be a Diplomacy skill coming out in one of the new supplements. When they updated the sheet last, they probably just prepared for that...
Possible dumb Q here ... In the Mutiny mission, what purpose does the Churchill serve other than warping in and broadcasting its message? Thanks, Ricky...
as a ref, you can send marines from the Churchill to help the crew of the Tangential agianst the heros. so to answer your question the Churchill is there as...
Excellent - so moer bad guys, as it were :). Thanks, Ricky ... From: battlestations@yahoogroups.com [mailto:battlestations@yahoogroups.com] On Behalf Of Jonah...
Core rules page 31 says the target is awoken with a single point of damage or a Science check vs. 11. Is this Science check made by another character, or is...
If I have a character with the Bot Specialist special ability does that mean he either gets 3 upgrade attempts on bots OR 1 upgrade attempt on something else?...
I've searched the archives and I can't find any mention of what the special ability of Fungaloid fighters might be... Do the Fungaloids even have fighters? If...
that's a tricky one.......because Fungaloids are in Pax and Pax is non-combat, so fighters are shuttles in Pax. but if i would give them a special ability it...
That didn't really answer my question. My question is: is this special ability an EITHER/OR proposition. that is, when the Bot Specialist does his upgrade...
Really? It's an AND? 3 bots AND 1 something-else? that's cool. ... and if you have tinker ability you get 2 upgrades instead of 1 ... answer my question. My...
Bot Specialist means you can spend an upgrade action upgrading 3 bots. Normally, you only get one upgrade action but the special ability "Tinkerer" gives you...
Okay. That's how I thought it worked, but I wanted to be sure. Essentially, having Bot Specialist allows you to "convert" a normal upgrade action into 3 bot...
Good morning, Dave. In my olympic transport thread, JJ liked my evil AI ship idea so much I decided to flesh it out some. So here goes... The <insert race...
I like Jonah's idea about the fungaloid fighter (usually a shuttle) getting a reroll on in-flight repairs. Admiral Siadek Out! ... From: scootergsp To:...
So, despite having been playing this game for a little over 3 years, last night one of my players tried to ECM a missile for the first time. Holy Moly! Speed +...
Yeah, I personally agree that ECMing is kind of weak, but I dealt with that by getting ECM Specialist for my scientist when he hit rank 2. Since then he just...
... That certainly is a solution, but I don't think my players should have to take a special ability to make a basic action even feasible. : ) Also, I think...
Once again, despite my ownership, my books are not in my own possession but with the referee for game I'm playing in, so I may not be able to explain my...
... It's only usefull for close missiles. But I think it's fair. The missile is very weak as it is, compared to the damage dealing capacity of cannons. 1)...
A character that has been wounded by a Dirty Fighter: Does not have their skills reduced. Does reduce by 3 the total of all skill checks that they take as an...
The Science Bay has many uses (research, gathering data, target locks, generating shields, ECM). ECM is a ruse that can buy you time or if near a hazard,...
I think missiles don't have a reroll because even if they miss, they get to roll to hit again on the next phase... and the next... and the next. They never go...
... locks, generating shields, ECM). ... destroy a missile. Considered as part of the tools at a ship's disposal it should see occaisonal use. By pushing a...