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Messages 2590 - 2619 of 5435   Oldest  |  < Older  |  Newer >  |  Newest
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2590
... ups the ante and raises the challenge level for the players. With a higher challenge and rank should come more opportunities for awesome loot and treasure....
dehantp
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Oct 1, 2006
12:59 pm
2591
Let's say I have a Canosian with a movement of 3. The Canosian decides to do three moves, one as an action, one as a move action, and one as a Tumble. If the...
Gregory Wong
alto_saxophone
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Oct 1, 2006
4:54 pm
2592
... first example is right, you take away OOC from your total movement. stay well, jj...
Jonah Johnson
blacknightjj32
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Oct 1, 2006
5:14 pm
2593
with the expandsions out, you just recieve the bots for free. stay well, jj...
Jonah Johnson
blacknightjj32
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Oct 1, 2006
5:17 pm
2594
... It's essentially a penalty because while you postumously advance in rank results you don't get a similar advance in skills and gear to offset the now ...
Sean
the1sean
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Oct 2, 2006
4:42 am
2595
Yep, it would be 8, i used to screw that one up until it came out in an FAQ/errata....
Sean
the1sean
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Oct 2, 2006
4:45 am
2596
I should be receiving my copy of BS plus GCW expansion in the mail soon. As I was reading stuff here though I saw several mentions of rule changes in the Pax...
marky_marc_18
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Oct 2, 2006
7:54 pm
2597
it was only a minor errata. it was posted to the forum when pax was released in july. and i think there is a updated FAQ in the file section that has the...
Jonah Johnson
blacknightjj32
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Oct 2, 2006
9:25 pm
2598
Out of curiosity, how useful do people feel the ion bore is? When I was considering purchases for my character after the last mission, I thought it looked...
Brian Peters
discordian3125
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Oct 2, 2006
10:06 pm
2599
ion bores work really well when the whole crew has them. so this is a ideal weapon for the referee to equip the bad guys with if the heros a getting cocky and...
Jonah Johnson
blacknightjj32
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Oct 2, 2006
10:57 pm
2600
Ion Bore is best used as a group weapon. If several members of a crew have it, it can be devastating. It is particularly useful against huge hit point bags. ...
Jeff Siadek
jeff_siadek
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Oct 2, 2006
11:11 pm
2601
hmmm, i never thought about it as a group weapon. that's a great idea. maybe i can convince some other people to pick one up. but yeah, i suppose at low...
Brian Peters
discordian3125
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Oct 3, 2006
12:02 am
2602
... mail ... of ... changes. ... if I ... away. ... I tried looking all through july and also in the files section as far as an errata updated through july...
marky_marc_18
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Oct 3, 2006
1:38 am
2603
i got this off of BBG(boardgame geek)sorry, if i said it was minor but with three 96 page books, i feel that it was only minor changes that happened. i have...
Jonah Johnson
blacknightjj32
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Oct 3, 2006
3:56 am
2604
... crew have it, it can be devastating. It is particularly useful against huge hit point bags. Good for slagging modules, too....
hundvighong
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Oct 3, 2006
2:12 pm
2605
Has it occured to anyone here that the simple solution is to take Peaceful, get the +1 to your primary skill, and then initiate combats all the time to remove...
morlock_the_gray
morlock_the_...
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Oct 3, 2006
4:51 pm
2606
... You're going to deliberately take a useless special ability (since you'll lose that skill bonus every time you play) just to avoid getting promoted,...
hundvighong
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Oct 3, 2006
6:02 pm
2607
... take ... combats ... be ... getting ... abilities, ... LOL, i just think its not something players should have to worry about, its something the referee...
Sean
the1sean
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Oct 4, 2006
1:58 am
2608
as a ref and if I had that problem I would just put a bounty on the tough guys head and next mission just gang up on the guy and kill him sooner or later he...
matthew penkava
exidor001
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Oct 4, 2006
2:30 am
2609
_the1sean@..._ (mailto:the1sean@...) writes: If a ref/GM is griefing people, find someone else to ref! Bridge concurs! But not everyone has...
ecnal@...
lance_mcmillan
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Oct 4, 2006
2:45 am
2610
This thread has been informative. The balance built into the Battlestations rank system is based on the theory that players want a reasonable challenge and...
Jeff Siadek
jeff_siadek
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Oct 4, 2006
6:26 am
2611
Thanks for some of these very interesting (:P) general oppinions about this topic. Would it then be possible to now maybe discuss what I originally asked?...
dehantp
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Oct 4, 2006
8:38 am
2612
... so they could enjoy the fruits of their other rewards that aren't rank-based (skills, equipments, upgrades). Or someone feels miffed about something like...
dehantp
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Oct 4, 2006
9:20 am
2613
... (sp) fighter so you can carry around 2 and shoot them both in a phase. Better yet, take only one but with a Turbo Power Pack. Comes you 200 Cr. cheaper and...
dehantp
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Oct 4, 2006
9:27 am
2614
Again, some of these questions may tell player's more about the missions SETI and INFESTATION than they maybe like to know. If you still like to play these...
dehantp
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Oct 4, 2006
9:59 am
2615
... more space....... ... only five? :P ... I didn't allowed the use of boarding missile, since the Hive is on the surface of a planet (a Factory right beside...
Andy Strauss
andstrauss
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Oct 4, 2006
2:23 pm
2616
... getting ... abilities, ... Rich, Allow me to get the facts straight, so there is no further confusion. First of all, contrary to your assessment, I have...
morlock_the_gray
morlock_the_...
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Oct 4, 2006
2:38 pm
2617
i thought this got taken care of in GCW? maybe i am thinking of when a hero get's captured. i will look in my book when i get home. stay well, jj...
Jonah Johnson
blacknightjj32
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Oct 4, 2006
3:56 pm
2618
Ok, firing a ship's cannon: 1.) Combat Skill vs. distance + speed a.) success- Hit! b.) failure- Miss! 2.) Determine Hit Allocation- roll 2d6 and consult...
Lee
fasafan
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Oct 4, 2006
7:45 pm
2619
Hits the ship, but its not an internal hit. Thats the way I understand it... Fred Lee <fasafan@...> wrote: Ok, firing a ship's cannon: 1.) Combat...
Fred Schmidt
fredschmidt2001
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Oct 4, 2006
8:01 pm
Messages 2590 - 2619 of 5435   Oldest  |  < Older  |  Newer >  |  Newest
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