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Messages 1478 - 1507 of 1680   Oldest  |  < Older  |  Newer >  |  Newest
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1478
I have added damage to the web tool (both manual and automatic rolling). I am going to add grenades also in the near future. ... game for a more thorough ... ...
Aaron Thies
athiesv3
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Mar 2, 2009
9:05 pm
1479
I think the functionality is good, given the simplicity of the tools, but you might want to use a graphic instead of a bunch of widely spaced results like you...
Alex Nicoll
anicoll@...
Send Email
Mar 3, 2009
4:54 pm
1480
One thing I have noticed, is that one the called shots, if you have more than 1 in the number of rolls, all results yield the same roll, like 81 Right Hand...
Chuck Eason
easoncuda
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Mar 3, 2009
5:36 pm
1481
This is a good idea. We have some ideas. ... -- Aaron Thies athies@......
Aaron Thies
athiesv3
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Mar 4, 2009
1:44 am
1482
This has been fixed. Good catch. One thing to note is that some of the called shots only have 1 result so you will see the same result every time. There are:...
Aaron Thies
athiesv3
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Mar 4, 2009
6:44 pm
1483
 not to add any more confusion to the group. but here goes. assuming i am going to add front/back armor to my game, what do you guys think would be the best...
scott coultas
scottfan4
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Mar 5, 2009
5:42 pm
1484
... The way I would do this is determine if I wanted it harder or easier to kill PCs. If I want it harder I would give front and back the same stats just...
darkasonar13
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Mar 5, 2009
8:02 pm
1485
Hi everyone, Draco files have been updated - layout and fonts. Less orphan tables and paragraphs (should be none unless I'm more sleep deprived than I feel). ...
Colin Stewart
runjikol
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Mar 10, 2009
4:16 pm
1486
Another way to look at it is, with armor options it's not like  the grapple hoist is just slapped on to the armor  with a 2" strip of duct tape.  There are...
Liam - JP
dughal_macta...
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Mar 11, 2009
4:01 pm
1487
was wondering if anyone has done anything to streamline the skills for battlelords. seen alotof repetition and doubling up with skill areas.   and id just...
scott coultas
scottfan4
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Mar 12, 2009
12:37 am
1488
Yes. We are working on this for the revised edition of the core rule book. Playtesters will see a version of the revised skill list when it is done. If you...
Aaron Thies
athiesv3
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Mar 12, 2009
12:38 am
1489
The web tool has undergone a major update. There are three options: 1. Roll Your Own: Use this as a table lookup. just enter your die roll. 2. Auto Roll: All...
Aaron Thies
athiesv3
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Mar 12, 2009
10:58 pm
1490
I cannot see any of the hover text. How is the damage marked on the character sheet? I'm not sure where to look for that information. I tried it with Firefox...
Daniel Williamson
enki_29205
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Mar 13, 2009
4:21 am
1491
... You move the cursor over the red icon and the hit details will popup. I will check on the browsers you have here. What OS are you using? I am going to be...
Aaron Thies
athiesv3
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Mar 13, 2009
4:25 am
1492
... Aaron, It doesn't work for me, either. I'm using FF 3.07 on XP SP2....
Richard Bermudez
arrynsun
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Mar 13, 2009
4:44 am
1493
... Can you give me specific detail on what does not work?...
Aaron Thies
athiesv3
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Mar 13, 2009
4:44 am
1494
... The mouse-over on the red blob does nothing. Same problem that Daniel has....
Richard Bermudez
arrynsun
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Mar 13, 2009
4:57 am
1495
... Sorry. This is working now....
Aaron Thies
athiesv3
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Mar 13, 2009
4:58 am
1496
... Yep, it's working now. Very, very cool. Is there any chance that an offline, stand-alone version of this might be made at some point? Let me reiterate:...
Richard Bermudez
arrynsun
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Mar 13, 2009
5:11 am
1497
... Thanks very much. I already have some changes lined up, mostly from user suggestions. This is becoming more than I expected, but as long as people like...
Aaron Thies
athiesv3
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Mar 13, 2009
5:15 am
1498
... I like the idea of clicking to bring up the details. The reason isn't "intuitiveness", since I think the mouse-over is actually more intuitive. The problem...
Richard Bermudez
arrynsun
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Mar 13, 2009
5:31 am
1499
Sometimes, a result in a location will extend off the bottom of the screen. The scroll bar comes up, but I am unable to scroll the screen to see the entire...
Daniel Williamson
enki_29205
Offline Send Email
Mar 15, 2009
1:03 am
1500
... To get around this you should move the cursor over the popup and then you can scroll down. This is going to be fixed in the next update. ... I will...
Aaron Thies
athiesv3
Offline Send Email
Mar 15, 2009
1:07 am
1501
I found that by clicking on the hit location it "locks" the data into place so I can scroll. Scott Javoroski Sr. Lotus Notes Administrator Johnson Controls,...
scott.javoroski@...
Send Email
Mar 15, 2009
1:17 am
1502
Hi all - long time no post. Here I am again, considering returning to the universe of Battlelords. Why did I leave? A couple of reasons, but mostly it boiled...
aretsunodaishi
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Mar 17, 2009
7:47 pm
1503
I think to groups used to playing D&D and Champions BL23C IS much more dangerous. Most sci-fi/modern/realistic games are. In our first session I had each...
Daniel Williamson
enki_29205
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Mar 17, 2009
8:06 pm
1504
I agree that BattleLords is an equipment driven game. We have four books just on stuff to buy. Experience is often used for skills used in a non-combat...
Rhonda
mkolok
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Mar 18, 2009
5:18 am
1505
I really don't care about "level" based versus "skill" based games. In the long run, I find both enjoyable. There's no need to have Battlelords change in that...
aretsunodaishi
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Mar 18, 2009
2:06 pm
1506
I've come close to party wipes myself.  My party tends to watch each other and notice when someone is down and moves to provide cover.  I keep the NPC...
clay butler
darkasonar13
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Mar 18, 2009
2:06 pm
1507
They only time I would improvise with "levels or classes" if the group was unknowningly messing with Galatic X. Just to impress that GX doesn't exist for a...
chris kearney
kearney01
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Mar 19, 2009
12:00 am
Messages 1478 - 1507 of 1680   Oldest  |  < Older  |  Newer >  |  Newest
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