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  • Category: Warhammer Series
  • Founded: Jul 9, 1998
  • Language: English
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#92353 From: "jpost0" <jpost0@...>
Date: Sun Nov 2, 2008 4:31 am
Subject: Rhino firing points question.
jpost0
Send Email Send Email
 
I was trying out keeping squads inside Rhinos and using two flamers
(actually a flamer and a heavy flamer) through the top hatch.  However,
the only place I can find that actually says that two models can fire
out of the top hatch is in Army Builder, which, of course, is
completely unacceptable.  Does anyone know where the citation is that
says you can use two models out of the top of the vehicle?

#92354 From: Ian Pursey <waghorn41@...>
Date: Sun Nov 2, 2008 11:52 am
Subject: RE: Rhino firing points question.
waghorn41
Send Email Send Email
 
Two may fire from the top hatch that's certain but I can't quote page number etc
as I don't have the rule book to hand.

To: battle-sisters@...: jpost0@...: Sun, 2 Nov 2008
04:31:29 +0000Subject: [battle-sisters] Rhino firing points question.



I was trying out keeping squads inside Rhinos and using two flamers (actually a
flamer and a heavy flamer) through the top hatch. However, the only place I can
find that actually says that two models can fire out of the top hatch is in Army
Builder, which, of course, is completely unacceptable. Does anyone know where
the citation is that says you can use two models out of the top of the vehicle?





_________________________________________________________________
Win £1000 John Lewis shopping sprees with BigSnapSearch.com
http://clk.atdmt.com/UKM/go/117442309/direct/01/

[Non-text portions of this message have been removed]

#92355 From: d m <nato_potato_2006@...>
Date: Sun Nov 2, 2008 2:35 pm
Subject: RE: Rhino firing points question.
nato_potato_...
Send Email Send Email
 
I just saw it recently myself but will look for it, just for you!
 
remember one thing though, the heavy flamer can't fire out the hatch if the
vehicle has moved (just like all heavy weapons). 

--- On Sun, 11/2/08, Ian Pursey <waghorn41@...> wrote:

From: Ian Pursey <waghorn41@...>
Subject: RE: [battle-sisters] Rhino firing points question.
To: battle-sisters@yahoogroups.com
Date: Sunday, November 2, 2008, 6:52 AM







Two may fire from the top hatch that's certain but I can't quote page number etc
as I don't have the rule book to hand.

To: battle-sisters@ yahoogroups. comFrom: jpost0@yahoo. comDate: Sun, 2 Nov 2008
04:31:29 +0000Subject: [battle-sisters] Rhino firing points question.

I was trying out keeping squads inside Rhinos and using two flamers (actually a
flamer and a heavy flamer) through the top hatch. However, the only place I can
find that actually says that two models can fire out of the top hatch is in Army
Builder, which, of course, is completely unacceptable. Does anyone know where
the citation is that says you can use two models out of the top of the vehicle?

____________ _________ _________ _________ _________ _________ _
Win £1000 John Lewis shopping sprees with BigSnapSearch. com
http://clk.atdmt. com/UKM/go/ 117442309/ direct/01/

[Non-text portions of this message have been removed]


















[Non-text portions of this message have been removed]

#92356 From: Borys Zakrzewski <borys-zakrzewski@...>
Date: Sun Nov 2, 2008 2:57 pm
Subject: Re: Rhino firing points question.
blutwurstril
Send Email Send Email
 
d m wrote:
> I just saw it recently myself but will look for it, just for you!
>
> remember one thing though, the heavy flamer can't fire out the hatch if the
vehicle has moved (just like all heavy weapons).

The "two-user firepoint" for the Rhino was described in the ancient tome
called Index Astartes I.
At present the number of users of the firing point of the Adepta's or
Inquisition's Rhinos is not specified. Still better than the Blood
Angels, whose Rhinos have - Rules As Written - neither firpoints nor
exit points.
Reasonable gamers treat all Rhinos - Imperial or otherwise - as
identical, i.e. with 3 exit points, one firepoint for two, and fixing
immobilised result with a "6" in the Firing Phase.
After the Rhino has moved in the Movement Phase, Heavy Flmaers, like all
Assault Weapons, can be fired out of the hatch.

Borys

#92357 From: "Uncle Jesse" <unclejesster@...>
Date: Sun Nov 2, 2008 3:25 pm
Subject: Re: Rhino firing points question.
uncle_jesse_48
Send Email Send Email
 
Heavy Flamers are an assault weapon! So um....He can flame out the top all
day.

Uncle Jesse

On Sun, Nov 2, 2008 at 6:35 AM, d m <nato_potato_2006@...> wrote:

>   I just saw it recently myself but will look for it, just for you!
>
> remember one thing though, the heavy flamer can't fire out the hatch if the
> vehicle has moved (just like all heavy weapons).
>
> --- On Sun, 11/2/08, Ian Pursey
<waghorn41@...<waghorn41%40hotmail.co.uk>>
> wrote:
>
> From: Ian Pursey <waghorn41@... <waghorn41%40hotmail.co.uk>>
> Subject: RE: [battle-sisters] Rhino firing points question.
> To: battle-sisters@yahoogroups.com <battle-sisters%40yahoogroups.com>
> Date: Sunday, November 2, 2008, 6:52 AM
>
> Two may fire from the top hatch that's certain but I can't quote page
> number etc as I don't have the rule book to hand.
>
> To: battle-sisters@ yahoogroups. comFrom: jpost0@yahoo. comDate: Sun, 2
> Nov 2008 04:31:29 +0000Subject: [battle-sisters] Rhino firing points
> question.
>
> I was trying out keeping squads inside Rhinos and using two flamers
> (actually a flamer and a heavy flamer) through the top hatch. However, the
> only place I can find that actually says that two models can fire out of the
> top hatch is in Army Builder, which, of course, is completely unacceptable.
> Does anyone know where the citation is that says you can use two models out
> of the top of the vehicle?
>
> ____________ _________ _________ _________ _________ _________ _
> Win £1000 John Lewis shopping sprees with BigSnapSearch. com
> http://clk.atdmt. com/UKM/go/ 117442309/ direct/01/
>
> [Non-text portions of this message have been removed]
>
> [Non-text portions of this message have been removed]
>
>
>


[Non-text portions of this message have been removed]

#92358 From: Ian Pursey <waghorn41@...>
Date: Sun Nov 2, 2008 6:01 pm
Subject: RE: Rhino firing points question.
waghorn41
Send Email Send Email
 
Flamers are a template weapon and their fire is spread so they can move an shoot
- just as as immolator does.

To: battle-sisters@...: jpost0@...: Sun, 2 Nov 2008
04:31:29 +0000Subject: [battle-sisters] Rhino firing points question.



I was trying out keeping squads inside Rhinos and using two flamers (actually a
flamer and a heavy flamer) through the top hatch. However, the only place I can
find that actually says that two models can fire out of the top hatch is in Army
Builder, which, of course, is completely unacceptable. Does anyone know where
the citation is that says you can use two models out of the top of the vehicle?





_________________________________________________________________
See the most popular videos on the web
http://clk.atdmt.com/GBL/go/115454061/direct/01/

[Non-text portions of this message have been removed]

#92359 From: "Jack Wraith" <jack.wraith@...>
Date: Sun Nov 2, 2008 6:56 pm
Subject: Re: Rhino firing points question.
jackwraith1
Send Email Send Email
 
p. 76 in the new SM codex is the Rhino description. "Fire points: Two
models can fire from the Rhino's top hatch."

Rulebook says, p. 66: "Unless specified differently in the vehicle's
entry, a single passenger may fire out of a fire point and the other
transported models may not fire."

The above are the latest stats for a Rhino, so I'd use those. I don't
see why anyone would give you a hard time about that.

#92360 From: "jpost0" <jpost0@...>
Date: Sun Nov 2, 2008 7:11 pm
Subject: Re: Rhino firing points question.
jpost0
Send Email Send Email
 
--- In battle-sisters@yahoogroups.com, "Jack Wraith" <jack.wraith@...>
wrote:
>
> p. 76 in the new SM codex is the Rhino description. "Fire points: Two
> models can fire from the Rhino's top hatch."
>
> Rulebook says, p. 66: "Unless specified differently in the vehicle's
> entry, a single passenger may fire out of a fire point and the other
> transported models may not fire."
>
> The above are the latest stats for a Rhino, so I'd use those. I don't
> see why anyone would give you a hard time about that.
>

Because they're jerks!  And friends, but still.  I believe their
argument was:  "Old codex rules override the new rules.  Does it say in
Witch Hunter's codex you can do that?  No, so, ha!"

But, if it's in Index Astartes I, that'd probably work, too.

#92361 From: d m <nato_potato_2006@...>
Date: Sun Nov 2, 2008 7:31 pm
Subject: RE: Rhino firing points question.
nato_potato_...
Send Email Send Email
 
Flamers, yes...heavy flamers, no, not if carried by troops.

--- On Sun, 11/2/08, Ian Pursey <waghorn41@...> wrote:

From: Ian Pursey <waghorn41@...>
Subject: RE: [battle-sisters] Rhino firing points question.
To: battle-sisters@yahoogroups.com
Date: Sunday, November 2, 2008, 1:01 PM







Flamers are a template weapon and their fire is spread so they can move an shoot
- just as as immolator does.

To: battle-sisters@ yahoogroups. comFrom: jpost0@yahoo. comDate: Sun, 2 Nov 2008
04:31:29 +0000Subject: [battle-sisters] Rhino firing points question.

I was trying out keeping squads inside Rhinos and using two flamers (actually a
flamer and a heavy flamer) through the top hatch. However, the only place I can
find that actually says that two models can fire out of the top hatch is in Army
Builder, which, of course, is completely unacceptable. Does anyone know where
the citation is that says you can use two models out of the top of the vehicle?

____________ _________ _________ _________ _________ _________ _
See the most popular videos on the web
http://clk.atdmt. com/GBL/go/ 115454061/ direct/01/

[Non-text portions of this message have been removed]


















[Non-text portions of this message have been removed]

#92362 From: d m <nato_potato_2006@...>
Date: Sun Nov 2, 2008 7:34 pm
Subject: Re: Rhino firing points question.
nato_potato_...
Send Email Send Email
 
oops, my bad!  Yes, I just re-read that HF are assault...I thought all along
they were heavy template...thanks for bringing me to the light! = )

--- On Sun, 11/2/08, Uncle Jesse <unclejesster@...> wrote:

From: Uncle Jesse <unclejesster@...>
Subject: Re: [battle-sisters] Rhino firing points question.
To: battle-sisters@yahoogroups.com
Date: Sunday, November 2, 2008, 10:25 AM






Heavy Flamers are an assault weapon! So um....He can flame out the top all
day.

Uncle Jesse

On Sun, Nov 2, 2008 at 6:35 AM, d m <nato_potato_ 2006@yahoo. com> wrote:

> I just saw it recently myself but will look for it, just for you!
>
> remember one thing though, the heavy flamer can't fire out the hatch if the
> vehicle has moved (just like all heavy weapons).
>
> --- On Sun, 11/2/08, Ian Pursey <waghorn41@hotmail. co.uk<waghorn41%40hotmai
l.co.uk>>
> wrote:
>
> From: Ian Pursey <waghorn41@hotmail. co.uk <waghorn41%40hotmai l.co.uk>>
> Subject: RE: [battle-sisters] Rhino firing points question.
> To: battle-sisters@ yahoogroups. com <battle-sisters% 40yahoogroups. com>
> Date: Sunday, November 2, 2008, 6:52 AM
>
> Two may fire from the top hatch that's certain but I can't quote page
> number etc as I don't have the rule book to hand.
>
> To: battle-sisters@ yahoogroups. comFrom: jpost0@yahoo. comDate: Sun, 2
> Nov 2008 04:31:29 +0000Subject: [battle-sisters] Rhino firing points
> question.
>
> I was trying out keeping squads inside Rhinos and using two flamers
> (actually a flamer and a heavy flamer) through the top hatch. However, the
> only place I can find that actually says that two models can fire out of the
> top hatch is in Army Builder, which, of course, is completely unacceptable.
> Does anyone know where the citation is that says you can use two models out
> of the top of the vehicle?
>
> ____________ _________ _________ _________ _________ _________ _
> Win £1000 John Lewis shopping sprees with BigSnapSearch. com
> http://clk.atdmt. com/UKM/go/ 117442309/ direct/01/
>
> [Non-text portions of this message have been removed]
>
> [Non-text portions of this message have been removed]
>
>
>

[Non-text portions of this message have been removed]


















[Non-text portions of this message have been removed]

#92363 From: "two_heads_talking" <two_heads_talking@...>
Date: Mon Nov 3, 2008 3:33 pm
Subject: Re: Rhino firing points question.
two_heads_ta...
Send Email Send Email
 
Keep one very important thing in mind. GW's current trend is that
each codex is independant and self-contained. No other codex will
link to or reference to another codex. Using any other codex as basis
for your argument will not work.

AS friends, I can't see why they'd hold the codex superceeds
rulebook, particularly since the rulebook is updated and the codex is
not.

I'd definately download the newest FAQ articles on witch hunters and
then suggest that your friends be a bit more lenient on an army with
an outdated codex.

I can't help you with the jerk stuff, that's somehting you are on
your own with. You could fix it by having a BBQ at your place and
anyone who gives you a hard time about the rules, can find their way
home before the grill is served.. lol

--- In battle-sisters@yahoogroups.com, "jpost0" <jpost0@...> wrote:
>
> --- In battle-sisters@yahoogroups.com, "Jack Wraith" <jack.wraith@>
> wrote:
> >
> > p. 76 in the new SM codex is the Rhino description. "Fire points:
Two
> > models can fire from the Rhino's top hatch."
> >
> > Rulebook says, p. 66: "Unless specified differently in the
vehicle's
> > entry, a single passenger may fire out of a fire point and the
other
> > transported models may not fire."
> >
> > The above are the latest stats for a Rhino, so I'd use those. I
don't
> > see why anyone would give you a hard time about that.
> >
>
> Because they're jerks!  And friends, but still.  I believe their
> argument was:  "Old codex rules override the new rules.  Does it
say in
> Witch Hunter's codex you can do that?  No, so, ha!"
>
> But, if it's in Index Astartes I, that'd probably work, too.
>

#92364 From: "Gregory" <the_flute_guy@...>
Date: Tue Nov 4, 2008 12:44 am
Subject: Re: Rhino firing points question.
The_Flute_Guy
Send Email Send Email
 
Ah, I remember the day in 1999 when I slapped my forehead because I
realized that heavy flamers were assault weapons.  That was back when
I used multi-meltas in my army because at least they had a 24"
range...  Oh, how the times have changed... (and Seraphim were 16
points each!)

--Greg

--- In battle-sisters@yahoogroups.com, d m <nato_potato_2006@...> wrote:
>
> oops, my bad!  Yes, I just re-read that HF are assault...I thought
all along they were heavy template...thanks for bringing me to the
light! = )
>
> --- On Sun, 11/2/08, Uncle Jesse <unclejesster@...> wrote:
>
> From: Uncle Jesse <unclejesster@...>
> Subject: Re: [battle-sisters] Rhino firing points question.
> To: battle-sisters@yahoogroups.com
> Date: Sunday, November 2, 2008, 10:25 AM
>
>
>
>
>
>
> Heavy Flamers are an assault weapon! So um....He can flame out the
top all
> day.
>
> Uncle Jesse
>
> On Sun, Nov 2, 2008 at 6:35 AM, d m <nato_potato_ 2006@yahoo. com>
wrote:
>
> > I just saw it recently myself but will look for it, just for you!
> >
> > remember one thing though, the heavy flamer can't fire out the
hatch if the
> > vehicle has moved (just like all heavy weapons).
> >
> > --- On Sun, 11/2/08, Ian Pursey <waghorn41@hotmail.
co.uk<waghorn41%40hotmai l.co.uk>>
> > wrote:
> >
> > From: Ian Pursey <waghorn41@hotmail. co.uk <waghorn41%40hotmai
l.co.uk>>
> > Subject: RE: [battle-sisters] Rhino firing points question.
> > To: battle-sisters@ yahoogroups. com <battle-sisters%
40yahoogroups. com>
> > Date: Sunday, November 2, 2008, 6:52 AM
> >
> > Two may fire from the top hatch that's certain but I can't quote page
> > number etc as I don't have the rule book to hand.
> >
> > To: battle-sisters@ yahoogroups. comFrom: jpost0@yahoo. comDate:
Sun, 2
> > Nov 2008 04:31:29 +0000Subject: [battle-sisters] Rhino firing points
> > question.
> >
> > I was trying out keeping squads inside Rhinos and using two flamers
> > (actually a flamer and a heavy flamer) through the top hatch.
However, the
> > only place I can find that actually says that two models can fire
out of the
> > top hatch is in Army Builder, which, of course, is completely
unacceptable.
> > Does anyone know where the citation is that says you can use two
models out
> > of the top of the vehicle?

#92365 From: d m <nato_potato_2006@...>
Date: Tue Nov 4, 2008 12:50 am
Subject: Re: Re: Rhino firing points question.
nato_potato_...
Send Email Send Email
 
Hmm, no forehead slapping here...I don't think I can take many more shots to the
noggin...ahahahahah...but yeah, when everyone kept saying "assault" it made me
look to the back of the codex..."well, waddaya know"...so, heavy flamers aren't
so bad afterall. 
 
but I haven't been playing SoB for too long...in fact, I've only started
building up my force since Apocalypse to go with my Grey Knights.  They give the
boys the extra dakka they seriously lack and are more resilient than Storm
Troopers.

--- On Mon, 11/3/08, Gregory <the_flute_guy@...> wrote:

From: Gregory <the_flute_guy@...>
Subject: [battle-sisters] Re: Rhino firing points question.
To: battle-sisters@yahoogroups.com
Date: Monday, November 3, 2008, 7:44 PM






Ah, I remember the day in 1999 when I slapped my forehead because I
realized that heavy flamers were assault weapons. That was back when
I used multi-meltas in my army because at least they had a 24"
range... Oh, how the times have changed... (and Seraphim were 16
points each!)

--Greg

--- In battle-sisters@ yahoogroups. com, d m <nato_potato_ 2006@...> wrote:
>
> oops, my bad!  Yes, I just re-read that HF are assault...I thought
all along they were heavy template...thanks for bringing me to the
light! = )
>
> --- On Sun, 11/2/08, Uncle Jesse <unclejesster@ ...> wrote:
>
> From: Uncle Jesse <unclejesster@ ...>
> Subject: Re: [battle-sisters] Rhino firing points question.
> To: battle-sisters@ yahoogroups. com
> Date: Sunday, November 2, 2008, 10:25 AM
>
>
>
>
>
>
> Heavy Flamers are an assault weapon! So um....He can flame out the
top all
> day.
>
> Uncle Jesse
>
> On Sun, Nov 2, 2008 at 6:35 AM, d m <nato_potato_ 2006@yahoo. com>
wrote:
>
> > I just saw it recently myself but will look for it, just for you!
> >
> > remember one thing though, the heavy flamer can't fire out the
hatch if the
> > vehicle has moved (just like all heavy weapons).
> >
> > --- On Sun, 11/2/08, Ian Pursey <waghorn41@hotmail.
co.uk<waghorn41% 40hotmai l.co.uk>>
> > wrote:
> >
> > From: Ian Pursey <waghorn41@hotmail. co.uk <waghorn41%40hotmai
l.co.uk>>
> > Subject: RE: [battle-sisters] Rhino firing points question.
> > To: battle-sisters@ yahoogroups. com <battle-sisters%
40yahoogroups. com>
> > Date: Sunday, November 2, 2008, 6:52 AM
> >
> > Two may fire from the top hatch that's certain but I can't quote page
> > number etc as I don't have the rule book to hand.
> >
> > To: battle-sisters@ yahoogroups. comFrom: jpost0@yahoo. comDate:
Sun, 2
> > Nov 2008 04:31:29 +0000Subject: [battle-sisters] Rhino firing points
> > question.
> >
> > I was trying out keeping squads inside Rhinos and using two flamers
> > (actually a flamer and a heavy flamer) through the top hatch.
However, the
> > only place I can find that actually says that two models can fire
out of the
> > top hatch is in Army Builder, which, of course, is completely
unacceptable.
> > Does anyone know where the citation is that says you can use two
models out
> > of the top of the vehicle?


















[Non-text portions of this message have been removed]

#92366 From: Galen Dracos <galyndrakos@...>
Date: Wed Oct 29, 2008 5:35 pm
Subject: Re: Substitute for GW primers?
galyndrakos
Send Email Send Email
 
Lots of doggin on the Armoury, wow.
 
For the Primer ... I've heard people complain about it before and I don't get
it.
I use it all the time. I live, literally, on an island -- stupder humid temps
all summer.
I have never had the slightest problem with Armoury and love the stuff.
 
I wholeheartedly agree about the Armoury Matte Sealer, however.
Its the perfect way to destory a good model.
 
On Frosting (when a 'dull coat', 'matte coat' etc,. dulls out):
1) Allow that coat to dry completely (24 hours)
2) Apply a new coat (I make it just a tad thicker than my usual very thin coat)
3) BEFORE it drys, take it in the house and set it under a lamp
_) Place the lamp just 6-inches or so from the model
_) You want the lamp to bake that coat in as it dries
 
This will solve the worst of it. However, Armoury is so bad you still end up a
little mis-coloured. If you already have a bottle: Save it for terrain peices. A
little frosting there is no big deal, and it does a good job of knocking glue
gloss down (common on large terrain pieces).
 
[ lurker no more, I guess ]
Galyn
 




[Non-text portions of this message have been removed]

#92367 From: "Rod Fleck" <rodfleck@...>
Date: Sat Nov 8, 2008 9:56 am
Subject: SM Rhino - but with Sisters Instructions
fleckinforks
Send Email Send Email
 
So, I go to a local shop which got some GW40K items in.  They had a
rhino and I figured, ok, need one of those and I am pretty close to
done with moving machinery.

Open it up - and the instructions for assembly are those for the
Sisters of Battle.  Checked the box...SM Rhino...no sisters parts.
Figured originally to obtain those from Forge World or on line for
bitz.

Here is my problem....I don't have a clue on how to assemble the thing
without some guidance.  Should I send a note to GW and ask for a
digital set of instructions?

I just found it highly ironic that the Sisters instructions were
included since that was for whom I was wanting to build the thing.

Rod

#92368 From: "zmech13" <zmech13@...>
Date: Sun Nov 9, 2008 2:52 am
Subject: Re: SM Rhino - but with Sisters Instructions
zmech13
Send Email Send Email
 
I doubt you'll get anything out of GW as far as instructions. You'd be
better off trying to find another player who still has a copy of the
rhino booklet.

However you should be able to build the rhino anyway. I've compared
both sets of instructions and 90% of it is exactly the same. The only
real differences are:

1. not putting the fleur-de-lis on the side doors.
2. you will have some different pieces for the top hatches (the two
round ones in the front, and the large rectangular one in the rear).

That's pretty much it. So take a deep breath and relax. You'll just
have to do a little thinking but you should be able to put it together
with the instructions that you have.

Personally though, it's cheaper to buy an Immolator than a rhino+Forge
World parts if you want a SoB rhino. The Immolator comes with
instructions for building both. And if you don't glue the front turret
on, you should be able to switch it out so it could change from one to
the other (immolator to rhino)

--- In battle-sisters@yahoogroups.com, "Rod Fleck" <rodfleck@...> wrote:
>
> So, I go to a local shop which got some GW40K items in.  They had a
> rhino and I figured, ok, need one of those and I am pretty close to
> done with moving machinery.
>
> Open it up - and the instructions for assembly are those for the
> Sisters of Battle.  Checked the box...SM Rhino...no sisters parts.
> Figured originally to obtain those from Forge World or on line for
> bitz.
>
> Here is my problem....I don't have a clue on how to assemble the thing
> without some guidance.  Should I send a note to GW and ask for a
> digital set of instructions?
>
> I just found it highly ironic that the Sisters instructions were
> included since that was for whom I was wanting to build the thing.
>
> Rod
>

#92369 From: "Rod Fleck" <rodfleck@...>
Date: Sun Nov 9, 2008 3:13 am
Subject: Re: SM Rhino - but with Sisters Instructions
fleckinforks
Send Email Send Email
 
--- In battle-sisters@yahoogroups.com, "zmech13" <zmech13@...> wrote:
>
> I doubt you'll get anything out of GW as far as instructions.
You'd be
> better off trying to find another player who still has a copy of
the
> rhino booklet.

Z - thanks for that, won't waste the time composing an e-mail
then...called a friend and he is checking his and his son's stash
for their instructions...

> However you should be able to build the rhino anyway. I've compared
> both sets of instructions and 90% of it is exactly the same. The
only
> real differences are:
>
> 1. not putting the fleur-de-lis on the side doors.
> 2. you will have some different pieces for the top hatches (the two
> round ones in the front, and the large rectangular one in the
rear).
>
> That's pretty much it. So take a deep breath and relax. You'll just
> have to do a little thinking but you should be able to put it
together
> with the instructions that you have.

BREATH....someday I will, really, really, will learn how to do
that...someday...it's on my list....

> Personally though, it's cheaper to buy an Immolator than a
rhino+Forge
> World parts if you want a SoB rhino. The Immolator comes with
> instructions for building both. And if you don't glue the front
turret
> on, you should be able to switch it out so it could change from
one to
> the other (immolator to rhino)
>
I was thinking that is probably what I should have done ... but the
local shop is an hour away, the owner had a weird situation and
asked customers to shop early if possible to help her out to be able
to order for Holidays...and so, I figured ok - a Rhino, two
immolators and a Chimera for the Inquisitor and retinue...we pretty
much have the vehicles done, for now.

Thanks for the suggestions and advice.  Much appre ciated

Rod

#92370 From: "Gary" <silashand@...>
Date: Sun Nov 9, 2008 5:33 pm
Subject: Re: SM Rhino - but with Sisters Instructions
silashand
Send Email Send Email
 
> Thanks for the suggestions and advice.  Much appreciated

I may still have one of my instruction pamphlets. If I do I'll scan it
in and post it. No guarantees though.

Cheers, Gary

#92371 From: "aama19147" <gem68@...>
Date: Mon Nov 10, 2008 3:02 am
Subject: MINT Sisters of Battle 1500 Army to go
aama19147
Send Email Send Email
 
People,
Persistant lurker here, not a big poster.

I've the following extras for sale from my SoB collection.  They are
all MINT items in boxes or blisters or in bags.  I just don't have
the time to add them to my army, so for now they'll have to go.
There's easily 1500-2000 points here or more, depending on how you
trick them out.

I'm selling them for 40% off retail value or more. PM me at
brasidas19004 at hot mail dot com with your best offer. If you buy
the entire lot I'll throw in free standard USPS shipping and
insurance. Anything else will be shipping at actual cost, I don't
scam you for "shipping and handling", what you pay will be what is on
the box!

Thanks for the many useful tips and such I've gotten from you all
over the years, SoB rule!
a.

14 Seraphim @8 = $112:
10 x2 Bolt Pistol,
2 x2 handflamers,
2 Sister Superior plasma pistol and sword,
24 Sisters with Bolters @ $4 = $96
7 sisters with flamers @ $6.50 = $45.50
3 sisters with meltaguns @ $6.50 = $19.50
subtotal sisters with assault wpns = $65
Canonness with Flamer + Relic = $12
2 Imagifiers = $16
7 Sister Superiors w' Boltgun and Sword = $56
2 Sister Superior w' Boltgun and Relic = $16
Subtotal characters = $100
2 old Immolators (one wrapped, other opened on sprue)
1 Old Rhino (wrapped in box)
subtotal vehicles = $80 +/-
4 x SoB transfers #1 and 4 x #2 = $24
$453 x .6 = $270

DISCLAIMER NOTE: I've made every effort to figure out the value of
these items in today's market. The pricing is reasonable by the going
rate for items, including present retails costs and recent auctions.
If you've suggestions in this regard, they're always welcome, just PM
me and I'll check into it.

#92372 From: "Buffy-Marie Arbman" <buffy-marie@...>
Date: Mon Nov 10, 2008 9:58 pm
Subject: Re: MINT Sisters of Battle 1500 Army to go
silverwitch74
Send Email Send Email
 
what type of imagifers are they? The ones with helmets, or the ones without?
Do the flamer girls have helmets or not?
BM

2008/11/10 aama19147 <gem68@...>

>   People,
> Persistant lurker here, not a big poster.
>
> I've the following extras for sale from my SoB collection. They are
> all MINT items in boxes or blisters or in bags. I just don't have
> the time to add them to my army, so for now they'll have to go.
> There's easily 1500-2000 points here or more, depending on how you
> trick them out.
>
> I'm selling them for 40% off retail value or more. PM me at
> brasidas19004 at hot mail dot com with your best offer. If you buy
> the entire lot I'll throw in free standard USPS shipping and
> insurance. Anything else will be shipping at actual cost, I don't
> scam you for "shipping and handling", what you pay will be what is on
> the box!
>
> Thanks for the many useful tips and such I've gotten from you all
> over the years, SoB rule!
> a.
>
> 14 Seraphim @8 = $112:
> 10 x2 Bolt Pistol,
> 2 x2 handflamers,
> 2 Sister Superior plasma pistol and sword,
> 24 Sisters with Bolters @ $4 = $96
> 7 sisters with flamers @ $6.50 = $45.50
> 3 sisters with meltaguns @ $6.50 = $19.50
> subtotal sisters with assault wpns = $65
> Canonness with Flamer + Relic = $12
> 2 Imagifiers = $16
> 7 Sister Superiors w' Boltgun and Sword = $56
> 2 Sister Superior w' Boltgun and Relic = $16
> Subtotal characters = $100
> 2 old Immolators (one wrapped, other opened on sprue)
> 1 Old Rhino (wrapped in box)
> subtotal vehicles = $80 +/-
> 4 x SoB transfers #1 and 4 x #2 = $24
> $453 x .6 = $270
>
> DISCLAIMER NOTE: I've made every effort to figure out the value of
> these items in today's market. The pricing is reasonable by the going
> rate for items, including present retails costs and recent auctions.
> If you've suggestions in this regard, they're always welcome, just PM
> me and I'll check into it.
>
>
>



--
Never argue with an idiot. They'll drag you down to their level and
beat you with experience.


[Non-text portions of this message have been removed]

#92373 From: "Gary" <silashand@...>
Date: Thu Nov 13, 2008 4:22 pm
Subject: Inquisition snippet from UK GT Heat 2
silashand
Send Email Send Email
 
Just pulled this from Warseer about a conversation a guy had with
Jervis at Heat 2:

"I asked about the rumoured combined/not combined Inquisition book.
What he stated was that Witch Hunters and Daemonhunters will remain
seperate army lists, that they remain part of the planned 4-6 year
edition life cycle, and that the focus will shift towards the militant
chambers for each rather than the emphasis being on the Inquisitors. He
indicated that the emphasis came from the fact that they were working
on Inquisitor at around the same time and basically got a bit carried
away."

Anyway, food for thought.

Cheers, Gary

#92374 From: "Buffy-Marie" <buffy-marie@...>
Date: Thu Nov 13, 2008 11:16 pm
Subject: looking for models
silverwitch74
Send Email Send Email
 
Hi all!

I'm looking for the older style Banner Bearer Body - the one that is no
longer carried by GW. The Sister carrying the banner pole is
unhelmeted, and the banner pole has no flag, banner or relic on top -
just the fleur-de-lys at the very top of the banner pole. I'm looking
for at least 8 or so of the banner bearers, back packs not required
(can get those elsewhere!), does anyone know of any that are unwanted
and needing a new home??

I'm in New Zealand, but am prepared to pay whatever for these girls. I
have a bit of a theme going with the army (5000 points painted, and
still going!), and this particular model is needed to complete the look.

I'll get some photos taken in the next few weeks, and post them.

Thanks in advance
Buffy-Marie

#92375 From: d m <nato_potato_2006@...>
Date: Fri Nov 14, 2008 2:05 pm
Subject: Re: looking for models
nato_potato_...
Send Email Send Email
 
I believe I have one of the models.  I mistakenly bought it as an Imagifer. 
I'll take a photo and send it to you to make sure it's what you're looking for.
 
Dean

--- On Thu, 11/13/08, Buffy-Marie <buffy-marie@...> wrote:

From: Buffy-Marie <buffy-marie@...>
Subject: [battle-sisters] looking for models
To: battle-sisters@yahoogroups.com
Date: Thursday, November 13, 2008, 6:16 PM






Hi all!

I'm looking for the older style Banner Bearer Body - the one that is no
longer carried by GW. The Sister carrying the banner pole is
unhelmeted, and the banner pole has no flag, banner or relic on top -
just the fleur-de-lys at the very top of the banner pole. I'm looking
for at least 8 or so of the banner bearers, back packs not required
(can get those elsewhere!), does anyone know of any that are unwanted
and needing a new home??

I'm in New Zealand, but am prepared to pay whatever for these girls. I
have a bit of a theme going with the army (5000 points painted, and
still going!), and this particular model is needed to complete the look.

I'll get some photos taken in the next few weeks, and post them.

Thanks in advance
Buffy-Marie


















[Non-text portions of this message have been removed]

#92376 From: Ian Pursey <waghorn41@...>
Date: Fri Nov 14, 2008 8:22 pm
Subject: RE: looking for models
waghorn41
Send Email Send Email
 
Hi Buffy-Marie

I've got two painted I don't use if you feel like stripping them and I might
have a bare metal one somewhere but it will take me a while to check my pile.

Ian






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#92377 From: "Rod Fleck" <rodfleck@...>
Date: Sat Nov 15, 2008 3:49 am
Subject: Retributor and Dominion squads...differences??
fleckinforks
Send Email Send Email
 
Oh masters of the Ordo, please forgive this newbie in his continual
effort to understand the nuances of the Ordo's structure and SMFO
charts....

BUT -

Can someone help understand:

1.  Other than their place in the SMFO chart, what the real
difference is between the Retributor and Dominion Squads?  Is it
solely the transport rule that is the real difference?

2.  In a five member squad with being a VSS, is there a better mix
of the optional weapons?

3.  Finally, direct order and ebay appear the easiest ways to obtain
these models - right?

Thank you in advance....

Rod

#92378 From: "Rod Fleck" <rodfleck@...>
Date: Sat Nov 15, 2008 3:51 am
Subject: Re: looking for models
fleckinforks
Send Email Send Email
 
.... a theme going with the army (5000 points painted, and
> still going!), ....

Buffy-Marie - is there a picture of this 5000 points??? I am trying to
successfully table paint um well about oh 1/10th of that or so and I
can't even imagine what a 5000 point army looks like.

Rod

#92379 From: Ian Pursey <waghorn41@...>
Date: Sat Nov 15, 2008 8:33 am
Subject: RE: Retributor and Dominion squads...differences??
waghorn41
Send Email Send Email
 
Hi Rod

First up is the fact that Dominions have assault weapons and can move and shoot,
Retributors are Heavy Support and cannot. Choice of weapons is again assault
(short range) or heavy (long range) stand back and shoot. It all depends on your
strategy and force composition. I usually take a Dominion squad on games over
2000pts otherwise I opt for a Retributor squad (VSS + 3 heavy bolters & 1
Multimelta) in an Immolator; type depending on opponent and mission. When I do
take the Dominions I usually take a Repressor and max out the squad with
ordinary sisters. Hope this helps.

Ian



To: battle-sisters@...: rodfleck@...: Sat, 15 Nov
2008 03:49:47 +0000Subject: [battle-sisters] Retributor and Dominion
squads...differences??



Oh masters of the Ordo, please forgive this newbie in his continual effort to
understand the nuances of the Ordo's structure and SMFO charts....BUT - Can
someone help understand:1. Other than their place in the SMFO chart, what the
real difference is between the Retributor and Dominion Squads? Is it solely the
transport rule that is the real difference?2. In a five member squad with being
a VSS, is there a better mix of the optional weapons?3. Finally, direct order
and ebay appear the easiest ways to obtain these models - right?Thank you in
advance....Rod





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#92380 From: Ian Pursey <waghorn41@...>
Date: Sat Nov 15, 2008 8:35 am
Subject: RE: Re: looking for models
waghorn41
Send Email Send Email
 
Hi Rod
I've got 4500pts and growing, I'll try to get a picture so you can compare with
Buffy-Marie.

Ian



To: battle-sisters@...: rodfleck@...: Sat, 15 Nov
2008 03:51:22 +0000Subject: [battle-sisters] Re: looking for models



.... a theme going with the army (5000 points painted, and > still going!),
....Buffy-Marie - is there a picture of this 5000 points??? I am trying to
successfully table paint um well about oh 1/10th of that or so and I can't even
imagine what a 5000 point army looks like.Rod





_________________________________________________________________
See the most popular videos on the web
http://clk.atdmt.com/GBL/go/115454061/direct/01/

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#92381 From: "zmech13" <zmech13@...>
Date: Sat Nov 15, 2008 11:05 pm
Subject: Re: Retributor and Dominion squads...differences??
zmech13
Send Email Send Email
 
--- In battle-sisters@yahoogroups.com, "Rod Fleck" <rodfleck@...> wrote:
>
> Oh masters of the Ordo, please forgive this newbie in his continual
> effort to understand the nuances of the Ordo's structure and SMFO
> charts....
>
> BUT -
>
> Can someone help understand:
>
> 1.  Other than their place in the SMFO chart, what the real
> difference is between the Retributor and Dominion Squads?  Is it
> solely the transport rule that is the real difference?

Dominion squads are required to buy a transport vehicle, retributor
squads are not. Also dominion squads carry special weapons (storm
bolter, flamer, melta gun) while retributors carry heavy weapons
(heavy bolter, multi-melta)

>
> 2.  In a five member squad with being a VSS, is there a better mix
> of the optional weapons?

Depends on what you're fighting. Multi-Meltas are good at killing
vehicles and models with high toughness or good armor saves. Heavy
Bolters are good at mowing down mobs of infantry, especially if their
armor >= to the Heavy Bolters AP.

It's probably not a bad idea to pad the squad with a few regular
bolter armed sisters to take a few hits to keep the heavier weapons
alive longer. At the very least, take a sister for the imagifier to
make faith checks a bit easier.

>
> 3.  Finally, direct order and ebay appear the easiest ways to obtain
> these models - right?

Heavy Bolter and Multi-Melta sisters can sometimes be found in stores
(for now anyway), but the storm bolter, melta gun, and flamer sisters
are direct order only.

>
> Thank you in advance....
>
> Rod
>

#92382 From: Jason Dyer <Ex-BCOutrider@...>
Date: Sun Nov 16, 2008 5:10 am
Subject: Re: Re: Retributor and Dominion squads...differences??
bc_outrider
Send Email Send Email
 
At 03:05 PM 11/15/2008, you wrote:

> > 2. In a five member squad with being a VSS, is there a better mix
> > of the optional weapons?
>
>Depends on what you're fighting. Multi-Meltas are good at killing
>vehicles and models with high toughness or good armor saves. Heavy
>Bolters are good at mowing down mobs of infantry, especially if their
>armor >= to the Heavy Bolters AP.
>
>It's probably not a bad idea to pad the squad with a few regular
>bolter armed sisters to take a few hits to keep the heavier weapons
>alive longer. At the very least, take a sister for the imagifier to
>make faith checks a bit easier.


Agreed - 4 HBs, VSS with Storm Bolter and Imagifer are pretty much
the minimum to make this squad a true battlefield force.
Spare bodies when points allow...

Jason D
____________________________________________________________
Jason "Doc" Dyer

North Vancouver, Canada.
ex-Outrider
+++ incep. date 020799.M2 +++
+++ excommunicate hereticus date 300405.M3 +++

now "blogging" the next phase of my hobby (less buying - more painting!)
http://docsprojects.blog.com/

eBay Seller page - selling OOP and painted miniatures
http://cgi6.ebay.com/ws/eBayISAPI.dll?ViewSellersOtherItems&userid=dyer




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