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axiom-system · The Axiom Universal Game System Project

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  • Members: 166
  • Category: Turn Based
  • Founded: Aug 17, 2007
  • Language: English
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Messages 478 - 517 of 787   Oldest  |  < Older  |  Newer >  |  Newest
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478 Greg Schmidt
gschmidt958 Send Email
Aug 6, 2008
9:52 pm
I've begun creating a GUI client for Axiom. I am now able to load Axiom games. This allows me to display the board and pieces, move history list, etc. and...
479 Rich Hutnik
docreason Send Email
Aug 7, 2008
6:32 pm
Good stuff Greg. I look forward to trying it....
481 Keith Carter
americanjury... Send Email
Aug 30, 2008
7:16 pm
The Zillions site is down again. I tried to send Ed a message. I ... mail.zillionsofgames.com.: Insufficient disk space; try again later Warning: message...
482 Mwirkk at Eskimo North
mwirkk Send Email
Aug 30, 2008
11:36 pm
Looks like it's up again now. -Matt in Seattle :)...
483 Mwirkk at Eskimo North
mwirkk Send Email
Aug 30, 2008
11:39 pm
Spoke too soon. Web-site is up, but Discussion Board is experiencing a Disk Quota Error. -Matt in Seattle :)...
484 Greg Schmidt
gschmidt958 Send Email
Sep 26, 2008
5:19 pm
It is now possible to develop and play Axiom games apart from Zillions. In addition, Axiom games can be distributed for free, in a standalone format, subject...
485 Claude Van Horn
twinetwstr Send Email
Sep 26, 2008
8:38 pm
That sounds neat! I am an old forth guy who gave up on it a long time ago. Glad to see it back. I have not tried developing anything on it yet, but I like...
486 jnkule Send Email Oct 2, 2008
4:47 pm
Hello, I have made a small board chess variant with Zillions of Games using FIDE rules. It knows all the rules and its strength is average or good. Can Axiom...
487 Greg Schmidt
gschmidt958 Send Email
Oct 3, 2008
3:03 am
... using ... Well I have previously made the point that Axiom was designed to shine in the areas where Zillions is lacking, primarily in territorial and...
497 Rich Hutnik
docreason Send Email
Mar 9, 2009
5:24 am
The rules are here: http://www.boardgamegeek.com/thread/386015 In a nutshell, both players select their moves simultaneously, without knowledge of what each is...
498 Greg Schmidt
gschmidt958 Send Email
Mar 9, 2009
2:42 pm
... You could probably also do it by having the 2nd player perform the resolution for both players immediately after the 2nd player makes a selection. That...
499 Greg Schmidt
gschmidt958 Send Email
Mar 9, 2009
3:04 pm
In post #347, Mats offers some insight as to how he approached the problem of hidden information in his zrf coding. Perhaps his approach could be applied to...
500 Rich Hutnik
docreason Send Email
Mar 9, 2009
3:04 pm
... Why not have it so the AI ALWAYS selects first, but turn order of dropping is determined by what color is in a certain spot on the board (color) and what...
501 Greg Schmidt
gschmidt958 Send Email
Mar 9, 2009
4:12 pm
... Not sure how that helps because after both moves, no matter which order they were made in, the arbitrator "runs" in order to determine the outcome. When...
502 Greg Schmidt
gschmidt958 Send Email
Apr 13, 2009
8:29 pm
The following games can be downloaded for free at bgg: Emanations: http://www.boardgamegeek.com/boardgame/34721 Grim Reaper: ...
503 mbrenco Send Email Apr 15, 2009
4:28 pm
Greg, it seems a great idea, any progress on that since last September? I also volunteer as a beta tester! As a hobbyist developer of a few (unsuccessful)...
504 Greg Schmidt
gschmidt958 Send Email
Apr 15, 2009
5:19 pm
Hi Marco, [it seems a great idea, any progress on that since last September?] See post #502 below. I currently have 5 standalone Axiom games posted to board...
505 mbrenco Send Email Apr 18, 2009
3:34 pm
Hi Greg, I had already played Festival Climbers before knowing it was yours on the ZoG system. I think it's a very interesting idea, and excellent...
506 Greg Schmidt
gschmidt958 Send Email
Apr 20, 2009
1:54 am
Hi Marco, I keep around both the Zillions and the Axiom version of the games. Oops, it looks like I accidentally uploaded the Zillions version instead of the...
507 Greg Schmidt
gschmidt958 Send Email
Apr 21, 2009
2:13 pm
The Axiom version of Festival Climbers is now available for download at Board Game Geek. http://www.boardgamegeek.com/filepage/41914 -- Greg...
508 mbrenco Send Email Apr 22, 2009
9:57 pm
Hi Greg, BGG is faster than ZoG, my game hasn't appeared yet. Are you sure there's a real interest in the network feature? That host/join session method...
509 Greg Schmidt
gschmidt958 Send Email
Apr 22, 2009
11:43 pm
Hi Marco, ... Please let us know when it does appear. ... No, I'm not sure - my first thought was to simply emulate Zillions in that area. Not having played...
510 mbrenco Send Email May 2, 2009
11:51 am
... Apparently it went lost and I had to submit it again. Now Knights & Kings is in the ZoG list, as well as another game I made in the meanwhile (Strobot). ...
511 Greg Schmidt
gschmidt958 Send Email
May 2, 2009
1:01 pm
[Apparently it went lost and I had to submit it again. Now Knights & Kings is in the ZoG list, as well as another game I made in the meanwhile (Strobot).] ...
512 Greg Schmidt
gschmidt958 Send Email
May 3, 2009
1:37 am
Nice little game! I forgot about the "progressive levels" option. It works nicely for this game. -- Greg...
513 mbrenco Send Email May 5, 2009
4:08 pm
Very kind of you, Greg! Yes I think I'll use that option often. Maybe I should have provided solutions, I forgot about that possibility in ZoG......
514 jerome powell
ocimum14 Send Email
May 5, 2009
5:27 pm
Strobot looks interesting. One of these days I will have to try to make something out of axiom but at the time I have neither the skills or time. Axiom is...
515 Greg Schmidt
gschmidt958 Send Email
May 6, 2009
2:02 am
Modifying zrf files is not a bad way to get started. My first Zillions game (never released) was about the simplest possible thing I could think of just to...
516 Claude Van Horn
twinetwstr Send Email
May 6, 2009
12:26 pm
The board game creativity here amazes me. Dots and Boxes is terrific! Much better than the Zog version. I was able to tie it once, but not beat it yet. I...
517 Greg Schmidt
gschmidt958 Send Email
May 6, 2009
5:00 pm
Glad you like it!  Dots and Boxes was Keith Carter's first foray into Axiom.  I didn't know that there is a Zillions version of the game as I didn't think...
Messages 478 - 517 of 787   Oldest  |  < Older  |  Newer >  |  Newest
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