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axiom-system · The Axiom Universal Game System Project

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  • Members: 166
  • Category: Turn Based
  • Founded: Aug 17, 2007
  • Language: English
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Messages 293 - 323 of 787   Oldest  |  < Older  |  Newer >  |  Newest
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293 Rich Hutnik
docreason Send Email
Dec 2, 2007
7:49 am
Apparently the inability to code AI values causes the Zillions adaptation of Millenium Chess to not work right. I was curious if anyone wanted to get ahold of...
294 Rich Hutnik
docreason Send Email
Dec 2, 2007
7:49 am
Anyone know if the site is still down, and when it might be up again?...
295 Ed van Zon
ed.vanzon Send Email
Dec 2, 2007
8:44 am
... The Zillions site is off the air every Sunday night/morning for maintenance. At this moment it's back up again. cheers, Ed...
296 Ed van Zon
ed.vanzon Send Email
Dec 2, 2007
8:51 am
... and ... How is it not working right? As for implementing it in Axiom, that would be a big challenge. Axiom isn't geared towards chess-like games....
297 Greg Schmidt
gschmidt958 Send Email
Dec 2, 2007
3:34 pm
I'm in basic agreement with Ed's response, it's doable but would require considerable effort. On the other hand, I expect it would be considerably easier than...
298 Rich Hutnik
docreason Send Email
Dec 2, 2007
5:46 pm
... Ed in the version of Mill. chess I did, with two captures of kings, Zillion actually plays the game. In the version implemented with a capture and...
300 Mats Winther
mawin_se Send Email
Dec 2, 2007
6:42 pm
... <richardhutnik@> ... ability ... checkers ... Axiom. ... Axiom ... plays ... In all my chess variants I change the evaluation of pieces and I tweak ...
301 Keith Carter
americanjury... Send Email
Dec 2, 2007
6:47 pm
I have tweaked the pre-king values from a little under 1,200 to the range of 127,286 vs a King value in the range of 111472. I believe that 16,000 gap will...
302 Rich Hutnik
docreason Send Email
Dec 2, 2007
7:19 pm
... Ok, thanks for the help. Can someone get this latest version on the Zillions site?...
303 Greg Schmidt
gschmidt958 Send Email
Dec 2, 2007
7:20 pm
... convert algorithms from any of the open source chess programs, ... I suspect a rewrite might be easier. One reason being that each chess program has it's...
304 Rich Hutnik
docreason Send Email
Dec 2, 2007
7:28 pm
... I would like to speak here and say, while Axiom isn't really suited for chess, I don't see any more development to Zillions being done here. As a result,...
305 Keith Carter
americanjury... Send Email
Dec 2, 2007
7:37 pm
I will submit it closer to the end of the week and I am sure Ed will post it as part of his weekly Zillions posts. In the meantime anyone who is interested...
306 Rich Hutnik
docreason Send Email
Dec 2, 2007
7:43 pm
... Thanks. I will snag it and see if Zillions actually moves pawns....
307 Keith Carter
americanjury... Send Email
Dec 2, 2007
10:29 pm
It will take more tweaking to get that. I only changed the value of the pre-King so the AI would want to protect it. The problem with the pawns is that a...
308 Rich Hutnik
docreason Send Email
Dec 2, 2007
10:52 pm
... Ok, it is working now. Well, pretty much. Any way piece recycling is on? I don't recall that you could only promote a pawn to a piece that was...
309 Keith Carter
americanjury... Send Email
Dec 2, 2007
11:45 pm
I don't know about recycling. I only changed the code related to the pre-kings to bump their value. I did not look at or change any of the rest of the code....
310 Keith Carter
americanjury... Send Email
Dec 2, 2007
11:58 pm
I have looked at the pawn code. The problem is that the pawn is two different pieces creating two different piece values. One has the initial move of one or...
311 Rich Hutnik
docreason Send Email
Dec 3, 2007
12:37 am
... Ok, I will end up testing it more and then resubmit it. If it continues to work fine, I will go with this as the latest update. Thanks for the help...
312 Alfred Pfeiffer
apfde Send Email
Dec 3, 2007
2:23 am
Hello, I am the guy who did the actual MillenniumChess.zrf at the Zillions site. Thank you for the tweaking of the Pre-King pieces, but the piece 'nmKing&#39;...
313 Alfred Pfeiffer
apfde Send Email
Dec 3, 2007
2:52 am
... In the original MillenniumChess site this rule is described at ... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ... ...
314 Keith Carter
americanjury... Send Email
Dec 3, 2007
3:32 am
I believe a pre-King will always have a regular move so the irregular null move will never be reached. A stalemate with two pre-kings would be just that....
315 Rich Hutnik
docreason Send Email
Dec 3, 2007
4:59 am
... Ok, silly me. I will need to change it back and send it to Ed. ARGH! So much for me presuming....
316 Rich Hutnik
docreason Send Email
Dec 3, 2007
5:17 am
I see there is now two versions of Millenium Chess. Whenever we can reach an agreement as to which one should be up on the Zillions site, can someone get it...
317 Alfred Pfeiffer
apfde Send Email
Dec 3, 2007
9:55 am
... No, you could build a position where also the two pre-kings like the other own pieces will be blocked. Do you need an example? White: pKing a15, pKing a14,...
318 Alfred Pfeiffer
apfde Send Email
Dec 3, 2007
10:39 am
I have to correct the example for the stalemate. Sorry when I was confusing you. ... Please read White: pKing a8, pKing a7, Rook b8, Bishop c8, Pawn a6, b7,...
319 Mats Winther
mawin_se Send Email
Dec 3, 2007
11:31 am
... chess ... techniques ... I don't know what UCT is, but the UCI engines are amazing. UCI stands for universal chess interface. They are exe-files (open...
320 Keith Carter
americanjury... Send Email
Dec 3, 2007
1:23 pm
No problem. Your good example arrived before there was any confusion. I see the problem. Stalemated by being blocked in. I have something I want to try....
321 Keith Carter
americanjury... Send Email
Dec 3, 2007
1:25 pm
I am sure someone will get it along to Ed when all is worked out. I favor Alfred. As the file creator he should have creative control and be able to decide...
322 Keith Carter
americanjury... Send Email
Dec 3, 2007
1:57 pm
The multiple sets of regular moves works. Your stalemate example now produces a stalemate instead of a pass move. With four extra sets of regular moves the...
323 Greg Schmidt
gschmidt958 Send Email
Dec 3, 2007
4:36 pm
... stands UCT (Upper Confidence bounds applied to Trees) is a new algorithm for game tree search (see post #144 in this group). It was used in a Go program...
Messages 293 - 323 of 787   Oldest  |  < Older  |  Newer >  |  Newest
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