Apparently the inability to code AI values causes the Zillions adaptation of Millenium Chess to not work right. I was curious if anyone wanted to get ahold of...
... and ... How is it not working right? As for implementing it in Axiom, that would be a big challenge. Axiom isn't geared towards chess-like games....
I'm in basic agreement with Ed's response, it's doable but would require considerable effort. On the other hand, I expect it would be considerably easier than...
... Ed in the version of Mill. chess I did, with two captures of kings, Zillion actually plays the game. In the version implemented with a capture and...
... <richardhutnik@> ... ability ... checkers ... Axiom. ... Axiom ... plays ... In all my chess variants I change the evaluation of pieces and I tweak ...
I have tweaked the pre-king values from a little under 1,200 to the range of 127,286 vs a King value in the range of 111472. I believe that 16,000 gap will...
... convert algorithms from any of the open source chess programs, ... I suspect a rewrite might be easier. One reason being that each chess program has it's...
... I would like to speak here and say, while Axiom isn't really suited for chess, I don't see any more development to Zillions being done here. As a result,...
I will submit it closer to the end of the week and I am sure Ed will post it as part of his weekly Zillions posts. In the meantime anyone who is interested...
It will take more tweaking to get that. I only changed the value of the pre-King so the AI would want to protect it. The problem with the pawns is that a...
I don't know about recycling. I only changed the code related to the pre-kings to bump their value. I did not look at or change any of the rest of the code....
I have looked at the pawn code. The problem is that the pawn is two different pieces creating two different piece values. One has the initial move of one or...
... Ok, I will end up testing it more and then resubmit it. If it continues to work fine, I will go with this as the latest update. Thanks for the help...
Hello, I am the guy who did the actual MillenniumChess.zrf at the Zillions site. Thank you for the tweaking of the Pre-King pieces, but the piece 'nmKing'...
I believe a pre-King will always have a regular move so the irregular null move will never be reached. A stalemate with two pre-kings would be just that....
I see there is now two versions of Millenium Chess. Whenever we can reach an agreement as to which one should be up on the Zillions site, can someone get it...
... No, you could build a position where also the two pre-kings like the other own pieces will be blocked. Do you need an example? White: pKing a15, pKing a14,...
I have to correct the example for the stalemate. Sorry when I was confusing you. ... Please read White: pKing a8, pKing a7, Rook b8, Bishop c8, Pawn a6, b7,...
... chess ... techniques ... I don't know what UCT is, but the UCI engines are amazing. UCI stands for universal chess interface. They are exe-files (open...
No problem. Your good example arrived before there was any confusion. I see the problem. Stalemated by being blocked in. I have something I want to try....
I am sure someone will get it along to Ed when all is worked out. I favor Alfred. As the file creator he should have creative control and be able to decide...
The multiple sets of regular moves works. Your stalemate example now produces a stalemate instead of a pass move. With four extra sets of regular moves the...
... stands UCT (Upper Confidence bounds applied to Trees) is a new algorithm for game tree search (see post #144 in this group). It was used in a Go program...