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axiom-system · The Axiom Universal Game System Project

Group Information

  • Members: 150
  • Category: Turn Based
  • Founded: Aug 17, 2007
  • Language: English
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Description

Axiom is a universal game engine that was originally based on the Zillions of Games (ZoG) product. It is a system and language designed for game creation. Specifically, Axiom consists of a standardized plug-in DLL and a set of scripts written in the Axiom language. Similar to the way in which the ZoG 'zrf' language is based on the Lisp language, the Axiom language is based on the Forth language. Creating a new game involves producing an Axiom script that describes the game logic. Unlike ZoG, Axiom supports the ability for game developers to specify the AI and therefore it can be applied to, and excels at non chess-like games such as territorial and connection games. In addition, the full power of the Forth language is available to Axiom game developers. Axiom games can be played using ZoG or with the Axiom game client. This forum is intended for discussion of the following topics: - Development of Axiom based games. - Future directions for the Axiom engine. - Universal game systems and game programming in general. - The Zillions of Games product. Spherical Chess 400 video tutorial at softoxi.com

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Re: Cambodian Rek
Rather, create a stack of invisible black and white pieces. To reward a sacrifice, flip an enemy piece. The value of the external pieces is set by adding adds.
Posted - Thu Jan 19, 2012 4:00 am
Mats Winther
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Re: Cambodian Rek
That's very interesting although I wasn't sure if the computer played all of those moves or just found the win after manually playing most of those moves.  I
Posted - Wed Jan 18, 2012 7:08 pm
Greg Schmidt
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Re: Cambodian Rek
Thanks for setting this up, Greg – it's very interesting to try it out. The computer seems to produce wins early in the game when the pieces are congested.
Posted - Wed Jan 18, 2012 6:39 pm
reidrobert7
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Re: Cambodian Rek
Aha, I see! But Zillions will probably find the sequence if every sacrificed piece is rewarded with an invisible piece in an array outside the board. The value
Posted - Wed Jan 18, 2012 3:27 pm
Mats Winther
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Re: Cambodian Rek
I uploaded "MinRekChanhForcedWin.zsg" as an illustration which I manually set up. White makes the next move and takes complete control of the game as all of
Posted - Wed Jan 18, 2012 2:35 pm
Greg
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Message History

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
2012 18
2011 1 4 4 3 1 6
2010 4 3 47 13 4 3 5 4 4 18 14 2
2009 1 6 8 11 3 21 1 1 6 22 11
2008 51 5 12 6 11 10 3 6 2 5 3 1
2007 90 98 28 76 87
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