... In my opinion, this is a good effect. I have had Japan conquer the Philippines (guaranteed, all attacks at least 2.5:1, no straight up 2:1 or worse attack...
... Part of my game design calculations for baseline Japanese expansion on the DoW and DoW+1 turns always included a DoW turn commitment of 8 or 10 DDs to land...
A lot of comments on the phillipines but nothing on Rabaul, Lae and Port Moresby, what's the consensus on that? ... [Non-text portions of this message have...
for me the southern option uses 6 dd. I have better uses for my armor. Bill ... From: aworldatwar@yahoogroups.com [mailto:aworldatwar@yahoogroups.com] Sent:...
If Japan wants to use 10 air and 9 armor on dow +1 it hardly scares me as the allies that they managed to only use 1dd on the first turn. I am not opposed to...
... expansion on the ... 10 DDs ... DoW turn. For a 12:6 attack on Manila requires only 3 factors to be landed (3 ground +9 Air = 12), a 15:6 attack requires 4...
The simplest way to handle this might be to consider all cities in jungles, jungle/mountains and Pacific one-hex islands to have airstrips, rather than air...
Bruce Harper
bruce54321@...
Sep 1, 2005 3:14 pm
86402
... used -- ... On Samar itself is the best defense against the '1 DD Filipino gambit.' Otherwise Japan can create a BT next to Manila and overstack their...
May I ask what? Bob ... armor. ... [mailto:aworldatwar@yahoogroups.com] ... Japan will ... Japan to ... is ... observations I ... will ... As ... will ... ...
... it ... and ... 5 ... You are using too little armor, and are not considering that 3 factor armor units are useful towards making this plan work. ... ...
... jungles, ... rather than ... was built ... I see this as being problematic for Japan in the late war to only be able to base 1 or 2 AAF at places like...
Situation: Axis Roll Research and obtain a Spy ring. Axis place Spy ring in Turkey, where there exists a previously placed Russian Spy ring The Russian...
... jungles, ... rather than ... was built ... Since the Allies can base up to 20 AAF on Cairns + airbases in Northern Australia, this change means that Japan...
... border. ... Yes, we know it can place also the 1m3, AAF factors and build a fort but it would be better if you allow a limited number of factors of ...
I agree with ED, the balance in New Guinea is fine now. The US can always go around New Guinea into Marshalls or Gilberts. The WA's are going to attrition...
... This is only if Japan commits the AAF needed to eliminate 2 US AAF (2 Japanese AAF with a dice roll of 12 to eliminate both, more AAF means a lower dice...
... First: With your "southern option uses 6 dd", how many AAF do you need to have "Japan conquer the Philippines (guaranteed, all attacks at least 2.5:1, no...
... I think we should go with this. But if we go with this, couldn't we just punt the airstrip idea and say that all air bases (cities, which includes ports,...
... placed Russian Spy ring ... the Axis Spy ring. ... Russian Spy ring in Turkey? I believe that the spy rings kill each other first. Per 45.31, the CI is...
... Manila), ... may ... which ... If Japan brings more of its armor out, it is using armor from the Manchurian Garrison instead of taking AAF from the...
... OK ... OK ... Not allowed. The Axis placement of the Spy Ring in Turkey immediately eliminates both the Russian and Axis Spy Rings in Turkey. This happens...
... (3 ground +9 Air = 12), a 15:6 attack requires 4 factors landed and 11 AAF (10 on an airbase in Lingayen and 3 from carrier air). ... estimation of DD...
... OK - do you know you also have free placement of all Russian 1-factor infantry? That is, the restriction of "all Russian two-factor and larger ground units...
... If you meant "one phase" instead of "player turn", you are incorrect. If you meant "player turn" instead of "one phase", you are correct. DonMoody...
Thanks Don Eric ... From: DonMoody To: aworldatwar@yahoogroups.com Sent: Thursday, September 01, 2005 2:24 PM Subject: [aworldatwar] Re: Spy Ring Elimination ...
... jungle/mountains ... islands, ... I disagree. See my response to Bruce ... and say ... counters) ... base 3 ... Because that still lets the vairous sides...
... It doesn't. It does change the number of AAF or carrier-based NAS needed to get the job done on the DoW+1 turn. Of course, landing 5 factors instead of 4...
... sending twice as many units as needed to do that job should not be a game balance concern. ... Actually 6 armor factors are sufficient to conquer Malaysia...