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  • Category: Wargaming
  • Founded: Oct 19, 1998
  • Language: English
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3926 ejschoenfeld@xxxxxxxx...
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May 1, 1999
3:08 pm
Martin replied to Bill ... Axis control of Athens creates +1 DP; Axis NOT controlling Athens does NOT create -1 Italian DP, and surrender is caused by REDUCING...
3927 ejschoenfeld@xxxxxxxx...
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May 1, 1999
3:14 pm
OK, I get Martin's point now. Please ignore previous posting -- If the Axis don't take the Yugo/Greece (which they sometimes don't) there should be a proce to...
3928 ejschoenfeld@xxxxxxxx...
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May 1, 1999
3:20 pm
... I think the perceived problem is the ability to mobilize all the marines at once either as the US (6) or Japanese (3). A Japanese 'surprise turn with 3...
3929 Greg Wilson
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Apr 30, 1999
3:16 pm
... You normaly do need to get ashore somewhere in Italy to force a surrender, even if Italy does not hold Athens. Athens just makes the job tougher on the...
3930 Larry Torrance
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Apr 30, 1999
4:15 pm
All my messages that I lost yesterday just majically reappeared today in my old mail. I agree with the air rp cost increase and I agree that subs/asw rp costs ...
3931 Darren Kilfara
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Apr 30, 1999
6:08 pm
... This whole e-mail, particularly Greg's many cogent points about commando threats from Gibraltar and in the Pacific, gets right to the crux of my contention...
3932 Moodey, William
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Apr 30, 1999
8:29 pm
personally I prefer Greg's suggestion: commandos only get 1-1 air and naval support. This makes any garrison a real show stopper, but still has the desired...
3933 William F Steiner
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May 1, 1999
2:33 am
Message text written by Greg Wilson ... 1) Take back Malta 2)Drive you out of North Africa 3) Take Sardina & Corsica ( or Sicily would have worked) 4) Grab a...
3934 William F Steiner
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May 1, 1999
2:33 am
Message text written by INTERNET:gw2k@onelist.com ... real war, the Allies had to land at Salerno (the beach Se of naples) and control a solid lodgement before...
3935 bruce_h@xxxxx.xxxxxxx...
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May 1, 1999
3:13 am
Bill writes: "The real thing that caused the Italians to surrender was the presence of Allied troops in Salerno." This is a good example of bad logic. Or at...
3936 bruce_h@xxxxx.xxxxxxx...
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May 1, 1999
3:18 am
I guess. One person's "discrepancy" is another's "non-issue". If some sort of consensus emerges that something should be changed with commandoes, maybe we...
3937 bruce_h@xxxxx.xxxxxxx...
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May 1, 1999
3:23 am
I think you think wrong, as after a few military breakthroughs the two-factor armor units are cheap (although if 5-6 armor units can be produced, they may get...
3938 bruce_h@xxxxx.xxxxxxx...
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May 1, 1999
3:44 am
Valid points are being made here. I am so worn out I can't remember whether I intended to limit the mobilization of marines/SNLF to one per increment or not,...
3939 bruce_h@xxxxx.xxxxxxx...
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May 1, 1999
3:48 am
The rationale for the "heavy armor" project was to prevent the production of 5-factor armor units by Germany and Russia for 1941. It may be the higher cost...
3940 William A Humphrey
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May 1, 1999
4:26 am
... How can something which did happen be considered ahistorical? The simple fact is that Italy HAD positive DPs to boost tgeir "surrender level". We can...
3941 ejschoenfeld@xxxxxxxx...
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May 2, 1999
9:37 am
... Right now there are three concrete suggestions: 1) Bill Moodey: limit ground support and shore bombardment for commandoes to 1x their combat strength (so...
3942 ejschoenfeld@xxxxxxxx...
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May 2, 1999
9:37 am
Darren replied to Greg: [snip] ... This was me (Ed S). But Im flattered ;) But jets could have been ... Only in that 1-3 units for powers other than Italy and...
3943 kozan@xxxxxxxxxxx.xxx...
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May 1, 1999
12:47 pm
In my experience (as the Axis) commandos are little more than a nuisance by themselves. It takes a few replacements to garrison enough hexes to prevent SR to ...
3944 bruce_h@xxxxx.xxxxxxx...
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May 1, 1999
2:22 pm
You're now looking for things to argue about. The rule change which your previous question triggered specifically addressed this question in the example set...
3945 David Copus
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May 1, 1999
3:14 pm
The thing that makes commandos so deadly is not so much their ability to attack port hexes but the ability of other units to SR in behind them. This is...
3946 David Copus
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May 1, 1999
3:34 pm
With the changes in the SR rules, specifically those governing damaging SR's, commandos now have the ability to damage axis SR's by capturing objective ports....
3947 William F Steiner
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May 1, 1999
5:00 pm
Message text written by William Humphrey ... fact is that Italy HAD positive DPs to boost tgeir "surrender level". We can debate the merit of Italy (which has...
3948 William F Steiner
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May 1, 1999
5:00 pm
... surtrender sequence), as opposed to changes ( like the SR rules). I agree. Putting a freeze on any discussion of fixes guarantees that flaws will exist in...
3949 R. Farley
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May 1, 1999
5:04 pm
I agree. This e-mail was sent out on Thursday, before we answered the question, for some reason didn't arrive until yesterday. Sorry about that. Robert M....
3950 gw2k-owner@xxxxxxx.xxx Send Email May 1, 1999
5:12 pm
GLOBAL WAR 2000 MAILING LIST INFO List/Website Administrator: Rob Ryder Email: gw2k-owner@onelist.com A3R Website: http://www.a3r.com GW2K List Website:...
3951 deaton@xxxxxx.xx Send Email May 1, 1999
5:17 pm
I think you could take Dave's ideas one step further and eliminate the commandos ability to place a bridgehead at all. This would create a situation where the...
3952 William F Steiner
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May 2, 1999
12:32 am
... ports captured by commandos until the subsequent turn. This would reflect damage done to the port much in the same way as objectives are damaged for SR...
3953 bruce_h@xxxxx.xxxxxxx...
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May 2, 1999
3:22 am
I don't see how you can make such an unqualified assertion. Since it didn't happen historically, so there is no way of proving the assertion is correct, so...
3954 bruce_h@xxxxx.xxxxxxx...
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May 2, 1999
3:30 am
Firstly, the "freeze" is intended to last only until after the convention, to give everyone a chance to catch up on their reading and play with the latest...
3955 CroweMike@xxx.xxx Send Email May 2, 1999
4:44 am
In a message dated 4/29/99 5:25:40 AM Eastern Daylight Time, Darren_Kilfara@... writes: << I think that commandoes need to be deemphasized. Having them as...
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