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  • Members: 674
  • Category: Wargaming
  • Founded: Oct 19, 1998
  • Language: English
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Messages 108 - 137 of 134591   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
108 Bruce Harper
bruce_h@... Send Email
Nov 1, 1998
5:47 pm
I am about to post an update of the rules on the web site. Here are the atomic rules. There was some discussion of them, so I hope the concerns are alleviated....
109 bruce_h@xxxxx.xxxxxxx...
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Nov 1, 1998
10:38 pm
I am now sending the update of rules to the website. My next goal is to do the air and naval rules. Here is the Table of Contents with what is done: ...
110 Michael Stone
71051.1037@xxxxxxxxxx... Send Email
Nov 2, 1998
12:40 am
43.23 - First sentence doesn't make sense - some words are missing there. Also, this may have already been debated, but it seems to me that the attacker...
111 John Barone
spot.barone@xxxxxxxx.... Send Email
Nov 2, 1998
4:18 am
First of all, please forgive me in advance if I'm being rude. I am simply curious... I am relatively new to the list (about a month and a half), and I am ...
112 bruce_h@xxxxx.xxxxxxx...
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Nov 2, 1998
2:23 pm
... The turns are three months long an each bombing run depicts a long campaign. In addition, many people ask for more simplicity, but object to it when it is...
113 bruce_h@xxxxx.xxxxxxx...
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Nov 2, 1998
2:25 pm
I will wait a few days to see if anyone has the material relating to this. Otherwise I'll see if I do. It "wasn't worth it" because it slowed the game down...
114 Martin Smith
mcs@xx.xx.xx.xxx Send Email
Nov 2, 1998
2:51 pm
Along with everyone else, I like the big ship rules, but their development has, in my opinion, resulted in a couple of needless complexities in naval combat....
115 bruce_h@xxxxx.xxxxxxx...
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Nov 2, 1998
2:48 pm
I have posted this to both the Classic and gw2k lists. Our plan is to have a gw (both Classic and 2k) and A3R (Classic) event at the convention. Mike Crowe...
116 bruce_h@xxxxx.xxxxxxx...
bruce_h@xxxxx.xxxxxxx... Send Email
Nov 2, 1998
2:54 pm
Since the moratorium is over, I invite discussion on this. I don't like either suggestion but I admit to having an instant negative reaction to changes of this...
117 Martin Smith
mcs@xx.xx.xx.xxx Send Email
Nov 2, 1998
3:03 pm
You can take a lesser result for free in diplomacy, research, and attrition. Why do you need to pay for it on the CRT? Could we do without this rule (15.53)?...
118 Martin Smith
mcs@xx.xx.xx.xxx Send Email
Nov 2, 1998
3:17 pm
... I think Bruce may be overreacting here. I don't see these suggestions as radical, nor do I understand why they would need months of playtesting. From my...
119 de Peyster
nlmdep@xxxx.xxxx Send Email
Nov 2, 1998
2:18 pm
While I like the use of named ships (and urge keeping them), I think simplifying naval combat is a worthy idea....
120 ejschoenfeld@xxxxxxxx...
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Nov 2, 1998
6:00 pm
... Well, the #/# results don't confuse me either (anymore) but I did have a little difficulty at first, and I know of players who had more difficulty getting...
121 Laner, Eric (PCF - NJ)
ELaner@xxx.xx.xx.xxxx Send Email
Nov 2, 1998
6:50 pm
I think the rules, as they are now, are mostly fine. I don't like the idea of the defender choosing his losses at all. It flies in the face of logic and common...
122 Long, Dale
dlong@xxx.xxxx Send Email
Nov 2, 1998
6:56 pm
My two cents... I agree completely. The Defender should have absolutely no say in what ships are hit. Aside from screening forces, there was not a lot a force...
123 William Kohler
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Nov 2, 1998
6:58 pm
A response from Hasbro to someone's e-mail asking about...
124 Lisa Mutch
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Nov 2, 1998
8:18 pm
[Trent Hardin] I haven't actually seen a game where atomics have come into play before. Most of our games are so far gone one way or another that someone gives...
125 William A. Humphrey
wh2a@xxxxxx.xxx.xxxx Send Email
Nov 2, 1998
9:30 pm
--On Saturday, October 31, 1998, 9:02 AM -0800 "Bruce Harper" ... I, too, like the segregation of atomic attacks into strategic and tactical varieties. I...
126 William A. Humphrey
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Nov 2, 1998
9:33 pm
--On Saturday, October 31, 1998, 9:11 AM -0800 "Bruce Harper" ... on ... and ... part ... anyone ... Not yet. Andy Davenport and I are starting a Europe-only...
127 William A. Humphrey
wh2a@xxxxxx.xxx.xxxx Send Email
Nov 2, 1998
10:34 pm
--On Monday, November 02, 1998, 3:03 PM +0000 "Martin Smith" ... Because otherwise, no one would ever (well, hardly ever) accept the "d" result, especially...
128 Robert L Ryder
rlr@xxxx.xxxx Send Email
Nov 2, 1998
10:36 pm
BTW, the new GW2K rules are posted on the website. -- Rob Ryder rlr@... http://www.abel-info.com/~rryder/gw If you're in a war, instead of throwing a hand...
129 Conrad Struckman
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Nov 3, 1998
1:53 am
I agree with Martin's assessment that the naval combat results table is more complex than necessary, and is often confusing. However, I don't know that I like...
130 bruce_h@xxxxx.xxxxxxx...
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Nov 3, 1998
2:15 am
... Because this is way for a nation with a combat training level of only one to, in effect, make a second attack by incurring higher losses. ... I don't think...
131 bruce_h@xxxxx.xxxxxxx...
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Nov 3, 1998
2:23 am
As I pondered the proposed simplification of the fleet combat rules (and found more and more reasons to reject the idea), it did strike me that some of...
132 bruce_h@xxxxx.xxxxxxx...
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Nov 3, 1998
4:50 am
The revised player aids, with the naval loss charts I refer to below, have been sent to the web site. ... Bruce Harper...
133 Robert L Ryder
rlr@xxxx.xxxx Send Email
Nov 3, 1998
1:22 pm
The website was just updated again with new player aids. -- Rob Ryder rlr@... http://www.abel-info.com/~rryder/gw If I lived back in the wild west days,...
134 Mike Crowe
73140.247@xxxxxxxxxx.... Send Email
Nov 3, 1998
5:51 pm
I agree that naval combat takes some getting used to, from the point of view of knowing how to go about combining fire to actually achieve damage or sunk...
135 William Kohler
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Nov 4, 1998
12:49 am
The Player Aids look great. On the BRP Costs chart: "Every naval factors used" -> "Each destroyer factor, escort carrier factor, fast carrier, 2-factor...
136 Michael Stone
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Nov 4, 1998
8:20 am
Has anyone ever come up with a reason why any player in his/her right mind would ever choose to *build* a light cruiser? I know the ones at start have value...
137 DonMoody
donmoody@xxxxxx.xxxx Send Email
Nov 4, 1998
9:40 am
This is a good question. My understanding is that historically, only the U.S. built cruisers in any numbers during the war. I'm also under the impression that...
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