--- In aworldatwar@yahoogroups.com, "Eric Thobaben" <ethobaben@...> wrote:
>
> I would describe your game as close to worst case scenario as possible.
I am getting the idea that not getting an air range result by 1940 is almost
disastrous all by itself. Add to that the combination of getting only one ASW
tech result, not getting a Glasgow SBP, Germany getting a torpedo result, and
Germany having double accelerated the Bismarck in Wi39, all at the same time,
that is an extreme.
In
> Wi40, Britain perhaps should not have deployed transports in the Atlantic in
> order to reduce the per turn losses that had been spiraling out of control.
> I would recommend that option for Sp41 to prevent further damage.
That puts the British resistance level at -2 for the end of winter 1940. Is
that a concern for the British?
I could switch 2 transports from the Indian Ocean.
Another part of the problem here is that Britain moved their 3x4s to South
Africa in Fall 1940 (in hopes of getting a defense in Egypt in winter 1940), the
Canadian 3x4 I forgot to build in Fall 1940 and it can't even get across the
Atlantic, and with oil effects grounding the British air, and oil effects soon
to stop the British navy, the British islands are looking rather bare.
>
>
>
> How did the German raiders sink 4 transports per turn in each of Fa40 and
> Wi40? That's crazy stuff.
>
>
>
> On the other hand, these are instances where placing 2 RPs in shipbuilding
> are a good idea. The ability to rebuild another transport each turn in 1940
> is very important.
>
>
>
> I'd chalk this up as a tough game for Britain. They happen every so often,
> but what you describe is probably 1/100 or worse for the British player.
> I've had it happen to my British before from Raf De Backer's Germans. I
> wanted to play it out, but he suggested we start a new game. It was pretty
> funny (getting hammered that badly).
I am playing this game solitaire (trying to get a feel for all the latest rule
changes). To make it more playable, I may go back and retroactively change a
few things.
Thanks for your input.
Bruce Wallace
>
>
>
> So, no, what you describe is not at all typical of the latest sub,
> transport, ASW rules.
>
>
>
> Eric Thobaben
>
>
>
> From: aworldatwar@yahoogroups.com [mailto:aworldatwar@yahoogroups.com] On
> Behalf Of Bruce Wallace
>
> I am playing a game under the latest sub, transport, and ASW rules. The
> German subs and raiders cleared out the Atlantic SW box of transports in the
> winter 1940 turn (23 transports were unbuilt after the Axis player turn).
> Britain is almost out of oil, cannot ship units or oil to Britain or to
> Gibraltar from the USA or South Africa, and it looks like Britain won't be
> able to do so for 2 or 3 more turns. Is this typical of the latest SW rules?
>
>
> I am wondering about having the Axis invade/bomb Britain and forego
> attacking Russia because Britain is teetering on the edge of surrender.
>
> The game situation has been in part caused by the Allies having had bad
> research dice, and bad raider interception dice. The Allies did not get a
> general naval breakthrough yet through 1940, did not get an air range result
> through 1940, got one ASW tech level in 1940, did not get to build a SBP in
> Glasgow in 1940, Germany took Spain in 1940, will attack Gibraltar in Spring
> 1941, Germany has 4 armor units and 7 AAF (and Italy has 1 armor unit and 5
> AAF) in Egypt, and German raiders sank 4 transports in each of Fall 1940 and
> again in Winter 1940. USAT hit 30 exactly and the US got their 3rd Atlantic
> mobilization in the winter 1940 turn.
>
>
>
>
>
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>