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  • Members: 435
  • Category: Play By Mail
  • Founded: Mar 15, 2000
  • Language: English
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Messages 8429 - 8458 of 8591   Oldest  |  < Older  |  Newer >  |  Newest
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8429 James Tolley
biblin... Send Email
May 2, 2012
11:13 am
Anyone playing magicdeep (www.magicdeep.com) and know what happened to it? It appears to have died silently. J...
8430 Valentin
valentinprok... Send Email
May 2, 2012
11:17 am
The problem with the processing of turn, unfortunately. The engine is repaired. -- Valentin...
8431 Stephen Baillie
argentrune Send Email
May 3, 2012
12:22 pm
... The main problem with that is that currently an item can only grant one skill, and this would have to grant 3. The data structures could be expanded to...
8432 Stephen Baillie
argentrune Send Email
May 3, 2012
12:27 pm
... That goal was actually why I put in the minimum food requirements, and the create food spell. I'm concerned that it'd need a bunch more balancing to make...
8433 aqwinsor Send Email May 5, 2012
11:57 pm
... I was thinking one item per spell. Magic anvil for the ESWO then a magic forge for EARM etc. I made the weight 500 to more effectively immobilize the...
8434 gczerniak@...
gczerniak Send Email
Jun 19, 2012
6:49 pm
Hi, list, in the rules.cpp I found LEADERS_EXIST. but when I set it to 0, I cannot create a new game. CITYMONSTERS_EXIST is also set to 0, but this does not...
8435 Stephen Baillie
argentrune Send Email
Jun 19, 2012
11:50 pm
G'day Gabi, ... I just created a new game with LEADERS_EXIST set to zero, and it worked for me. What went wrong when you tried to create a new game? In the...
8436 Tom
tom.droeshout Send Email
Jun 20, 2012
2:13 pm
Sorry for digging up an old post but just wondering if anyone has tried the eressea code? are there still games running? bye, Tom...
8437 Enno Rehling
enno_rehling Send Email
Jun 21, 2012
4:53 pm
Hi Tom, I'm not aware that anyone has started a game yet, but there's at least one person trying to get one set up (Hello Gabi). I've thought about this a ...
8438 Enno Rehling
enno_rehling Send Email
Jul 28, 2012
4:04 pm
It looks like the address eldericewyrm@... has been disabled by Yahoo. The owner sent me an email about Eressea this week, and I'm trying to get in...
8439 Loria
hurl_hurl Send Email
Sep 2, 2012
10:10 am
TEST // plsease ignore...
8440 wolfiegoth Send Email Dec 13, 2012
11:57 am
A new engine would be nice. I am currently running a practice game and site (Atlantis 5.1) on a raspberry pi hopefully going live in Jan. Love the Raspberry...
8441 Stephen Baillie
argentrune Send Email
Dec 13, 2012
11:58 pm
... Nice! Which ruleset are you using? I'm still making changes to the Havilah one, and would be delighted to chat about balance. Steve....
8442 wolfiegoth Send Email Jan 11, 2013
11:52 am
... we are indeed playing with Havilah at the moment. No crashes and everything stable so far but then there is only two of us putting the box through its...
8443 wolfiegoth Send Email Jan 11, 2013
11:52 am
... we are indeed playing with Havilah at the moment. No crashes and everything stable so far but then there is only two of us putting the box through its...
8444 wolfiegoth Send Email Jan 12, 2013
11:31 pm
Hi all. I have set my pi up as an old school PBEM game server. Currently it's running the Atlantis fantasy PBEM game and the excellent Thera scripts. A...
8445 Joep S
joppieknol Send Email
Jan 13, 2013
6:56 pm
Hello, I am thinking about starting an atlantis game for my collegues. I checked out the source at github and the thera scripts. Atlantis 4 compiled out of the...
8446 Stephen Baillie
argentrune Send Email
Jan 13, 2013
10:40 pm
Really? What platform are you trying to compile on? I'd be interested to know what errors you got, so I can fix them! Atlantis 5 has a bunch of fixes from...
8447 Stephen Baillie
argentrune Send Email
Jan 14, 2013
8:36 am
... An option to have a playable world without starting cities (this is working in my local copy; I'm just pondering whether to put it in non-Havilah ...
8448 wolfiegoth Send Email Jan 14, 2013
9:25 am
No cities that sounds interesting I still no problems with my running copy though the map system that mimics globes was a little confusing at first as I hadnt...
8449 Stephen Baillie
argentrune Send Email
Jan 14, 2013
11:09 am
... No STARTING cities, not no cities - so no special cities with unlimited markets and extra-strength city guards. It still tries to start players in...
8450 wolfiegoth Send Email Jan 14, 2013
11:26 am
Ah yes ok that makes sense I think I will leave it on its a nice idea once you get it. My fav used to be atlantis advisor but that seems to crash on the turn...
8451 joppieknol Send Email Jan 14, 2013
7:42 pm
When I tried make all-rules (using the zip file downloaeded from github), I got: make GAME=kingdoms if [ ! -d obj ]; then mkdir obj; fi if [ ! -d kingdoms/obj...
8452 wolfiegoth Send Email Jan 14, 2013
7:53 pm
Try just make standard to start with and see if that works? Regards Marc...
8453 Anthony Briggs
anthony_s_br... Send Email
Jan 15, 2013
12:29 am
I seem to remember doing a similar thing in Fracas: no starting cities, you started in a random hex with some pregenerated units too (some trade, tact, ...
8454 stabliser Send Email Jan 15, 2013
2:08 pm
... Seeing coders spending time tinkering with game balance seems a waste of their awesome skills :) Yeah, an external config file would be very cool. I am of...
8455 Andrey Repin
anrdaemon Send Email
Jan 15, 2013
8:20 pm
Greetings, stabliser! ... s> Seeing coders spending time tinkering with game balance seems a waste of s> their awesome skills :) The problem is that certain...
8456 Anthony Briggs
anthony_s_br... Send Email
Jan 15, 2013
9:38 pm
Har, people have been talking about config files for years! From back in the mists of time when JT was still maintainer ;) Anthony...
8457 Andrey Repin
anrdaemon Send Email
Jan 17, 2013
12:11 am
Greetings, Anthony Briggs! AB> Har, people have been talking about config files for years! From back in AB> the mists of time when JT was still maintainer ;) ...
8458 Larry Stanbery
dizardin Send Email
Jan 17, 2013
2:05 am
Yeah- we've wanted it for years. =) Thought I'd pop by and say hi. =)...
Messages 8429 - 8458 of 8591   Oldest  |  < Older  |  Newer >  |  Newest
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