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atlantisdev

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  • Members: 442
  • Category: Play By Mail
  • Founded: Mar 15, 2000
  • Language: English
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Messages 8345 - 8374 of 8433   Oldest  |  < Older  |  Newer >  |  Newest
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8345 Stephen Baillie
argentrune Offline Send Email
Feb 10, 2012
1:58 am
Ok; so at the moment balrogs have a 1/4*(skill^4) chance of escaping twice a turn. Demons have 1/20*(skill^4), and imps have 1/16*(skill^2). This comes out...
8346 Stephen Baillie
argentrune Offline Send Email
Feb 10, 2012
2:10 am
... So, to recap, a list of possible roles is: generic ship to which all others are compared low cost for starting/exploration higher capacity transport basic...
8347 wolfiegoth Offline Send Email Feb 20, 2012
3:26 pm
I think i have found a bug when processing orders. I often see this when processing emails from webmail clients: 2012 Feb 20 (Mon) 15:01:21 There was an error...
8348 Anthony Briggs
anthony_s_br... Offline Send Email
Feb 20, 2012
8:44 pm
It's possible that the API of mail has changed, and get_payload() now returns a list. If that's the case, then just chop the split('\n') off the end and it...
8349 wolfiegoth Offline Send Email Feb 21, 2012
10:45 am
Ok tried that and now I see the following: 2012 Feb 21 (Tue) 10:02:59 There was an error when processing msgID...
8350 Anthony Briggs
anthony_s_br... Offline Send Email
Feb 21, 2012
11:55 am
Ok, well the payload is apparently a Message object rather than a string, so I'm not sure from here. Which versions of Python and Thera are you running?...
8351 wolfiegoth Offline Send Email Feb 21, 2012
12:03 pm
Python 2.7.1+ There 2.0.2 Its odd some emails are fine some are not which is puzzling. I am running on a tiny little Beagleboard running on solar power so bit...
8352 Anthony Briggs
anthony_s_br... Offline Send Email
Feb 21, 2012
12:13 pm
Pretty sure it depends on whether they're MIME/multipart messages or just text emails. Looks like that 2.0.2 might not be the latest version. I haven't touched...
8353 wolfiegoth Offline Send Email Feb 21, 2012
1:53 pm
Thanks that seems to have a problem changing to the path at the start of main. I'll try and work it out thanks for the help ;-)...
8354 wolfiegoth Offline Send Email Feb 21, 2012
2:03 pm
Lastest SV trunk build works I'll be smart and check there first nexttime. Marc...
8355 stabliser Offline Send Email Feb 29, 2012
12:05 pm
OK so whos going to be first to get an atlantis server running on a Raspberry Pi?...
8356 artyomtrityak Offline Send Email Feb 29, 2012
1:36 pm
I've never used illusions magic skills. What for they are needed? I mean CREATE_PHANTASMAL_BEASTS, CREATE_PHANTASMAL_UNDEAD, CREATE_PHANTASMAL_DEMONS?...
8357 Jorge Garciasevilla L...
egroupsmx Offline Send Email
Feb 29, 2012
3:23 pm
I've never used illusions magic skills. ... You need it for invisibility and true seeing (these two are used to create the magic items used by assasins and...
8358 Rick C
frost_cat Offline Send Email
Feb 29, 2012
8:44 pm
... Probably going to take a while given the launch problems....
8359 Stephen Baillie
argentrune Offline Send Email
Feb 29, 2012
9:49 pm
... They do tend to be less helpful than some of the other spells out there. I was wondering about making illusionary creatures tradeable, but with a decay...
8360 Rob Rodgers
rdr2019 Offline Send Email
Feb 29, 2012
11:16 pm
... I would do the exact opposite. Give them the attacks, but with 0 hit points. Don't you think that is a better fit for an illusion? R...
8361 Arno Saxena
torojima Offline Send Email
Mar 2, 2012
8:17 am
... Hash: SHA1 ... aren't they still helpful as shields, at least the ones in abundant in amount? They may be killed by one hit, but on the other hand, they ...
8362 stabliser Offline Send Email Mar 2, 2012
11:51 am
Illusions are for fooling the enemy, Sun Tzu tells us that deception IS the art of war. I think what we need to make illusions more useful, is a special spell...
8363 gczerniak@...
gczerniak Offline Send Email
Mar 22, 2012
8:17 pm
Hi, has anyone sucessfully compiled Eressea? I created in direction example the subdirectory bin did cmake .. and make. But I got hundreds of error messages. I...
8364 Stephen Baillie
argentrune Offline Send Email
Mar 27, 2012
11:47 pm
... Thanks for all your feedback :-/ So here's a bunch of stats for ships, currently unnamed. Any problems with these? Better ideas? Names? Please reply to...
8365 Jorge Garciasevilla L...
egroupsmx Offline Send Email
Mar 28, 2012
4:51 pm
I just think that the ballon scout is missing. Something for 5-10 men. On Tue, Mar 27, 2012 at 5:47 PM, Stephen Baillie...
8366 Stephen Baillie
argentrune Offline Send Email
Mar 29, 2012
1:04 am
... Hm, I based the flying ship at SHIP 4 on the Balloon, but given that I've got a ship that only requires 10 WOOD to construct, are you suggesting that the...
8367 Jorge Garciasevilla L...
egroupsmx Offline Send Email
Mar 30, 2012
12:14 am
My suggestion would be to make a ballon out of floter hides or floater hides and wood (the ballon and the basket). Also, I think that any flying ship should...
8368 aqwinsor Offline Send Email Mar 30, 2012
1:18 am
... Make this 4 sail levels and I'd use it. ... A raft? even at speed 2 I'd use it. great for fishing in port cities. ... this would be okay. I'd probably use...
8369 aqwinsor Offline Send Email Mar 30, 2012
1:19 am
I ran a local game to refresh my memory, then I did another to try out the bots I found here. IMO the bots did help for testing things out, but with a little...
8370 Jorge Garciasevilla L...
egroupsmx Offline Send Email
Mar 30, 2012
1:27 am
... What bots did you try out??...
8371 Stephen Baillie
argentrune Offline Send Email
Mar 30, 2012
1:34 am
... The source code for At-BOT-1 is included in the archive (it's in Pascal); I don't know of any source code for AtBot2. Both of those bots are quite simple...
8372 aqwinsor Offline Send Email Mar 30, 2012
2:23 am
... The two in the files repository http://games.dir.groups.yahoo.com/group/atlantisdev/files/Clients/...
8373 aqwinsor Offline Send Email Mar 30, 2012
2:40 am
... Thanks, I don't know how I missed that. That... Really is simple, it doesn't parse the report at all. The other one has to be more complex. I've seen it...
8374 phychem2500 Offline Send Email Mar 30, 2012
5:38 am
Hi, I dled the source code for Atlantis 4.1.0 from the Files section of this group. I went through the steps and it compiles - I have a standard that I can...
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