http://www.geocities.com/pbemah/ Changes: 2.6.4 - Move order for a unit unable to walk but able to fly would give error. - Find trade routes uses original...
7980
atlantisdev@yahoogrou...
May 14, 2009 9:12 pm
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the atlantisdev group. File :...
7981
Valeroth Kyarmentari
valeroth
May 15, 2009 12:08 pm
Well... This might be a good time to mention that David Hepworth, myself, and small group of testers have been working on the Atlantis 5.0 Code for the last...
7982
beigtais
May 28, 2009 8:37 am
Great! At last people are doing something serious with Atlantis 5.0. Unofficially I have heard a bit more details... and it sounds like one of the best...
7983
Trevor
t_whyatt
May 28, 2009 11:05 pm
What i'm looking for is a client that can make the game just as enjoyable as the game rules themselves. Most of the games I have played in get booring once...
7984
bioboobies
Jun 2, 2009 3:39 am
... Sucking up to the GM won't work...! As for the Atlantis I've been working on - Japanese based Bushido type mod based on similar code to what Val was...
7985
atlantisdev@yahoogrou...
Jun 2, 2009 3:40 am
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the atlantisdev group. File : /Atlantis...
7986
iyhael
Jun 5, 2009 4:24 pm
Hello EK, ... that is a problem that originates in the ruleset of Atlantis, not in the clients itself. So far there have been few games who tried to approach...
7987
beigtais
Jun 8, 2009 8:31 am
Hmm I feel like writing something :) I think the newest Atlantis versions have some posibility to automate things. Ok turn/endturn order is not the easiest one...
7988
Max Shariy
mshariy
Jun 9, 2009 2:14 am
Well, at a time a was thinking about providing a Python API in ALH to the generic game data and order generation, a set of support functions, some kind of...
7989
Janis Bols
janis.lode
Jun 14, 2009 6:01 pm
Hello. It is not needed to make any changes to write BOT or AI for AE client I wrote in visual basic good bot who carries out all duties from very start of...
7990
Anthony Briggs
anthony_s_br...
Jun 15, 2009 12:32 am
Yep, I wrote an Atlantis bot too, called Genghis, although it turned out to be more of a cyborg. The basic idea was to expand mindlessly, and shuffle your...
7991
vshark
v.sharkovskiy
Jul 14, 2009 1:58 am
Hello, ... Hm... Did You try to use atlantis advisor client program? Using it (with needs and routes tools) I have to give similar orders once. When everything...
7992
vshark
v.sharkovskiy
Jul 14, 2009 1:58 am
... Sorry, I made a mistake in the text of the letter. The problem with compiling in release. In debug mode atlantis builds in 2 sec. -- v.shark __________...
7993
vshark
v.sharkovskiy
Jul 14, 2009 1:58 am
Hello, Anybody tried to build atlantis 4.1.0 or 4.0.10 on windows in C++ microsoft visual studio (2005 or 2008) in release mode? In debug mode both IDE "hangs"...
7994
Soro Dzinars
sdzinars
Aug 11, 2009 10:36 am
Hello, from the previous messages I got that new version of Atlantis is almost complete. Is anybody planning to host a new game based on new engine when A5 is...
7995
Valeroth Kyarmentari
valeroth
Aug 12, 2009 12:59 pm
I've been working with the Atlantis 5 code for about the last year now, and have been running a game for about 4 months. My game is currently full as I'm...
7996
iyhael
Sep 5, 2009 5:13 pm
Beeing on of the few who had asked for a source code a long time ago, I am happy to spread the word that Rich Skrenta has released the sources for Olympia G1...
7997
egroupsmx
Sep 5, 2009 5:40 pm
Hi.. I'm also a VB programmer... I'm very interested in seeing your code... Maybe I can help you make it even better or friendlier.....
7998
egroupsmx
Sep 5, 2009 6:03 pm
Hi... Where can I get the needs and routes tools?...
7999
egroupsmx
Sep 5, 2009 6:12 pm
Hi... In VS the variables in the for loops have to initialized: instead of this: for(i; i <= months; i++) you have to put something like this: for(i=i; i <=...
8000
egroupsmx
Sep 5, 2009 6:16 pm
Great!!! Upload it to the files section!!! Just out of curiosity, what are you using to program it?...
8001
Max Shariy
mshariy
Sep 6, 2009 2:24 am
Interesting. I've being thinking recently about Atlantis simplification and even writing my thoughts down :) I do not have the full text at the moment, will...
8002
Enno Rehling
enno_rehling
Sep 6, 2009 1:12 pm
... I can do that if there's interest. My own game (Eressea) is also pure C, and the oly code looks like it's fine (as much as I can tell from quickly glancing...
8003
iyhael
Sep 7, 2009 12:42 pm
Hello Enno, thank You for Your offer! It seems that there is a problem with the declaration of at least two functions: log() and strcat. Probably it has to do...
8004
iyhael
Sep 7, 2009 1:00 pm
... Hey Max, long time no hear. I am curious about Your ideas. Piotr...
8005
Enno Rehling
enno_rehling
Sep 7, 2009 1:22 pm
My guess is that Richard took a snapshot of those folders as-is (there are logfiles and binaries in there), and did not bother removing copyright notices etc....
8006
iyhael
Sep 7, 2009 2:29 pm
... Done. ... Thanks, Piotr...
8007
Enno Rehling
enno_rehling
Sep 7, 2009 8:11 pm
Oh, wow. The source code might be consistent, but it's very, very old. It uses C from before we had a standard (K&R function declarations), it doesn't really...
8008
iyhael
Sep 8, 2009 5:54 am
Hello Enno, looks like You had an exciting night.. that is what I expect from the old school programmers. Forget all women, food, stretch Your fingers and dive...