Hi, if a unit wants to move from one region to another, it has to use its movement points. There are Regions, which cost more than 1 movementpoint (ie forests ...
Hi, I did setup a testgame running the current release (4.1.0) for testing purposes. If you want to participate in testing, just let me know. I will then send...
Hi All, I've just checked Atlantis-4 and Atlantis-5 - they both compile cleanly under gcc-4.1 for each of their variants. But has anyone managed to compile...
Hi All, I've just taken over maintainership of the atlantis project on sourceforge and uploaded the most current code that I could get from JT. It's almost 2...
... Wow! I'd thought 5.0 was just a nice place to put all the neat ideas that would unfortunately require a complete rewrite of the code! How extensively do...
Disclaimer: This is by no means a design thread. I do not want to start another discussion about flying dragon units, heroes, special artifacts. It is also not...
I've just stumbled over another bug in v5. When writing the Fleet report. In object.cpp near line 319 in Object::Report there is the following line if((fac ==...
Hi All, I've just released the latest installment of Thera. It's a big jump from the last version, and the first version in three years, so I've bumped the...
I've been writing a web-based, real-time game that is based on Atlantis. I played Atlantis for the first time a very long time ago around v 2.0 and thoroughly...
Hey Guys / Girls I was wondering something i have had a look around but the one tool i found doesn't seem to want to work correctly. What i wanna know is this,...
does anybody know about the GIVE UNIT bug in the v5 engine? Whenever it is tried to give a unit to another faction, the engine is only posting an error message...
Version 2.6.0 of ALH is available from ttp://www.geocities.com/pbemah/ This release is mainly about new graphics for the map window. They were created by Jan...
Hi All, Some fairly major upgrades to PyAtlantis over the past week, so I just thought I'd give you a heads up. Pretty much everything39;s in classes now, so...
Hi All, I've just uploaded the latest version of PyAtlantis to the files section: http://groups.yahoo.com/group/atlantisdev/files/Sources/PyAtlantis2/ ...
Ok, after much delays in getting the domain tranferred (due to difficulties with Go Daddy!), www.atlantis-pbem.org and svn.atlantis-pbem.org are now working....
Greetings, I'm new here, but some of you might remember me from A2 and A3 which I've played quite a lot. I have a lingering fear from what I've read about the...
Hi All, Well I am pulling my hair out here. Tried to add a nice simple spell called summon spears, I wrote a little routine for it which turned 1 horse into 1...
I will restart my game next week. So anybody who would like to play from the very first turn is welcome to register :) Just send a mail with the following to...
Hi All, I've recently updated PyAtlantis so that it uses the Atlantis v4/5 interface. If you're interested in keeping an eye on progress, you can now join up...
I think I found a bug, but I have no idea how to fix it. while trying to edit a region of an existing game, I'm able to use most features exept regenerating...
I would like to disable the WORK order. Any suggestions? Is there an existing functionality for the extra.cpp file? Or must I disable it in the code itself? ...
we had discussed earlier the posibility to give a malus to the stealth skill if the unit is using it for assassination or stealing. I have the following...