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atlantisdev

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  • Members: 442
  • Category: Play By Mail
  • Founded: Mar 15, 2000
  • Language: English
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Messages 6088 - 6117 of 8433   Oldest  |  < Older  |  Newer >  |  Newest
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6088 Bill
billlagr Offline Send Email
Mar 1, 2004
9:24 am
Hi All, this may be a bit of a n00b question, but are there any players guides for v4? I have the guide for v3, but I'm wanting to run a small private game for...
6089 Bill
billlagr Offline Send Email
Mar 1, 2004
10:34 am
... never mind..sorry guys, I looked in the files section and didnt see it at all the first time...
6090 Az
spleenmonger Offline Send Email
Mar 1, 2004
12:36 pm
Sometimes the best way to manage a group, is to just stay out of the way unless you're really needed to help resolve problems. I've been quiet largely because...
6091 Anthony Briggs
anthony_s_br... Offline Send Email
Mar 1, 2004
2:39 pm
... I just installed TortoiseCVS under Win2000, and got the same problem. The fix was to download an earlier version (1.4.5) which seems to work just fine. ...
6092 starstrike99 Offline Send Email Mar 1, 2004
3:55 pm
... Just an addendum ... some testing on the original code shows the problem is not present, so it's only in my changed code (and I've temporarily fixed it...
6093 JT
jttraub Offline Send Email
Mar 1, 2004
4:56 pm
... Hash: SHA1 ... Okay.. Bradley, contact me via email privately and let me know the login name/password you would like to use for access to the CVS archive. ...
6094 JT
jttraub Offline Send Email
Mar 1, 2004
5:21 pm
... Hash: SHA1 ... map is an STL construct that provides an associative array/dictionary. It's a mapping from the name of the effect (char *) to the value...
6095 Anthony Briggs
anthony_s_br... Offline Send Email
Mar 3, 2004
4:28 am
... the ... do...However, I'm ... read ... about ... not ... I disagree. I think that the lack of an active maintainer, who has a handle on the code and is...
6096 starstrike99 Offline Send Email Mar 3, 2004
5:05 am
... save ... login ... Hi JT, I only read atlantisdev through the web, rather than getting messages emailed to me, and I can't read your email address from...
6097 starstrike99 Offline Send Email Mar 3, 2004
5:09 am
... Sorry, make that starstrike99_at_yahoo.com.au. Brad...
6098 starstrike99 Offline Send Email Mar 3, 2004
5:32 am
Hi all, A bug from the very start of the Arcadia testgame that I didn't get around to reporting. Atlantis 5 crashes if the players.in line contains the line: ...
6099 starstrike99 Offline Send Email Mar 3, 2004
6:31 am
... for ... most ... novelty ;) ... Thanks :). I'm happy to commit bug fixes myself rather than posting them all here ... However, most of the changes I've...
6100 JT
jttraub Offline Send Email
Mar 3, 2004
6:49 am
... Hash: SHA1 ... For the record, Atlantis 5 is meant to be a complete break from Atlantis 4 (or so it was intended when I started it) meaning that I could...
6101 Anthony Briggs
anthony_s_br... Offline Send Email
Mar 3, 2004
8:01 am
starstrike99@... ... Works fine for me. Alternatively, try their sourceforge page: http://sourceforge.net/projects/tortoisecvs/ Ant...
6102 dmitri6666 Offline Send Email Mar 3, 2004
7:24 pm
Hi all! I'm wondering if the following description (from report.1) is correct, especially the passage with "entire army". If not, what is the correct...
6103 starstrike99 Offline Send Email Mar 4, 2004
2:54 am
... correct, ... It's not correct - you'll notice the passage is contradictory, saying it "only affects the possessor of the item" and then "entire army". This...
6104 starstrike99 Offline Send Email Mar 4, 2004
3:57 am
Hi, I just found exactly this problem in the Arcadia test - attacks were missing too often. Turn's out A5 is set the same way A4.0.10 and Arcadia I were -...
6105 starstrike99 Offline Send Email Mar 4, 2004
6:00 am
Hi all, When writing out a region in A5, if the Gamedef Improved_Farsight is actived, the routine GetObservation() calls unit::GetAttribute(). The unit in...
6106 atlantisdev@yahoogrou... Send Email Mar 4, 2004
9:40 am
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the atlantisdev group. File : /GM...
6107 atlantisdev@yahoogrou... Send Email Mar 4, 2004
9:49 am
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the atlantisdev group. File : /GM...
6108 Jan Rietema
ravanrooke Offline Send Email
Mar 4, 2004
12:44 pm
I'd like to discuss with anyone who currently is or wants to become active on the code if there is any way we can find some common goals. I've added some code...
6109 Jan Rietema
ravanrooke Offline Send Email
Mar 4, 2004
12:44 pm
On Wed, 3 Mar 2004 12:26:46 +0800 ... I completely agree and would also add that committed code can be more than just each individual programmers fix for a...
6110 Anthony Briggs
anthony_s_br... Offline Send Email
Mar 4, 2004
3:22 pm
... I'm not sure how active I can be on the code atm, but I'm still willing to help out with design ideas and do little bits and pieces here and there. ... I...
6111 Dmitri Zaitsev
dmitri6666 Offline Send Email
Mar 4, 2004
3:25 pm
... correct, ... It's not correct - you'll notice the passage is contradictory, saying it "only affects the possessor of the item" and then "entire army". This...
6112 pjtr Offline Send Email Mar 4, 2004
9:05 pm
... I would stay with the word JT's said when it comes to backward compatibility. Make Atlantis 5 different. A lot. The overall game design needs some heavy...
6113 starstrike99 Offline Send Email Mar 4, 2004
10:32 pm
... copy, use ... my ... main ... nevertheless ... For things like the battle code, they only need to be replaced if the executable size (and memory) is a...
6114 Jan Rietema
ravanrooke Offline Send Email
Mar 4, 2004
11:07 pm
... IMO not really roleplay. Atlantis has a highly interactive element to it and I guess that's what makes people want to introduce "roleplay". The way I see...
6115 Jan Rietema
ravanrooke Offline Send Email
Mar 4, 2004
11:07 pm
On Thu, 04 Mar 2004 23:22:03 +0800 ... I'm sure we can get a little bit more done than the last 12 months, and I've got a little time for coding atm. ... Sure....
6116 starstrike99 Offline Send Email Mar 4, 2004
11:13 pm
In response to Jan's post about simplifying gamedefs, I'm taking the illusionary bull by it's illusionary horns and asking people to nominate which gamedefs...
6117 Anthony Briggs
anthony_s_br... Offline Send Email
Mar 5, 2004
12:35 am
... Yeah - you'd need some sort of Miser/Charitable flag, like wot Bradley said, for those occasions when you're troubleshooting your orders, or you have a...
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