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atlantisdev

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Group Information

  • Members: 435
  • Category: Play By Mail
  • Founded: Mar 15, 2000
  • Language: English
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Messages 5713 - 5742 of 8591   Oldest  |  < Older  |  Newer >  |  Newest
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5713 geoff_dunbar Send Email Sep 4, 2003
2:20 am
Hey folks, If anyone is interested, I've compiled a bit of the history of the Atlantis PBM on this site: http://www.prankster.com/project/docs/history.htm ...
5714 Max Shariy
mshariy Send Email
Sep 4, 2003
3:12 am
... So there will be up to two bands for each hex edge, one parallel and one perpendicular. Report format like Exits: Southeast : plain (12,20) in Oldreng,...
5715 atlantisdev@yahoogrou... Send Email Sep 5, 2003
8:31 am
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the atlantisdev group. File :...
5716 Michael Foord
dream_spinne... Send Email
Sep 5, 2003
10:43 am
I have updated flag_checker and sentry_monitor to use comments ' @;# ' as was suggested here. sentry_monitor gives you a report on enemy (or unrevealed) troop ...
5717 atlantisdev@yahoogrou... Send Email Sep 8, 2003
10:16 am
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the atlantisdev group. File :...
5718 Michael Forod
mike@... Send Email
Sep 8, 2003
10:25 am
I've now released RFAcontroller. It has the functions sentry_monitor, flag_checker *and* order_processor built in to it (order_processor allows you to...
5719 Georg Gottschalk
jegron Send Email
Sep 9, 2003
12:04 pm
Hi all, I'm currently reworking the faction point system for Ceran and Tarmellion. I don't know the atlantis 4 code well, but I need a simple information: I...
5720 Georg Gottschalk
jegron Send Email
Sep 10, 2003
8:26 am
Hi again: will the following do it? for (int ii=0; y<NITEMS; <++) { if ItemDefs[i].type != IT_MAN continue; if u->GetMen(ii) { race = ItemDefs[ii].index; ...
5721 Georg Gottschalk
jegron Send Email
Sep 10, 2003
8:44 am
it's of course for (int ii=0; ii<NITEMS; <++) { if ItemDefs[i].type != IT_MAN continue; if u->GetMen(ii) { race = ItemDefs[ii].index; break; } } The code of...
5722 Georg Gottschalk
jegron Send Email
Sep 10, 2003
9:04 am
Sorry, the code still had some typos. Here's the final version: int Game::CountMages(Faction *pFac) { int i = 0; forlist(®ions) { ARegion * r = (ARegion *)...
5723 JT
jttraub Send Email
Sep 10, 2003
1:50 pm
... Hash: SHA1 ... It'd be faster to walk the units inventory rather than walk the entire list of items. Also, I'd put it out into a seperate function on unit...
5724 Voidspace
mike@... Send Email
Sep 12, 2003
8:14 am
There was a serious (but silly) bug in RFAcontroller - it had the 'beforeproc&#39; settings the wrong way round... oops.... If you 'process&#39; your reports before...
5725 Stephen Baillie
argentrune Send Email
Sep 12, 2003
8:19 am
... So how is the order_processor different from using TURN/ENDTURN? Steve....
5726 Voidspace
mike@... Send Email
Sep 12, 2003
8:27 am
In version 4.06 all the difference :-) Maybe that's a change made in 4.10 which I haven't played. I'll have to look up the syntax and see if I can make...
5727 Gareth Curtis
rozhtdestvensky Send Email
Sep 12, 2003
7:34 pm
... From: atlantisdev@yahoogroups.com [mailto:atlantisdev@yahoogroups.com] Sent: 12 September 2003 17:07 To: atlantisdev@yahoogroups.com Subject: [atlantisdev]...
5728 Anthony Briggs
anthony_s_br... Send Email
Sep 18, 2003
9:17 am
Hi all, I'm shutting down Fracas2 - effective immediately. My apologies to those of you who spent a great deal of effort on your turns, sent in bug reports,...
5729 nirmalyadav@...
nizbittle Send Email
Sep 18, 2003
5:04 pm
Hi, Sorry to spam the dev list with this, but Anthony's email needs a rebuttal. I will not write any more on this subject after this. From the players'...
5730 Anthony Briggs
anthony_s_br... Send Email
Sep 18, 2003
11:02 pm
... I don't consider it spam. A large part of Atlantis is being able to run a game. Since there aren't any AtlantisGM lists (maybe I should start one) this is...
5731 Tagamoga
majasbastet Send Email
Sep 19, 2003
12:07 am
Hello, I am new in your list, so please dont blame me, if i will ask questions, that were already asked. I am not english, so my english is real horrible. I...
5732 starstrike99 Send Email Sep 19, 2003
4:24 am
Speaking as GM of Gruehelm, I have to say that reruns are a pain in places that should not be mentioned. No matter how much anguish players might feel at the...
5733 Pete Christie
stabliser Send Email
Sep 19, 2003
8:45 am
Hi As someone whos been involved with PBM and PBeM for almost 20 years, I'll pass on one bit of advice that I've read frequently in flagship magazine, or been...
5734 Stuart Sanders
chimerea2001 Send Email
Sep 19, 2003
9:26 am
I had been planning on butting into this discussion with much the same point. It comes down in my view to an adage that concerns politicians and others in ...
5735 Jan Rietema
ravanrooke Send Email
Sep 19, 2003
10:32 am
... Well I never GM'ed a game of atlantis yet (there's a list of code changes before I would want to :), I have been a GM of a few games of Stars! before. ...
5736 tzarg Send Email Sep 19, 2003
11:09 am
... questions, that were already asked. ... will get the meaning of my e-mails. ... realize, that this is already a question. ~g~) ... Well, I think it's fine...
5737 Tagamoga
majasbastet Send Email
Sep 19, 2003
10:01 pm
... Well I thinks most simulation games, like Civ or any have the same structure and Ideas, or am I so wrong? Taggi...
5738 JD
jdjackal2003 Send Email
Sep 20, 2003
1:53 pm
'Never, ever, ever, ever, EVER play in your own game.' I agree with this 110%. And it doesn't just apply to PBeM. In any competative event, even if it is...
5739 JD
jdjackal2003 Send Email
Sep 20, 2003
2:09 pm
Taggi: Well I thinks most simulation games, like Civ or any have the same structure and Ideas, or am I so wrong? They certainly have things in common, what did...
5740 Anthony Briggs
anthony_s_br... Send Email
Sep 20, 2003
4:08 pm
... Yeah - the problem for me was twofold: at the time that I created fracas2, there weren't any other games to play (Wyreth had just finished), and that I...
5741 Tagamoga
majasbastet Send Email
Sep 20, 2003
5:19 pm
... What I am really looking for is an effective way of storing and finding data for perform optimization. For example the map: how do you store it? Do you...
5742 Stephen Baillie
argentrune Send Email
Sep 21, 2003
1:59 am
... That's certainly an unexpected direction for this discussion! ... Atlantis maps are accessible in memory in a couple of ways: they are stored as a singly...
Messages 5713 - 5742 of 8591   Oldest  |  < Older  |  Newer >  |  Newest
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