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atlantisdev

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  • Members: 442
  • Category: Play By Mail
  • Founded: Mar 15, 2000
  • Language: English
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Messages 5581 - 5610 of 8433   Oldest  |  < Older  |  Newer >  |  Newest
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5581 Georg Gottschalk
jegron Offline Send Email
Jul 3, 2003
12:04 pm
Hello, I'm currently working on a heavily changed atlantis 4.0.10 code with the intention to have a 4.1.0 soon. I'd like to setup a testgame, however up to now...
5582 Aivars Liepa
aivars9 Offline Send Email
Jul 3, 2003
12:38 pm
... Magical or usual? Like it was in Ceran (pretty limited)? ... A good thing to correct. ... This one i would like to see tested extensively... ... -- ... ...
5583 tzarg Offline Send Email Jul 3, 2003
2:29 pm
... Will you publish the data for inspection? ... That will effectivly make assassins and scouts useless. Why not keep it as is, but tweak the game data to...
5584 Georg Gottschalk
jegron Offline Send Email
Jul 3, 2003
2:44 pm
... Both ways were improved. You can controll more animals by magic, and there are several different monsters you can train just with a skill. Unlike Ceran II,...
5585 Georg Gottschalk
jegron Offline Send Email
Jul 3, 2003
3:02 pm
... I'll publish it once it is finished. In the meantime, you can check out http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/tarmellion/source/ though the...
5586 tzarg Offline Send Email Jul 3, 2003
3:41 pm
... Simple: If a weapon is too powerful, set the flag so it can't be used in assassinations. It's perfectly realistic to outlaw longbows from assassinations....
5587 Georg Gottschalk
jegron Offline Send Email
Jul 4, 2003
10:15 am
... against ... more ... used ... skill ... Ok, current status: only knives, daggers and crossbows can be used in assassinations. Let's see how this will do...
5588 tzarg Offline Send Email Jul 4, 2003
1:10 pm
... Sounds good to me. Does that mean the target can also only use knives, daggers and crossbows? I think there might be a case for splitting ...
5589 Tomaz Hägglund
tomaz@... Send Email
Jul 5, 2003
7:13 am
... How about making it so that assassinating with ranged weapons is not forbidden, but it will mean the unit will be detected and attacked immediately after...
5590 Georg Gottschalk
jegron Offline Send Email
Jul 8, 2003
6:43 am
Hello Tomaz, ... forbidden, but it will mean the unit will be detected and ... course). This means if you want a successful assassination, you ... ...
5591 tzarg Offline Send Email Jul 8, 2003
11:12 am
... I agree. No code changes needed to implement this, just config. ... also ... to ... Yes, magic is too powerful. However, it takes a lot longer to get to ...
5592 Michael Foord
dream_spinne... Offline Send Email
Jul 9, 2003
9:26 am
Just to let you know that a new project is underway developing Atlantibots. Below is the 'announcement' and below that the relevant links : Well the...
5593 Anthony Briggs
anthony_s_br... Offline Send Email
Jul 9, 2003
9:40 am
... You're welcome to use the smoketest scripts (in the CVS, under smoketest) - they might give you a head start. The basic idea was to have bots that run...
5594 Michael Foord
dream_spinne... Offline Send Email
Jul 9, 2003
10:52 am
... Thanks Ant, Pete Christie pointed out your code to us. We're taking a couple of different 'paths'. Rob is working cutrrebntly on a 'report parser' which...
5595 Anthony Briggs
anthony_s_br... Offline Send Email
Jul 9, 2003
11:45 am
... Sure. Just trying to save you some of the boring work. ... I believe that smoketest already stores map information in the way that you're after, but you'll...
5596 Stephen Baillie
argentrune Offline Send Email
Jul 9, 2003
12:19 pm
... Well, the obvious place to find some freely available code that handles hex arrays with variable connectivity is the atlantis source! It may not be in...
5597 Anthony Briggs
anthony_s_br... Offline Send Email
Jul 9, 2003
3:18 pm
Hi All, I've figured out a way to run a game using only a dial up account and GetMail, a program to get mail via a POP account. I've written up a how-to, which...
5598 jmbnr Offline Send Email Jul 9, 2003
4:59 pm
Hello all, I was upgrading my current code with the 4.0.10i patch (yep I'm late :) ) and I found some little issues in the modified market code. Nothing...
5599 Jan Rietema
ravanrooke Offline Send Email
Jul 10, 2003
9:45 am
... Typo. I meant maxpop (but really this affects the maximum amount of goods that will be on sale in the city). ... No. The desired effect was to make the...
5600 Anthony Briggs
anthony_s_br... Offline Send Email
Jul 11, 2003
5:48 am
Hi All, There seems to be a crashing bug in the latest version of v5 - It's coredumping when adding to guardsmen units (I think). I've confirmed the bug for...
5601 Ben Lloyd
blloyd_99 Offline Send Email
Jul 11, 2003
7:14 am
Hi Anthony, ... The problem is here: (2229) WeaponType *wp = FindWeapon(ItemDefs[weapon].abr); weapon is initialised to -1 further up, and is only changed if...
5602 Anthony Briggs
anthony_s_br... Offline Send Email
Jul 11, 2003
11:00 am
... Yeah, I understood all of that. What I meant was why is weapon not set to anything? I suspect it's because the correct items (men, swords, etc.) aren't in...
5603 Jan Rietema
ravanrooke Offline Send Email
Jul 11, 2003
11:16 am
... Hmmm... I didn't expect guards without weapons (but really I sloppily left out a safety check!). Ben's suggestion would fix it all. ... No, the root cause...
5604 Anthony Briggs
anthony_s_br... Offline Send Email
Jul 11, 2003
1:58 pm
... Ah, like mages, you mean? Now I understand :) ... I'll see what I can do... Ant -- ... HyPEraCtiVE? HeY, WhO aRE YoU cALliNg HypERaCtIve?! ...
5605 Anthony Briggs
anthony_s_br... Offline Send Email
Jul 12, 2003
10:16 am
... Alrighty, that seemed to fix it. Thanks all. Ant -- ... HyPEraCtiVE? HeY, WhO aRE YoU cALliNg HypERaCtIve?! aBRiGgS@......
5606 arindel_gm Offline Send Email Jul 13, 2003
2:43 pm
Hi everybody, Just a small question : How work the Elixir of life ? It's wrote how to make it but not how to use it. I would like to turn it on for my players....
5607 Georg Gottschalk
jegron Offline Send Email
Jul 14, 2003
8:41 am
Hi all, can anyone tell me where I can find the code for V5? As I read the messages online, and the original message contained a "@", the line was blanked out...
5608 Malakh Harbonah
malakhharbonah Offline Send Email
Jul 14, 2003
4:16 pm
Georg, Well first off there is technicaly no true v5 yet. But if you want the most recent unstable code there are instructions in the GM's guide on how to get...
5609 Max Shariy
mshariy Offline Send Email
Jul 14, 2003
5:30 pm
Hi guys, ... versions ... the ... sends ... data in ... 4,3 it ... the ... I would like to point out that parsing atlantis reports is not as easy as it may...
5610 starstrike99 Offline Send Email Jul 15, 2003
3:07 am
Hi all, I'm a player in Piotr's Arcadia, and am cooperating with Piotr on (and will be running) Arcadia II. I'm trying to experiment with the source code at...
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