OK, critics <g> I've added the source for the random AI program to the zip file at egroups/atlantisdev, I have not had time to do anything to it, so rather...
451
Pete Christie
stabliser@...
Oct 3, 2000 8:29 pm
I keep thinking that it would be good to change all the 'character' of the game for a different one and the world that keeps coming to mind is 'Ledgends of the...
452
ido
nili1@...
Oct 4, 2000 9:25 am
good idea basicly . and now for the tearing of strips .. from a quick look here are a few problems . 1. WorkTax procedure : faction War 5 magic 1 ?? 2. forming...
453
House of Tzarg (176)
tzarg@...
Oct 4, 2000 11:04 am
Has anyone noticed this memory leak yet? In army.cpp: Army::Army(Unit * ldr,AList * locs,int regtype,int ass) { ... soldiers = new SoldierPtr[count]; ... } but...
454
Lepard@...
Oct 4, 2000 3:44 pm
<-CAUTION BEGINNER ALERT-> Can anyone tell me how to return the maximum size of the world in x and y. <-END BEGINNER ALERT->...
455
Pete Christie
stabliser@...
Oct 5, 2000 9:42 pm
Ouch, ouch, ouch <g> Well the last thing you said is perhaps the first thing I should address - Pascal. Is it the general concensus that if I continued with...
456
Doug Law
dlaw@...
Oct 6, 2000 5:14 am
Hi I was trying to compile the standard version of atlantis 4.0.4 under DOS using the DJGPP port of gcc. I got the following result: ...
457
ido bach
nili1@...
Oct 6, 2000 5:59 am
yep , c++ can be nice . though i suspect the truely good Bots can only be made by the VS languages . such as VC++ or VB6 . since it will be easyer to phrase or...
458
Anthony Briggs
abriggs@...
Oct 6, 2000 1:54 pm
... Well, it's not that obvious to *me* that you should stop. If you're interested in learning to program, C++ is a horrible language to start with. Even C...
459
Jamie Reid
jamiereid@...
Oct 6, 2000 2:07 pm
What about Java ? You get all the best bits of C++ and avoid the worst (pointers), its multi platform and the SDK and reasonable environments are free ? Jamie ...
460
JT
jtraub@...
Oct 6, 2000 3:45 pm
... While all of that is true, it's also a memory and resource hog. While I like Java, I would recommend against it as a language to write anything you...
461
Pete Christie
stabliser@...
Oct 6, 2000 9:13 pm
OK, since I dont neccessarily know the merits of the various language options open to me, I'll set some of my criteria. 1) I want a small executable. 2) I want...
462
JT
jtraub@...
Oct 6, 2000 9:42 pm
... Based on those, I would suggest either C or Perl. Perl will be a bit slower than C, but nowhere near the overhead of a Java VM. You will have to do more...
463
Jamie Reid
jamiereid@...
Oct 6, 2000 10:39 pm
I'd still vote for Java ( though I'm biased ) - small executable ( if you exclude the VM!) quick ( you get an overhead with Java yes but the advantages outway...
464
JT
jtraub@...
Oct 6, 2000 11:47 pm
... I used to be. I've done quite a bit of Java work though, which has changed my biases the other direction. I'd actually recommend python over Perl, but...
465
Lucas de Jonge
Lucas.Dejonge@...
Oct 8, 2000 8:12 pm
I think we will have to stop the language wars thread soon, but... I have programmed for many years in C, C++, VB, Java, Fortran, Cobol, Ada and Perl. I came...
466
JT
jtraub@...
Oct 8, 2000 9:26 pm
... Yeah, probably. ... I definately agree. Python is my language of choice for simple scripts as well. ... Speed and memory usage probably aren't a huge...
467
Veliq
DFVeliq@...
Oct 8, 2000 9:57 pm
I just wanted to state that I would like to see this thread continued as opposed to taken into private. I may not have anything to say regarding this...
468
terry cleaton
terry_cleaton@...
Oct 9, 2000 1:05 pm
Veliq wrote ... always ... world. ... That's all very well, V, but people subscribe to this group for other things, it is becoming an irritation to me having...
469
Jamie Reid
jamiereid@...
Oct 9, 2000 2:38 pm
Surely it is relevant ? We are discussing a Atlantis development issue (although bogged down on one small issue I grant you !) I would say it is quite...
470
Lucas de Jonge
Lucas.Dejonge@...
Oct 9, 2000 8:26 pm
My last word on this list on this subject, all further correspondence in private. Choosing and using a language to work in is based on many factors, and every...
471
Lucas de Jonge
Lucas.Dejonge@...
Oct 9, 2000 8:37 pm
One of my players suggested that an option to include could be bullocks. After all, livestock has been used for quite sometime for transporting things, in this...
472
Johnston, Scott
sjohnston@...
Oct 10, 2000 2:41 pm
OK, Im sorry but I couldnt resist, I made a little bot program. It is by no way perfect, in fact it doesnt even have much error checking so it is possible to...
473
Pete Christie
stabliser@...
Oct 13, 2000 9:58 am
Maybe I'm about to learn something about ROCs but in this battle why didnt the ROC die after it was killed ? nb. This was from an atlantis+ test game Anybody...
474
Depauw Nicolas (dwn)
nicolas.depauw@...
Oct 13, 2000 10:08 am
As you have seen ROC has 15 hits, so i think that when the massage says killing 1, the ROC has 14 hits left. Perhaps Atlantis needs to change this with a...
475
House of Tzarg (176)
tzarg@...
Oct 13, 2000 1:24 pm
... correspondence in private. ... leave that pretty much to other people, so I can't really help you there, but if I had to do it, I would consider a two...
476
House of Tzarg (176)
tzarg@...
Oct 13, 2000 1:35 pm
Without this fix, atlantis will trash the memory immediately following wherever the regions array is allogated, which could cause unpredictable results. ...
477
House of Tzarg (176)
tzarg@...
Oct 13, 2000 1:57 pm
... Sorry, Pete, but I don't know what you're talking about, unless it's Myamoto Musashi's Book of 5 Rings. Anyway, I've just been looking at names for a new...
478
Lucas de Jonge
Lucas.Dejonge@...
Oct 15, 2000 9:35 pm
Thanks for that - I use gcc almost exclusively, and I didn't know about these bugs - this is the advantage of portability! I love gcc - it vtable speed is...
479
Maxx
mshariy@...
Oct 16, 2000 1:46 am
Actually, atlantis has a number of memory allocation problems. One is list destructor failing in many places since list is already deallocated somewhere else....