How can I use Atlaclient? When I import my turns, it says “No header found. Activate turn 0?” and it does not import correctly the turns =( Can somebody...
3215
stabliser
Aug 1, 2002 11:51 am
Hi The first line of your report for importing into AtlaClient must be: Atlantis Report For: so use a text editor to remove any lines before that from your...
3216
Rick C
frost_cat
Aug 1, 2002 2:41 pm
From: "stabliser" <pete@...> ... This'd be useful enough it might be worth just saying. :) ... Actually, the game in question reports ...
3217
Andrey Repin
anrdaemon
Aug 1, 2002 4:52 pm
Greetings, stabliser! s> (except it doesnt like the new weight and capacity additions as they s> stop it understanding the unit skills, but it still imports s>...
3218
stabliser
Aug 1, 2002 8:04 pm
... I found a windows program that allows easy use of 'regular expresion' its called recursive replace and can be found at: ...
3219
Rick C
frost_cat
Aug 1, 2002 8:25 pm
From: "Andrey Repin" <talweb1@...> ... Are you the author? How about a URL? :)...
3220
Andrey Repin
anrdaemon
Aug 1, 2002 8:41 pm
Greetings, Rick C! ... RC> Are you the author? No! ;) mailto:Eugene%20Pashkin%20%3cEAP@...%3e RC> How about a URL? :) ...
3221
Rick C
frost_cat
Aug 1, 2002 9:00 pm
From: "stabliser" <pete@...> ... Hm, sounds like sed would probably do the trick too....Er..maybe not as it doesn't handle expressions...
3222
Rick C
frost_cat
Aug 1, 2002 11:04 pm
From: "Andrey Repin" <talweb1@...> ... Oh, so 9.1.25 or whatever is the current version? I got that (see below) ... Well, someone gave the...
3223
Andrey Repin
anrdaemon
Aug 2, 2002 6:58 am
Greetings, Rick C! RC> Now I just gotta go get an unrarer. Get a free UnRAR utility from www.rarlab.com (?) RC> Why can't people just use .tgz? *sigh* .tgz is...
3224
Andrey Repin
anrdaemon
Aug 2, 2002 3:38 pm
Greetings, Rick C! As a PS: RC> Oh, so 9.1.25 or whatever is the current version? 0.9.1.25 is current release ;) -- WBR, Andrey Repin...
3225
Rick C
frost_cat
Aug 2, 2002 7:21 pm
From: "Andrey Repin" <talweb1@...> ... Ok, then I have that....
3226
EAP
eapashkin
Aug 3, 2002 5:28 pm
Hi, All. In ceran\extra.cpp IMHO not full armor modification: ModifyArmorSaveFrom(ARMOR_LEATHERARMOR,300); ...
3227
JT
jttraub
Aug 3, 2002 5:31 pm
... Hash: SHA1 ... Yeah, but those are the values that the Ceran GM wanted to use :) basically, I haven't paid much attention to it, just making sure it ...
3228
EAP
eapashkin
Aug 3, 2002 5:42 pm
Hi, JT. [skip] ... If GM wanted so to make, it IMHO would write ModifyArmorSaveValue (ARMOR_LEATHERARMOR, MAGIC_ENERGY, 0); Etc. and so simply did not consider...
3229
JT
jttraub
Aug 3, 2002 6:04 pm
... Hash: SHA1 ... No, it's possible the Ceran gm has changed it and just not sent me the most recent changes. As I said, though this was meant mostly for...
3230
pompon
neolinux2
Aug 5, 2002 8:23 pm
Hi people... I've a strange set of result I've got with my fresh new installed 4.0.10 wyreth for some players. I must say that I'd compiled wyreth v4.0.10 with...
3231
Jason A. Cortina
baroden_2000
Aug 5, 2002 8:47 pm
On Mon, 05 Aug 2002 22:23:08 +0200, "pompon" <pompon@...> ... 100% aggressive is misleading. It is really only the case if there are 200+ player...
3232
David Fencsik
dfencsik
Aug 5, 2002 8:55 pm
... The 100 you are referring is the aggressiveness value for Balrogs in gamedata.cpp: It is not a percentage, but an arbitrary value for aggressiveness. To...
3233
pompon
neolinux2
Aug 6, 2002 10:15 pm
Thanks for your analyse Jason, I'm a bit confused to see that I misunderstand some point of code which drove me in error. ... Half of the unit which helped the...
3234
Craig Dutton
craigld
Aug 6, 2002 10:34 pm
... That's probably because other local units got drawn in that weren't set not to be aided, and you joined in to help them. ... ...
3235
JT
jttraub
Aug 6, 2002 11:28 pm
... Hash: SHA1 ... If *ANY* of the units involved in the battle are NOAID then aid will be called from the surrounding hexes. - --JT - -- ...
3236
Jason A. Cortina
baroden_2000
Aug 6, 2002 11:40 pm
... You mean 'aren't' NOAID, or 'are NOAID 0'. Wasn't it also previously determined that even if an allied unit was mustered locally and they had NOAID 0,...
3237
JT
jttraub
Aug 6, 2002 11:44 pm
... Hash: SHA1 ... Yes. Sorry, the "n't" got dropped by my fingers. ... Yes. Which is why I said 'any unit' rather than 'any of your units' - --JT - -- ...
3238
Larry Stanbery
dizardin
Aug 7, 2002 10:05 am
... Hash: SHA1 Hey there. I've taken up the task of producing XML reports for 5.0. I'm part-way through, and would like to get a little feedback as to how...
3239
Larry Stanbery
dizardin
Aug 7, 2002 1:33 pm
... Hash: SHA1 As a follow-up to my own note: I've removed the files, and replaced them with files of the same name. I know, it was only a few hours ago, but I...
3240
Larry Stanbery
dizardin
Aug 7, 2002 3:31 pm
... Hash: SHA1 Ok, finally, I'm going to go to bed, but first... I'd forgotten attitudes and part of the market stuff -- that's in there now. It's important...
3241
Andrey Repin
anrdaemon
Aug 7, 2002 6:38 pm
Greetings, Larry Stanbery! Ok', let's try it ;) ... *************** *** 103,109 **** <xsd:element name="zLoc" type="xsd:string" /> <xsd:element name="townName"...
3242
atlantisdev@yahoogrou...
Aug 7, 2002 8:01 pm
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the atlantisdev group. File :...
3243
Larry Stanbery
dizardin
Aug 8, 2002 2:12 am
... Hash: SHA1 ... Thanks for catching them -- I haven't tried any tools for XML. Anyone want to send me URLs for Linux/MacOSX/*BSD? =) ... Ah, to the meat of...