Ok, I'm cross-posting this, so that we can carry on the conversation in the AtlantisDev group, and not run off too many more folks in the RealmsList. First,...
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Larry Stanbery
stanbery@...
May 2, 2000 2:26 am
Ok, the technical discussion.. Currently, a pointer to the month-long orders structure is used. An associate suggested using a pointer to an array -- could...
258
Sylvain Bernard
sylvain_bernard@...
May 2, 2000 2:41 am
I agree with Larry. I recently checked out another Atlantis based game, Lorenai (sp ??). They have done there what is being suggusted here. They cut up the...
259
Steve Lawrence
steve-law@...
May 2, 2000 5:52 am
... I agree with this except to say that Lorenai's orders, as complex as they are, do not allow conditional or "fall-back" orders. ...
260
Vitaly Prikladovsky
vik@...
May 2, 2000 8:36 am
Hi, Larry, Tuesday, May 02, 2000, Larry Stanbery wrote: LS> orders. I'd like more conditional orders, of course, if we're LS> going to start... like "IF UNIT...
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Vitaly Prikladovsky
vik@...
May 2, 2000 8:57 am
Hi, Larry, I think the packing of game reports is becoming a very important issue. Now I have 100K reports but it will be in a few more months? And with long...
262
Larry Stanbery
stanbery@...
May 2, 2000 11:33 am
Hm... Right. Let me see what I can whip up in the AGM -- hadn't had much time to tinker with adding such a beast. I can think of one possible problem,...
263
Aerron Winsor
carioca@...
May 2, 2000 4:29 pm
... associate ... that ... etc. I ... I think they would be very nice to have, but also they would complicate the game a great deal the addition of a turn...
264
Sylvain Bernard
sylvain_bernard@...
May 2, 2000 4:29 pm
I was wondering if anyone could tell me how to work the game engine once I got it downloaded and unzipped. I'm a newbie as far as coding is concerned =) but I...
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Larry Stanbery
stanbery@...
May 2, 2000 6:13 pm
For that, you should read the HTML file in the ZIP -- should be in the standard directory, if I remember correctly. It describes how to run the game engine....
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Larry Stanbery
stanbery@...
May 2, 2000 6:49 pm
Crossposting to AtlantisDev forum -- seems to be slightly off-topic for Realmslist. Please reply in the AtlantisDev forum. ... First, let me say I hope I...
267
Luis Palomero
183367@...
May 2, 2000 9:44 pm
... With reports of 100k using conditionals like this will make all of us quit our jobs to dedicate full time to build our set of orders ... I'll prefer if we...
268
Sylvain Bernard
sylvain_bernard@...
May 3, 2000 5:58 pm
I looked for this HTML file but the only one I found is an original version of the rules section. If you could send me a copy of this file, it would be greatly...
269
Steve Lawrence
steve-law@...
May 3, 2000 6:06 pm
... I don't think the webpage was actually part of the original Atlantis 4.04 zip package was it? I know it is somewhere on http://www.prankster.com/project ...
270
Sylvain Bernard
sylvain_bernard@...
May 3, 2000 7:17 pm
Thanks Steve, I found the info I was looking for. Time to play with the code. :-) Sylvain ... ...
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Vitaly Prikladovsky
vik@...
May 3, 2000 9:27 pm
Hi, Luis, Wednesday, May 03, 2000, Luis Palomero wrote: LP> With reports of 100k using conditionals like this will make all of us quit LP> our jobs to dedicate...
272
Vitaly Prikladovsky
vik@...
May 3, 2000 9:27 pm
Hi, Larry, Tuesday, May 02, 2000, Larry Stanbery wrote: LS> I can think of one possible problem, initially -- retrieval of old LS> turn reports. I suspect that...
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terry cleaton
terry_cleaton@...
May 4, 2000 3:03 pm
subscribe...
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ido
nili1@...
May 10, 2000 7:47 pm
very trivial little error i encountered .. my compiler warned me after i changed something in unit cpp C:\pbem\atlantis\atcode\unit.cpp(715) : warning C4553:...
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Larry Stanbery
stanbery@...
May 10, 2000 8:01 pm
Right -- we'd encountered that one (unfortunately, I've forgotten who mentioned it). It's incorporated into the Atlantis Plus baseline, I'm sure. (And...
276
Larry Stanbery
stanbery@...
May 11, 2000 5:50 pm
... "Hm... Sounds like a 'dev' issue," he said (acting as self-proclaimed 'dev' guru). I know, I've said it a few times recently, but it _does_ sound like a...
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ido bach
nili1@...
May 13, 2000 6:02 pm
mistakes are a natural part of commanding large numbers of units , so i think that warning you when an action is not possible (though legal ) will further...
278
Kevin
kevin@...
May 15, 2000 4:01 am
Hi All, I've been looking through rules and didn't find any structure like rancho or mine that would increase the maximum production of horses. If I'm correct...
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Jason A. Cortina
cortina@...
May 15, 2000 4:25 am
... Not necessarily. The other resources which have buildings to increase their quantities are 'consumables'. Food is either eaten or sold (and is otherwise ...
280
JT Traub
jtraub@...
May 21, 2000 8:26 pm
... Speaking solely as the GM of Rise of Heroes and a player of both Realms of Arcane and Lorenai, I find the fact that I only need to pick one order a month...
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Larry Stanbery
stanbery@...
May 26, 2000 1:43 pm
Hm... This is very close to the problem which caused our first time around to fail. Specifically, way back before this current game, Mike started the game and...
282
Azthar Spleenmonger
spleen@...
May 28, 2000 10:12 pm
So you think you want to be an emperor, huh? Well, before you do anything, back up your hard drives... Fortunately the Million Monkeys sweatshop was on a...
283
Alhaam
alhaam@...
May 31, 2000 9:03 am
... From: Davis Kulis <davisk.ssia@...> ... produce ... Ditto. Here's the error message I got last turn: Kazzami master lumberjack (9027): PRODUCE:...
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Tugdual Map Bre-Gant
tug@...
May 31, 2000 9:09 am
Just my not even 2 cents : Did you try to pass the order PRODUCE "yew" Tugdual. ... Can't ... faction, ... silver ... quick ... dbows are...
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ido bach
nili1@...
May 31, 2000 9:34 am
Ahhhh , the hazards of weapon dealership ;). ... quick ... dbows are...