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atlantisdev

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  • Members: 442
  • Category: Play By Mail
  • Founded: Mar 15, 2000
  • Language: English
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Messages 8404 - 8433 of 8433   Oldest  |  < Older  |  Newer >  |  Newest
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8404 phychem2500 Offline Send Email Apr 4, 2012
11:29 pm
Yep! See here: http://games.dir.groups.yahoo.com/group/atlantisdev/files/Other%20PBEMs/ Also, if you have the arcadia code, I'd like to see that. I'm...
8405 Jorge Garciasevilla L...
egroupsmx Offline Send Email
Apr 4, 2012
11:37 pm
Great!!! I'll download them as soon as I can. If you have a windows PC, you can download the installer here: http://sourceforge.net/projects/jgproyects/ Its...
8406 Enno Rehling
enno_rehling Offline Send Email
Apr 5, 2012
6:09 am
XML is a royal pain, and much harder to parse correctly than json. There is a reason almost everything on the web is done with json services nowadays....
8407 Stephen Baillie
argentrune Offline Send Email
Apr 5, 2012
6:45 am
... What a very odd claim... The two are functionally equivalent formats (see the various translators available, none of which have any need to be complex)....
8408 Anthony Briggs
anthony_s_br... Offline Send Email
Apr 5, 2012
7:14 am
... JSON is essentially an eval in languages like Ruby and Python, whereas XML has all sorts of weird namespace and XSLT type stuff if you're going to do it...
8409 Stephen Baillie
argentrune Offline Send Email
Apr 5, 2012
7:25 am
... I shall have to have a look at your Genghis parser :-) Steve....
8410 aqwinsor Offline Send Email Apr 6, 2012
8:15 pm
I'm working out the details, and have decided it would be better (though) more ambitious, *not* to put a strict size limit on AI factions. This allows all...
8411 aqwinsor Offline Send Email Apr 7, 2012
5:08 pm
I didn't feel like doing any real work, so I browsed the archives, starting from the beginning. It was very surprising to see my own name pop out at me, on...
8412 Larry Stanbery
dizardin Offline Send Email
Apr 7, 2012
5:21 pm
Hm. Did I really start the mail list 12 years ago? Wow....
8413 Andrey Repin
anrdaemon Offline Send Email
Apr 7, 2012
8:50 pm
Greetings, aqwinsor! a> I guess nothing you let out to the internet ever really *does* go away, does it? It doesn't. And it tend to jump on you at the least...
8414 aqwinsor Offline Send Email Apr 7, 2012
10:47 pm
below is what I have come up with. I always think it is a good idea to know what you want to do before you start coding ;) any ideas on how to improve it...
8415 aqwinsor Offline Send Email Apr 8, 2012
2:27 am
Might be a bit too expensive (terms of cost, time, and weight) create magic anvil [MANV] 1: A mage with this skill has a 20 percent times their level chance to...
8416 Enno Rehling
enno_rehling Offline Send Email
Apr 8, 2012
6:37 am
I still don't have mine, but compiling Eressea for it is on the list of things I want to do asap....
8417 stabliser Offline Send Email Apr 8, 2012
10:09 am
From the look of it this will run once for all AI factions each turn. Does that mean all the AI factions will share intelligence ? Also will this be able to be...
8418 aqwinsor Offline Send Email Apr 8, 2012
3:25 pm
... This is intended to run using a .ini file and the faction report, it only looks at one faction at a time. Theoretically, you could have it run your faction...
8419 stabliser Offline Send Email Apr 9, 2012
10:37 am
... Have you looked at AAAcontroller (Python) by fuzzyman - its in the files section. I cant remember what all its features were, but it was used by players on...
8420 aqwinsor Offline Send Email Apr 12, 2012
2:57 pm
I haven't seen much fishing in games, has anyone? I'm thinking of eliminating the skill, and have SAILing be used instead. Thoughts?...
8421 Gabi Broetzmann
gczerniak Offline Send Email
Apr 12, 2012
4:24 pm
Hi, In our game, fishing is used very often. I would go so far to say, that nobody can eat silver. to use silver in land regions is easy to explain, the unit...
8422 Jorge Garciasevilla L...
egroupsmx Offline Send Email
Apr 12, 2012
4:37 pm
Yes, this would make the fishing skill more useful and more realistic, you have to have food on ships to be able to survive, so you either fish or head for...
8423 James Tolley
biblin... Offline Send Email
Apr 12, 2012
5:15 pm
The Landlords variant (www.magicdeep.com) has replaced Sailing and Fishing with Seacraft which does exactly what you're suggesting. (It's also replaced Hunting...
8424 jtolley@...
biblin... Offline Send Email
Apr 12, 2012
5:30 pm
I'd be interested in seeing a game where most hexes had a food market and silver couldn't be used directly for maintenance. Armies could only consume food...
8425 stabliser Offline Send Email Apr 12, 2012
7:53 pm
Well I think this is a question for each GM to decide for themself and would be much easier to allow GMs to pick and choose if the gamedata was out of the code...
8426 mshariy Offline Send Email Apr 13, 2012
2:49 am
So perhaps in the sea there are friendly mermen who sell food for the silver, what is the big deal? There is already way too much micromanagement in Atlantis,...
8427 Anthony Briggs
anthony_s_br... Offline Send Email
Apr 14, 2012
1:02 pm
Hi All, Some of you might be interested to know that I've set up new repositories for some of my Atlantis tools. So far I have: My Atlantis turn parsing...
8428 stabliser Offline Send Email Apr 16, 2012
12:32 pm
Thank you - yes, interested. Will take a look....
8429 James Tolley
biblin... Offline Send Email
May 2, 2012
11:13 am
Anyone playing magicdeep (www.magicdeep.com) and know what happened to it? It appears to have died silently. J...
8430 Valentin
valentinprok... Offline Send Email
May 2, 2012
11:17 am
The problem with the processing of turn, unfortunately. The engine is repaired. -- Valentin...
8431 Stephen Baillie
argentrune Offline Send Email
May 3, 2012
12:22 pm
... The main problem with that is that currently an item can only grant one skill, and this would have to grant 3. The data structures could be expanded to...
8432 Stephen Baillie
argentrune Offline Send Email
May 3, 2012
12:27 pm
... That goal was actually why I put in the minimum food requirements, and the create food spell. I'm concerned that it'd need a bunch more balancing to make...
8433 aqwinsor Offline Send Email May 5, 2012
11:57 pm
... I was thinking one item per spell. Magic anvil for the ESWO then a magic forge for EARM etc. I made the weight 500 to more effectively immobilize the...
Messages 8404 - 8433 of 8433   Oldest  |  < Older  |  Newer >  |  Newest
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