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Messages 210 - 239 of 311   Oldest  |  < Older  |  Newer >  |  Newest
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210
Thanks for the help Steve! More questions (for Dave or Steve or anyone who can answer!) I set up a few units to try to learn the mechanics. I set up a US late...
allenindallas
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Jan 1, 2007
3:52 pm
211
... I'll do my best, but this isn't from the author, so take it as an unofficial interpretation. ... late ... Priests) ... and ... was ... not ... the ... can ...
Steve Holmes
steve_holmes...
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Jan 3, 2007
11:26 pm
212
Japanese are an anomaly in most wargaming rules! I believe boosting the engineering points is an excellent idea, as these can also be used to reduce cover and...
Dave Kershaw
kerpob2
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Jan 5, 2007
12:18 pm
213
Excellent answers Steve - spot on (no pun intended). ... couple ... answers. ... bit ... movement ... then ... less ... recce ... that ... M8 ... player ... ...
Dave Kershaw
kerpob2
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Jan 5, 2007
12:29 pm
214
This is an interesting point but you are allowed to try with the 2nd Sherman, if space permits. The reason for allowing a second (or third) unit in is to give...
Dave Kershaw
kerpob2
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Jan 5, 2007
12:50 pm
215
Thanks for the info, Dave, I really like the concepts behind your game. Like many gamers, I grew up playing the AH and SPI boardgames and often like to play...
allenindallas
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Jan 5, 2007
2:36 pm
216
Wow! Well thought out on the Japanese. I think you have it all for the Scale of the game. A lot of things they are remembered for were on a small scale,...
Stance Nixon
smnjriii
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Jan 5, 2007
7:10 pm
217
Thanks for the response. It's great to get some feedback on the ideas. I've done a little more reading about the Japanese since compiling the lists. I've...
Steve Holmes
steve_holmes...
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Jan 6, 2007
2:43 pm
218
That's a great clarification Dave. I'd started considering the odds for getting a +support and thought them rather mean under my particular reading of the...
Steve Holmes
steve_holmes...
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Jan 6, 2007
2:50 pm
219
Yes - it could be even more than 4 if you can get artillery and air in as well.......
Dave Kershaw
kerpob2
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Jan 7, 2007
8:39 am
220
I'd welcome any suggestions on how the units should be moved into contact. It sounds obvious, but having played a lot of DBA I find 2 possible interpretations....
Steve Holmes
steve_holmes...
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Jan 7, 2007
11:54 am
221
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the assault_gun group. File :...
assault_gun@yahoogrou...
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Jan 9, 2007
2:01 pm
222
Thanks for the feedback regarding the Japanese Orgainstions. I've gone back and made a few changes: * Eng value is now 3 to allow more speed through jungles...
Steve Holmes
steve_holmes...
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Jan 9, 2007
2:10 pm
223
I have a nice lot of Ghq/CnC US Marines and Japanese micro armor for sale. Here's a list of items (all with good barrels): 24 Ghq LVT2s (16 base painted/8 bare...
Mike
mccloudmi
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Jan 10, 2007
1:14 am
224
Just a quick one here. I've seen mention once or twice of the lack of a morale system. This got me thinking what form one could take, and indeed whether morale...
Steve Holmes
steve_holmes...
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Jan 13, 2007
4:52 pm
225
I have barely played the game (one test game in which I barely knew the rules), but I have some thoughts. One thing I have noticed in the rules (unless I have...
allenindallas
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Jan 13, 2007
6:16 pm
226
We kind of had the opposite problem to eliminating units, which was zero strength units lingering and getting in the way - quite hard to fully eliminate. My...
Dave Kershaw
kerpob2
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Jan 15, 2007
12:24 pm
227
I think the most important consideration is to keep it simple. Second most important is to consider history and test any new rules against "what really...
Steve Holmes
steve_holmes...
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Jan 15, 2007
11:16 pm
228
My last posting was produced late last night, so probably qualifies more as a collection of ideas than a complete offering. My main points were intended to be...
Steve Holmes
steve_holmes...
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Jan 16, 2007
9:24 am
229
So far I've provided 2 inconclusive waffles, perhaps containign some worthwhile ideas. I aim to be a bit more focussed this time. I hope this will read OK, and...
Steve Holmes
steve_holmes...
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Jan 18, 2007
10:54 am
230
I hope this won't end up being "rambling", but here goes. When considering your ideas, it takes me back to my board wargaming days. At the level that AG...
allenindallas
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Jan 18, 2007
2:20 pm
231
... Like you Steve, the more I think about morale I wonder is it really needed at this scale. Merging 2 units to one is OK, but I can't see it being utilised...
Dave Kershaw
kerpob2
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Jan 19, 2007
8:11 pm
232
Thanks for the feedback:: I'll see whether I can try something with breakthroughs. It will probably be 10 or so days before I get a real opportunity to work...
Steve Holmes
steve_holmes...
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Jan 21, 2007
1:53 am
233
I've spent a few days sketching, and then tried to put some rules for a breakthrough system into words. I'm happy with the mechanism, but the words are very...
Steve Holmes
steve_holmes...
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Jan 26, 2007
5:34 pm
234
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the assault_gun group. File :...
assault_gun@yahoogrou...
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Jan 27, 2007
1:44 pm
235
Not complete - but thought it would be good to get something up there...
Dave Kershaw
kerpob2
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Jan 28, 2007
10:40 am
236
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the assault_gun group. File :...
assault_gun@yahoogrou...
Send Email
Feb 1, 2007
11:02 am
237
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the assault_gun group. File :...
assault_gun@yahoogrou...
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Feb 1, 2007
11:02 am
238
Following the discussiopn of Morale (or alternatives), I have typed up some suggestions and loaded them into an Experimental rules folder. As ever discussion...
Steve Holmes
steve_holmes...
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Feb 1, 2007
11:08 am
239
Although I like the idea of additional units going into combat, it makes me question the whole "attack + support" game mechanic. If I want to do a combined...
allenindallas
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Feb 1, 2007
2:12 pm
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