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Messages 730 - 759 of 1009   Oldest  |  < Older  |  Newer >  |  Newest
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730
http://forum.rpg.net/showthread.php?t=329525 Well almost three months ago, I said I'd be posting the AP for the game I'm playing with my wife. Between work, my...
Christopher Fletcher
gwyddion0
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Jun 1, 2007
2:47 pm
731
Sorry if this is a long post, it's one part of a Zo idea, and one part reaction to thinking about s7s. I was thinking about some sort of kinda simple fencing...
Christopher Fletcher
gwyddion0
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Jun 1, 2007
3:35 pm
732
... (snip) ... Right! ... Right. The way I'm going in S7S, fighting up to Fencing (or equivalent) MOD+1 mooks is no problem -- it's a Challenge rather than a...
Chad Underkoffler
chadu
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Jun 1, 2007
4:30 pm
733
Hi Chad et al., "Banking successes" is something I first saw in Sorcerer, but like nearly all things that get attributed to the Forge, there are probably...
tquidca@...
tquidca
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Jun 1, 2007
6:06 pm
734
... Weapons of the Gods, with the River? IIRC Sorcerer rolls successes from one roll over to the next, which is similar but not the same. Does Burning Wheel? ...
Tim Gray
silverbranch...
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Jun 1, 2007
6:20 pm
735
... Brrrr, Riddle of Steel. Crunch, crunch, crunch, stays crispy in milk. If S7S ever starts looking like TRoS, I'm running away! -- Sophie Lagacé...
Sophie Lagace
mechante_ane...
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Jun 1, 2007
6:37 pm
736
... milk. ... Oh yeah. Sneak in, mine a couple of nuggets, make your escape....
Tim Gray
silverbranch...
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Jun 1, 2007
7:37 pm
737
Thanks for posting this report. I've been meaning to introduce my wife to roleplaying, using some PDQ product (most probably ZoZ since she's not into...
BlindGeek
yakkoman@...
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Jun 1, 2007
9:26 pm
738
A similar offer to the recent one at RPGNow is now on at http://rpg.drivethrustuff.com - 10% back on all purchases till Thursday. So if there's stuff you've...
Tim Gray
silverbranch...
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Jun 5, 2007
1:58 pm
739
I'm looking at adapting ZoZ's Learning Points system for something else, as a nice simple way of handling character improvement. However, it looks like you'd...
Tim Gray
silverbranch...
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Jun 10, 2007
8:58 am
740
... I'm using a variant of it for S7S playtesting, and the answer seems to be: not really, but that's not a bad thing. Since characters are often doing things...
Chad Underkoffler
chadu
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Jun 10, 2007
3:21 pm
741
Check out the discussion about combining the best features of PDQ and FATE. I plan on running this hack as a pick up game at the local game store. Please let...
johnpaul613
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Jun 13, 2007
6:54 pm
742
... Two great tastes that taste great together, honestly. I'd love to see dual-system PDQ/Fate games come out that make the best of thinking like this. :) ...
Fred Hicks
iago23
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Jun 13, 2007
7:05 pm
743
... see ... like ... It seems like it ought be possible. Though I have to say, as a writer, that PDQ is more attractive because it's so short and simple yet ...
Tim Gray
silverbranch...
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Jun 13, 2007
8:50 pm
744
... Oh, sure, I hear you. And if you're content marketing a product solely to the super-lite-system audience, you're absolutely set. I just think it'd be a...
Fred Hicks
iago23
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Jun 13, 2007
9:18 pm
745
... simple ... simple ... genres, ... solely ... think ... more ... So... what sort of timescale are we looking at for your FATE system book, and how will it...
Tim Gray
silverbranch...
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Jun 13, 2007
9:42 pm
746
... It's *so* tangential that I'd prefer to talk about it elsewhere. :) But if you're familiar at all with Fate 2.0's "here's eleventythousand options for...
Fred Hicks
iago23
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Jun 13, 2007
10:10 pm
747
ZoZ won an award at KublaCon 2007! Details, see here: http://chadu.livejournal.com/514944.html cu -- Chad Underkoffler [chadu@...] Atomic Sock Monkey...
Chad Underkoffler
chadu
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Jun 15, 2007
4:13 pm
748
I ahven't checked the link out yet, but I just want to say for the record, I'm so excited that somebody else had this idea. I love, love, *love* the PDQ...
BlindGeek
yakkoman@...
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Jun 16, 2007
12:35 am
749
While the proposed hack seems to take more from FATE than PDQ, I'd tend togo more the other way. I much prefer PDQ's damage system to FATE's damage system....
BlindGeek
yakkoman@...
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Jun 16, 2007
12:39 am
750
... I agree. I like PDQ mechanics much better than the Fate/Fudge one -- it's easier to add than subtract or use Fudge dice. -- Sophie Lagacé...
Sophie Lagace
mechante_ane...
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Jun 16, 2007
1:13 am
751
... tend togo more the other way. I much prefer PDQ's damage system to FATE's damage system. I'd tend to keep most of PDQ intact and just find a way to...
Tim Gray
silverbranch...
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Jun 16, 2007
7:40 am
752
Hey, just so everyone who's following the discussion here knows, I'm Landon Darkwood on that rpg.net thread - and I'm hoping to take on the "PDQ base + SotC...
Leonard Balsera
jhudsui
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Jun 16, 2007
9:07 pm
753
The one thing I like in SotC that I can't figure out how to implement in a PDQ setting is the way aspects can "go either way." In PDQ, you have a weakness,...
BlindGeek
yakkoman@...
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Jun 16, 2007
11:48 pm
754
... I'm not very familiar with SotC, but in ZoZ and in my Truth & Justice game, we've sometimes used the same quality as both the positive and the negative. ...
Sophie Lagace
mechante_ane...
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Jun 17, 2007
4:10 am
755
... Sounds like a variation on "Shifty Business". Define it ass a quality, that gives an enhanced bonus in situations that it can be a benefit, and an...
Sean
smparadox@...
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Jun 20, 2007
2:17 pm
756
Zolanders: New ZoZ review, by JJ "Working Man" Lanza of Fist Full of Comics and Games: ...
Chad Underkoffler
chadu
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Jun 20, 2007
6:29 pm
757
... I think he liked it. ^_^ -- Sophie Lagacé...
Sophie Lagace
mechante_ane...
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Jun 20, 2007
6:45 pm
758
While I do have Truth & Justice, I haven't really read it in-depth, so it's possible they handle this type of thing there. But I figured I'd go ahead and ask...
Christopher Fletcher
gwyddion0
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Jun 21, 2007
2:05 pm
759
... Or ships in S7S, like those in 7th Sea... ... I think that's a great idea. That would fit very well in my T&J game when the PCs are exploring Parallel...
Sophie Lagace
mechante_ane...
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Jun 21, 2007
10:23 pm
Messages 730 - 759 of 1009   Oldest  |  < Older  |  Newer >  |  Newest
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